Player Matchup

Gilgamesh
Gilgamesh
Captain_Milky63
Gilgamesh
Level 127
God Stats
50W - 18L
1,798 SR
Queue Stats
189W - 119L
1,657 Elo+
Solo
Charybdis
Charybdis
JtotheB
Charybdis
Level 84
God Stats
5W - 1L
1,708 SR
Queue Stats
37W - 35L
1,593 Elo+
Solo
Chang'e
Chang'e
houndsoawar
Chang'e
Level 46
God Stats
2W - 1L
1,541 SR
Queue Stats
160W - 155L
1,512 Elo+
Solo
Team Averages
Level 86
1,682 SR
1,588 Elo+

VS

Team Averages
Level 96
1,618 SR
1,486 Elo+
Hercules
Hercules
Bashfulltick
Hercules
Level 118
God Stats
3W - 1L
1,811 SR
Queue Stats
26W - 21L
1,581 Elo+
Party 1
Anubis
Anubis
Devistation_life
Anubis
Level 121
God Stats
0W - 2L
1,271 SR
Queue Stats
30W - 33L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xnxMark
Tsukuyomi
Level 48
God Stats
2W - 5L
1,771 SR
Queue Stats
13W - 22L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Captain_Milky63
Gilgamesh
18
12 / 2 / 9
14,574
767
22,557
20,842
15,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
JtotheB
Charybdis
16
5 / 4 / 12
12,417
654
15,070
13,017
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
houndsoawar
Chang'e
19
8 / 1 / 15
13,682
720
26,274
15,731
6,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bashfulltick
Hercules
14
3 / 4 / 3
10,970
577
11,712
30,049
25,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 4
11,958
629
12,943
20,234
10,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xnxMark
Tsukuyomi
13
1 / 12 / 4
10,275
541
10,097
20,057
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
25
Kills
7
7
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bashfulltick
Hercules
3
4
3
1.13
W
Gilgamesh
Captain_Milky63
Gilgamesh
12
2
9
8.25
L
3
9
4
0.56
W
Charybdis
JtotheB
Charybdis
5
4
12
2.75
W
Chang'e
houndsoawar
Chang'e
8
1
15
15.5
L
Tsukuyomi
xnxMark
Tsukuyomi
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
34,752
49,590
Taken
70,340
25,985
Mitigated
45,236
23,216
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bashfulltick
Hercules
11,712
4,468
0
10,120
30,049
25,726
0
12,874
17,175
0
22,827
W
Gilgamesh
Captain_Milky63
Gilgamesh
22,557
4,603
0
5,109
20,842
15,088
175
5,367
14,551
7,307
55,373
L
12,943
419
0
6,245
20,234
10,195
0
8,427
11,807
46,607
0
W
Charybdis
JtotheB
Charybdis
15,070
7,968
0
3,498
13,017
4,273
1,641
5,598
7,102
0
54,807
W
Chang'e
houndsoawar
Chang'e
26,274
656
3,843
10,766
15,731
6,624
868
3,849
11,345
69,401
0
L
Tsukuyomi
xnxMark
Tsukuyomi
10,097
2,133
0
311
20,057
9,315
0
7,847
12,210
0
31,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
33,203
220
Minions Killed
158
14
Camps Cleared
3
1,058,832
Distance Traveled
913,054
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,970
577
27
1
1
362,557
2
W
Gilgamesh
14,574
767
50
3
6
390,003
9
L
Anubis
11,958
629
78
4
2
264,267
5
W
Charybdis
12,417
654
87
5
1
278,098
3
W
Chang'e
13,682
720
83
4
7
390,731
2
L
Tsukuyomi
10,275
541
53
3
0
286,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role