Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AegisOfLove
Hel
Level 26
God Stats
2W - 0L
1,858 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 2
Nemesis
Nemesis
Just4Shiggles
Nemesis
Level 128
God Stats
28W - 33L
1,465 SR
Queue Stats
1,549W - 1,710L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
MTSSHADOW
Amaterasu
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
21W - 18L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WildMtDewMan
Morgan Le Fay
Level 158
God Stats
20W - 28L
1,479 SR
Queue Stats
694W - 849L
1,397 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,433 Elo+

VS

Team Averages
Level 85
1,554 SR
1,394 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Aurelius44
Bastet
Level 68
God Stats
5W - 5L
1,573 SR
Queue Stats
62W - 55L
1,270 Elo+
Party 4
Ares
Ares
Flakeypoppy420
Ares
Level 100
God Stats
33W - 35L
1,543 SR
Queue Stats
199W - 244L
1,403 Elo+
Party 3
Charybdis
Charybdis
SlingingSiete
Charybdis
Level 122
God Stats
24W - 27L
1,654 SR
Queue Stats
251W - 279L
1,525 Elo+
Party 3
Scylla
Scylla
pattytopotato
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,270 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 2 / 11
11,545
825
27,248
12,416
5,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 15
9,899
707
9,542
11,565
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
16
5 / 2 / 13
11,144
796
16,578
11,006
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MTSSHADOW
Amaterasu
16
4 / 3 / 11
11,087
792
10,840
19,793
14,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
WildMtDewMan
Morgan Le Fay
18
5 / 0 / 6
11,154
797
15,887
11,790
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 2 / 5
9,319
666
10,547
26,712
23,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Aurelius44
Bastet
14
3 / 6 / 4
9,287
663
14,454
15,809
5,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 7
8,879
634
9,292
23,364
25,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SlingingSiete
Charybdis
16
2 / 4 / 5
10,322
737
12,531
13,488
5,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 3
8,325
595
2,644
11,706
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
23
Kills
8
8
Deaths
23
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
11
6.75
L
Hercules
 
Hercules
2
2
5
2.25
W
1
1
15
8.5
L
Bastet
Aurelius44
Bastet
3
6
4
0.83
L
0
4
7
0.88
W
Nemesis
5
2
13
5.75
W
Amaterasu
MTSSHADOW
Amaterasu
4
3
11
3.17
L
Charybdis
SlingingSiete
Charybdis
2
4
5
1.13
W
Morgan Le Fay
WildMtDewMan
Morgan Le Fay
5
0
6
8
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,095
Damage
49,468
66,570
Taken
91,079
37,280
Mitigated
63,761
29,127
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,248
15,503
0
2,325
12,416
5,974
1,645
2,413
10,003
0
51,652
L
Hercules
 
Hercules
10,547
1,991
878
13,191
26,712
23,645
0
8,698
17,522
0
26,039
W
9,542
975
12,554
7,287
11,565
5,038
878
2,371
9,194
21,150
0
L
Bastet
Aurelius44
Bastet
14,454
2,728
0
2,521
15,809
5,955
0
3,081
12,728
0
27,783
L
9,292
130
0
993
23,364
25,489
0
7,220
15,888
16,390
0
W
Nemesis
16,578
4,695
0
1,115
11,006
5,267
869
2,583
8,423
0
30,970
W
Amaterasu
MTSSHADOW
Amaterasu
10,840
3,507
784
3,380
19,793
14,863
0
2,904
16,889
0
26,911
L
Charybdis
SlingingSiete
Charybdis
12,531
6,575
0
3,694
13,488
5,305
0
4,453
8,967
0
51,379
W
Morgan Le Fay
WildMtDewMan
Morgan Le Fay
15,887
713
148
1,534
11,790
6,138
3,085
1,811
9,979
49,098
0
L
2,644
525
0
383
11,706
3,367
0
1,153
10,545
12,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
46,132
270
Minions Killed
189
9
Camps Cleared
3
1,409,988
Distance Traveled
1,246,102
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,545
825
69
5
2
234,705
0
L
Hercules
9,319
666
32
2
0
304,022
4
W
Hel
9,899
707
40
3
1
286,886
2
L
Bastet
9,287
663
34
2
1
260,353
0
L
Ares
8,879
634
13
1
0
254,240
0
W
Nemesis
11,144
796
37
3
3
297,301
5
W
Amaterasu
11,087
792
46
3
1
289,900
1
L
Charybdis
10,322
737
81
6
2
209,664
0
W
Morgan Le Fay
11,154
797
78
6
2
301,196
1
L
Scylla
8,325
595
29
2
0
217,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role