Player Matchup

Ravana
Ravana
DZKBide
Ravana
Level 13
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 23L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Senparoni
Jormungandr
Level 15
God Stats
10W - 8L
1,626 SR
Queue Stats
21W - 20L
1,471 Elo+
Party 1
Hachiman
Hachiman
Snakary
Hachiman
Level 16
God Stats
14W - 17L
1,296 SR
Queue Stats
14W - 20L
1,262 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tronized
Ah Muzen Cab
Level 21
God Stats
8W - 9L
1,498 SR
Queue Stats
15W - 15L
1,489 Elo+
Party 1
Chaac
Chaac
YounGather73
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Party 3
Team Averages
Level 14
1,527 SR
1,395 Elo+

VS

Team Averages
Level 10
1,394 SR
1,356 Elo+
Nox
Nox
Dracooban
Nox
Level 18
God Stats
2W - 9L
1,315 SR
Queue Stats
40W - 65L
1,392 Elo+
Party 2
Fenrir
Fenrir
Foxdaddy777
Fenrir
Level 15
God Stats
7W - 11L
1,380 SR
Queue Stats
37W - 42L
1,433 Elo+
Solo
Ra
Ra
Palucoo
Ra
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vaskeriet
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,336 Elo+
Solo
Kukulkan
Kukulkan
konmido
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DZKBide
Ravana
20
4 / 10 / 22
14,047
1,003
11,185
23,691
11,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Senparoni
Jormungandr
20
4 / 1 / 24
14,525
1,038
11,989
13,527
17,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Snakary
Hachiman
20
8 / 5 / 17
14,908
1,065
20,532
20,322
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Tronized
Ah Muzen Cab
20
23 / 10 / 12
18,435
1,317
37,669
26,416
6,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 8 / 24
13,133
938
9,268
25,910
26,301
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 20
15,137
1,081
16,882
16,977
8,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
17 / 6 / 11
16,792
1,199
26,205
21,312
10,632
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 9 / 21
13,563
969
11,548
17,764
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Vaskeriet
Tsukuyomi
20
6 / 11 / 15
13,754
982
29,462
26,860
12,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
konmido
Kukulkan
20
4 / 7 / 17
13,593
971
20,137
17,513
8,619
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
118
39
Kills
34
34
Deaths
39
99
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ravana
DZKBide
Ravana
4
10
22
1.5
L
6
6
20
2.67
L
Fenrir
17
6
11
3.75
L
1
9
21
1.28
W
Jormungandr
Senparoni
Jormungandr
4
1
24
16
W
Hachiman
Snakary
Hachiman
8
5
17
3.3
W
Ah Muzen Cab
Tronized
Ah Muzen Cab
23
10
12
2.9
L
Tsukuyomi
Vaskeriet
Tsukuyomi
6
11
15
1.23
W
0
8
24
1.5
L
Kukulkan
konmido
Kukulkan
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,643
Damage
104,234
109,866
Taken
100,426
67,822
Mitigated
48,200
11,661
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DZKBide
Ravana
11,185
2,122
0
1,180
23,691
11,965
0
11,716
11,975
0
25,173
L
16,882
676
0
665
16,977
8,206
0
2,135
14,842
34,398
0
L
Fenrir
26,205
3,707
765
1,810
21,312
10,632
0
2,436
18,736
0
38,689
L
11,548
280
2,910
4,208
17,764
8,096
0
1,995
15,769
45,716
0
W
Jormungandr
Senparoni
Jormungandr
11,989
2,100
0
250
13,527
17,199
0
4,540
8,987
43,479
0
W
Hachiman
Snakary
Hachiman
20,532
11,979
0
2,342
20,322
5,616
0
9,358
10,964
0
64,844
W
Ah Muzen Cab
Tronized
Ah Muzen Cab
37,669
22,686
0
5,340
26,416
6,741
0
11,776
14,640
0
61,977
L
Tsukuyomi
Vaskeriet
Tsukuyomi
29,462
8,865
0
239
26,860
12,647
0
3,940
22,920
0
53,800
W
9,268
1,238
0
2,549
25,910
26,301
0
11,177
14,733
0
22,470
L
Kukulkan
konmido
Kukulkan
20,137
2,210
0
338
17,513
8,619
0
1,483
16,030
50,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,048
Gold Earned
72,839
277
Minions Killed
304
3
Camps Cleared
7
1,309,212
Distance Traveled
1,387,174
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,047
1,003
34
2
0
283,423
5
L
Nox
15,137
1,081
57
4
0
288,095
2
L
Fenrir
16,792
1,199
31
2
3
324,562
0
L
Ra
13,563
969
93
7
1
258,974
1
W
Jormungandr
14,525
1,038
64
5
1
275,063
5
W
Hachiman
14,908
1,065
109
8
0
244,019
0
W
Ah Muzen Cab
18,435
1,317
44
3
2
244,697
1
L
Tsukuyomi
13,754
982
56
4
2
291,463
0
W
Chaac
13,133
938
26
2
0
262,010
0
L
Kukulkan
13,593
971
67
5
1
224,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role