Player Matchup

Sylvanus
Sylvanus
LateNightThirst
Sylvanus
Level 128
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1
Hel
Hel
SemiConcedo
Hel
Level 103
God Stats
12W - 13L
1,516 SR
Queue Stats
18W - 20L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
avocadsho
Danzaburou
Level 17
God Stats
5W - 6L
1,416 SR
Queue Stats
6W - 10L
1,360 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,399 Elo+

VS

Team Averages
Level 25
1,573 SR
1,369 Elo+
Bellona
Bellona
AFatSaq
Bellona
Level 21
God Stats
3W - 2L
1,468 SR
Queue Stats
9W - 17L
1,260 Elo+
Party 2
Merlin
Merlin
AboutStyle
Merlin
Level 23
God Stats
1W - 2L
1,750 SR
Queue Stats
11W - 16L
1,438 Elo+
Party 2
Chiron
Chiron
MyStErYbAnAnAzZ
Chiron
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 6 / 9
12,911
646
14,308
35,543
24,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 9
13,008
650
17,421
25,294
11,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
avocadsho
Danzaburou
17
6 / 6 / 7
13,314
666
21,808
24,928
11,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFatSaq
Bellona
16
1 / 5 / 13
13,319
666
15,089
31,401
27,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
AboutStyle
Merlin
16
4 / 5 / 7
12,892
645
32,030
15,484
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 7 / 4
14,539
727
29,586
17,404
7,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
17
Kills
15
15
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
AFatSaq
Bellona
1
5
13
1.5
W
Merlin
AboutStyle
Merlin
4
5
7
1.5
L
Sylvanus
5
6
9
1.58
W
10
7
4
1.71
L
6
3
9
3.5
L
Danzaburou
avocadsho
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
76,705
85,765
Taken
64,289
47,512
Mitigated
41,322
49,709
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AFatSaq
Bellona
15,089
1,036
0
8,754
31,401
27,126
337
13,127
18,274
0
30,497
W
Merlin
AboutStyle
Merlin
32,030
1,649
0
5,514
15,484
6,890
1,100
8,714
6,770
77,159
0
L
Sylvanus
14,308
3,532
7,737
14,904
35,543
24,535
346
13,584
21,959
36,565
0
W
29,586
19,240
1,238
7,636
17,404
7,306
896
10,342
7,062
0
72,969
L
17,421
883
9,015
13,806
25,294
11,932
571
10,930
14,364
56,426
0
L
Danzaburou
avocadsho
Danzaburou
21,808
8,907
0
4,247
24,928
11,045
1,611
8,469
16,459
0
66,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
40,750
211
Minions Killed
238
9
Camps Cleared
8
966,802
Distance Traveled
1,026,612
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,319
666
35
2
1
392,375
1
W
Merlin
12,892
645
90
5
3
320,062
2
L
Sylvanus
12,911
646
41
2
1
275,720
5
W
Chiron
14,539
727
113
6
4
314,175
4
L
Hel
13,008
650
81
4
4
360,578
1
L
Danzaburou
13,314
666
89
4
4
330,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role