Player Matchup

Baron Samedi
Baron Samedi
Shadowcan33
Baron Samedi
Level 82
God Stats
16W - 15L
1,525 SR
Queue Stats
422W - 495L
1,404 Elo+
Solo
Charybdis
Charybdis
Tortle554
Charybdis
Level 107
God Stats
0W - 3L
1,721 SR
Queue Stats
131W - 119L
1,515 Elo+
Party 2
Odin
Odin
freezehydra
Odin
Level 86
God Stats
1W - 3L
1,590 SR
Queue Stats
69W - 62L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
gunnwillow
Ah Puch
Level 123
God Stats
2W - 1L
1,706 SR
Queue Stats
147W - 119L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
sayhay30
Danzaburou
Level 27
God Stats
9W - 10L
1,673 SR
Queue Stats
10W - 12L
1,821 Elo+
Party 2
Team Averages
Level 85
1,643 SR
1,559 Elo+

VS

Team Averages
Level 74
1,616 SR
1,481 Elo+
Aphrodite
Aphrodite
BIGDADDYBEN6660
Aphrodite
Level 67
God Stats
5W - 1L
1,696 SR
Queue Stats
94W - 99L
1,472 Elo+
Party 3
Osiris
Osiris
Elips Dishy
Osiris
Level 72
God Stats
22W - 17L
1,283 SR
Queue Stats
76W - 72L
1,390 Elo+
Party 1
Charybdis
Charybdis
Spero5726
Charybdis
Level 82
God Stats
3W - 2L
1,740 SR
Queue Stats
36W - 32L
1,557 Elo+
Party 3
Ares
Ares
TRASHboat247
Ares
Level 43
God Stats
10W - 1L
1,934 SR
Queue Stats
61W - 46L
1,604 Elo+
Party 3
Cerberus
Cerberus
XPeterthebossX
Cerberus
Level 108
God Stats
1W - 1L
1,429 SR
Queue Stats
101W - 97L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shadowcan33
Baron Samedi
20
7 / 11 / 10
14,590
471
24,583
27,558
12,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Tortle554
Charybdis
20
6 / 7 / 10
15,059
486
23,564
34,015
24,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 9 / 12
14,712
475
18,649
30,974
18,072
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
gunnwillow
Ah Puch
20
10 / 1 / 9
16,074
519
50,499
35,021
29,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
sayhay30
Danzaburou
18
3 / 7 / 1
13,427
433
9,244
21,134
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIGDADDYBEN6660
Aphrodite
20
9 / 5 / 10
14,841
479
30,012
33,423
20,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
20
6 / 5 / 10
16,555
534
14,264
26,476
27,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Spero5726
Charybdis
20
11 / 6 / 5
16,729
540
27,717
25,716
11,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 7 / 15
12,882
416
14,830
31,994
43,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
20
6 / 7 / 17
14,293
461
33,092
53,433
29,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
30
Kills
35
35
Deaths
30
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BIGDADDYBEN6660
Aphrodite
9
5
10
2.8
W
Osiris
6
5
10
2.2
L
Baron Samedi
Shadowcan33
Baron Samedi
7
11
10
1.09
W
Charybdis
Spero5726
Charybdis
11
6
5
2.25
W
3
7
15
1.5
L
Charybdis
Tortle554
Charybdis
6
7
10
1.57
W
Cerberus
6
7
17
2.07
L
4
9
12
1.11
L
Ah Puch
gunnwillow
Ah Puch
10
1
9
14.5
L
Danzaburou
sayhay30
Danzaburou
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,539
Damage
119,915
148,702
Taken
171,042
92,816
Mitigated
132,308
54,915
Healing
62,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BIGDADDYBEN6660
Aphrodite
30,012
3,549
10,430
20,216
33,423
20,404
1,422
21,020
12,403
93,620
0
W
Osiris
14,264
7,040
0
2,573
26,476
27,639
3,218
7,631
18,845
0
157,537
L
Baron Samedi
Shadowcan33
Baron Samedi
24,583
924
3,654
6,873
27,558
12,748
797
17,013
10,545
73,403
4,243
W
Charybdis
Spero5726
Charybdis
27,717
16,221
0
4,474
25,716
11,662
2,484
10,539
15,097
0
137,064
W
14,830
967
292
1,409
31,994
43,028
1,076
13,885
17,915
47,484
0
L
Charybdis
Tortle554
Charybdis
23,564
9,238
0
10,595
34,015
24,043
988
15,633
18,382
0
81,563
W
Cerberus
33,092
1,707
1,002
22,345
53,433
29,575
896
22,129
30,899
97,275
0
L
18,649
6,157
0
6,134
30,974
18,072
1,333
16,286
14,688
0
108,928
L
Ah Puch
gunnwillow
Ah Puch
50,499
3,076
0
24,307
35,021
29,695
507
25,577
9,444
147,116
0
L
Danzaburou
sayhay30
Danzaburou
9,244
2,421
0
3,352
21,134
8,258
3,515
3,553
17,581
0
78,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,862
Gold Earned
75,300
667
Minions Killed
790
0
Camps Cleared
0
2,650,568
Distance Traveled
2,808,067
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,841
479
178
6
0
548,919
5
W
Osiris
16,555
534
232
7
0
582,950
2
L
Baron Samedi
14,590
471
81
3
0
479,234
7
W
Charybdis
16,729
540
195
6
0
518,528
0
W
Ares
12,882
416
46
1
0
573,412
5
L
Charybdis
15,059
486
138
4
0
466,914
4
W
Cerberus
14,293
461
139
4
0
584,258
0
L
Odin
14,712
475
141
5
0
550,042
2
L
Ah Puch
16,074
519
168
5
0
613,689
7
L
Danzaburou
13,427
433
139
4
0
540,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role