Player Matchup

Nike
Nike
Qaurion
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Thanatos
Thanatos
StankyFeet
Thanatos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,346 Elo+
Solo
Danzaburou
Danzaburou
W4ney
Danzaburou
Level 15
God Stats
6W - 9L
1,433 SR
Queue Stats
24W - 32L
1,477 Elo+
Solo
Ra
Ra
bhilg04
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
qualitycarbon
Cabrakan
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
23W - 32L
1,362 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,382 Elo+

VS

Team Averages
Level 28
1,440 SR
1,468 Elo+
Raijin
Raijin
DJTann3r
Raijin
Level 28
God Stats
3W - 4L
1,229 SR
Queue Stats
105W - 110L
1,534 Elo+
Solo
Mulan
Mulan
Daichiko
Mulan
Level 28
God Stats
5W - 9L
1,554 SR
Queue Stats
126W - 110L
1,190 Elo+
Solo
Ymir
Ymir
OohMYBrownEye
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,727 Elo+
Party 1
Thor
Thor
Rafaelbot12
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 79
God Stats
79W - 91L
1,415 SR
Queue Stats
234W - 276L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Qaurion
Nike
13
2 / 6 / 3
8,743
416
6,779
14,508
4,480
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
StankyFeet
Thanatos
9
1 / 6 / 2
7,560
360
1,928
11,948
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
W4ney
Danzaburou
16
1 / 5 / 2
9,750
464
5,133
12,060
3,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

5
0 / 4 / 1
6,151
293
384
2,959
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
qualitycarbon
Cabrakan
17
5 / 3 / 3
10,568
503
11,277
25,294
31,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DJTann3r
Raijin
17
8 / 2 / 3
12,171
580
11,201
11,543
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Daichiko
Mulan
18
8 / 0 / 5
12,413
591
14,916
13,177
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 9
10,546
502
6,098
17,423
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 4
10,196
486
4,450
12,518
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheFearlessTrash
Danzaburou
17
4 / 3 / 0
11,980
570
8,815
15,301
6,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
23
24
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
DJTann3r
Raijin
8
2
3
4.75
W
Mulan
Daichiko
Mulan
8
0
5
10.5
W
2
0
9
6.5
L
Nike
Qaurion
Nike
2
6
3
0.58
W
1
6
4
0.5
L
Thanatos
StankyFeet
Thanatos
1
6
2
0.33
W
Danzaburou
TheFearlessTrash
Danzaburou
4
3
0
1.33
L
Danzaburou
W4ney
Danzaburou
1
5
2
0.4
L
0
4
1
0.13
L
Cabrakan
qualitycarbon
Cabrakan
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
45,480
66,769
Taken
69,962
43,723
Mitigated
51,479
12,242
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DJTann3r
Raijin
11,201
903
0
1,697
11,543
5,245
2,978
1,325
10,218
80,473
0
W
Mulan
Daichiko
Mulan
14,916
4,317
0
4,441
13,177
13,812
4,110
2,622
10,555
259
77,934
W
6,098
947
0
2,255
17,423
20,181
643
2,504
14,919
32,407
0
L
Nike
Qaurion
Nike
6,779
1,385
0
1,442
14,508
4,480
0
3,459
10,990
0
39,037
W
4,450
1,469
0
457
12,518
5,754
1,007
2,460
10,058
0
53,843
L
Thanatos
StankyFeet
Thanatos
1,928
1,041
0
3,779
11,948
3,345
0
1,821
9,851
0
32,850
W
Danzaburou
TheFearlessTrash
Danzaburou
8,815
4,364
0
6,278
15,301
6,487
6,866
2,750
12,551
0
93,227
L
Danzaburou
W4ney
Danzaburou
5,133
2,359
0
2,914
12,060
3,940
0
5,715
6,192
0
63,932
L
384
207
0
31
2,959
560
0
815
2,024
7,261
0
L
Cabrakan
qualitycarbon
Cabrakan
11,277
815
254
3,822
25,294
31,398
0
5,675
19,198
49,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
57,306
328
Minions Killed
519
0
Camps Cleared
0
1,330,614
Distance Traveled
1,876,659
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,171
580
128
6
0
361,696
2
W
Mulan
12,413
591
134
6
0
405,816
2
W
Ymir
10,546
502
32
2
0
435,986
11
L
Nike
8,743
416
58
3
0
357,066
0
W
Thor
10,196
486
89
4
0
350,792
1
L
Thanatos
7,560
360
61
3
0
193,384
1
W
Danzaburou
11,980
570
136
6
0
322,369
3
L
Danzaburou
9,750
464
128
6
0
329,442
4
L
Ra
6,151
293
10
0
0
97,885
2
L
Cabrakan
10,568
503
71
3
0
352,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role