Player Matchup

Izanami
Izanami
Evil_Panda_L0ve
Izanami
Level 119
God Stats
50W - 37L
1,633 SR
Queue Stats
145W - 132L
1,494 Elo+
Party 1
Ymir
Ymir
IseBurge_2
Ymir
Level 160
God Stats
3W - 0L
1,649 SR
Queue Stats
23W - 19L
1,447 Elo+
Party 1
Thanatos
Thanatos
SheMoansJosh_246
Thanatos
Level 47
God Stats
16W - 19L
1,480 SR
Queue Stats
470W - 487L
1,372 Elo+
Party 4
Sol
Sol
Usympathetic_Xi
Sol
Level 46
God Stats
33W - 34L
1,543 SR
Queue Stats
619W - 648L
1,386 Elo+
Party 4
Ah Puch
Ah Puch
disposable_cup
Ah Puch
Level 25
God Stats
5W - 4L
1,507 SR
Queue Stats
56W - 63L
1,443 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,428 Elo+

VS

Team Averages
Level 65
1,444 SR
1,445 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Assassin-Wolf217
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
G7PINHEIRO
Ratatoskr
Level 45
God Stats
3W - 5L
1,321 SR
Queue Stats
178W - 191L
1,378 Elo+
Party 3
Baron Samedi
Baron Samedi
SirKelvin
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
snakeeye0808
Zeus
Level 49
God Stats
3W - 5L
1,397 SR
Queue Stats
52W - 70L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 8
10,821
601
10,357
7,529
2,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 5 / 8
10,339
574
9,431
15,925
14,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 3
10,279
571
4,536
9,777
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 1
10,508
584
5,764
11,282
4,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 8
9,353
520
7,439
8,908
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 1
8,684
482
7,930
12,451
6,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
11
0 / 11 / 4
6,988
388
3,609
14,053
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
G7PINHEIRO
Ratatoskr
12
2 / 3 / 2
8,079
449
3,372
12,564
4,002
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SirKelvin
Baron Samedi
12
1 / 4 / 3
7,143
397
6,201
8,382
3,770
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 0
8,855
492
4,878
6,602
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
8
8
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Charybdis
0
11
4
0.18
W
9
0
8
13
L
Ratatoskr
G7PINHEIRO
Ratatoskr
2
3
2
1
W
7
5
8
2.2
W
4
0
3
5.5
L
Baron Samedi
SirKelvin
Baron Samedi
1
4
3
0.63
W
2
1
1
2.5
W
1
2
8
2.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
25,990
53,421
Taken
54,052
28,787
Mitigated
20,177
25,598
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,930
420
247
4,170
12,451
6,823
374
6,484
5,967
52,897
0
L
Charybdis
3,609
1,879
0
1,548
14,053
3,486
0
6,158
7,895
0
19,435
W
10,357
5,568
0
2,872
7,529
2,544
5,977
1,308
6,191
0
77,082
L
Ratatoskr
G7PINHEIRO
Ratatoskr
3,372
873
0
5,188
12,564
4,002
0
3,361
9,203
0
43,850
W
9,431
2,109
0
2,095
15,925
14,043
165
5,976
9,875
31,875
0
W
4,536
895
0
11,338
9,777
4,279
0
1,976
7,685
0
67,476
L
Baron Samedi
SirKelvin
Baron Samedi
6,201
1,132
585
1,778
8,382
3,770
336
3,724
4,658
28,021
0
W
5,764
2,559
0
5,903
11,282
4,206
1,356
5,749
5,487
74,802
0
W
7,439
290
0
3,390
8,908
3,715
2,213
3,570
5,130
48,752
0
L
4,878
635
0
1,417
6,602
2,096
338
2,971
3,631
49,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
39,749
525
Minions Killed
368
0
Camps Cleared
0
1,725,512
Distance Traveled
1,571,878
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,684
482
130
7
0
331,473
6
L
Charybdis
6,988
388
46
3
0
270,460
0
W
Izanami
10,821
601
159
9
0
339,134
3
L
Ratatoskr
8,079
449
72
4
0
366,868
6
W
Ymir
10,339
574
35
2
0
298,686
0
W
Thanatos
10,279
571
117
7
0
426,078
1
L
Baron Samedi
7,143
397
25
1
0
329,554
2
W
Sol
10,508
584
130
7
0
342,784
0
W
Ah Puch
9,353
520
84
5
0
318,830
3
L
Zeus
8,855
492
95
5
0
273,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role