Player Matchup

Bellona
Bellona
SpummyDay
Bellona
Level 82
God Stats
15W - 14L
1,594 SR
Queue Stats
99W - 108L
1,508 Elo+
Party 1
Anubis
Anubis
frank beach
Anubis
Level 66
God Stats
16W - 10L
1,569 SR
Queue Stats
147W - 128L
1,528 Elo+
Party 1
Ganesha
Ganesha
im-a-failure-Sry
Ganesha
Level 100
God Stats
0W - 2L
1,523 SR
Queue Stats
117W - 144L
1,438 Elo+
Solo
Team Averages
Level 83
1,562 SR
1,491 Elo+

VS

Team Averages
Level 86
1,570 SR
1,499 Elo+
Neith
Neith
OverLoving
Neith
Level 83
God Stats
3W - 2L
1,567 SR
Queue Stats
26W - 18L
1,591 Elo+
Party 2
Mulan
Mulan
Tuffmuffin_
Mulan
Level 123
God Stats
3W - 2L
1,644 SR
Queue Stats
30W - 22L
1,518 Elo+
Party 2
Tiamat
Tiamat
ZaddyGotThis
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SpummyDay
Bellona
10
0 / 8 / 2
7,430
572
6,674
16,709
10,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
12
4 / 6 / 0
8,781
675
9,149
12,527
6,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 4
8,524
656
2,664
17,191
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 1 / 14
9,923
763
14,028
9,201
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
13 / 1 / 9
11,313
870
18,298
10,409
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
14
5 / 2 / 13
10,231
787
10,140
8,176
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
22
22
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
14
11
L
Bellona
SpummyDay
Bellona
0
8
2
0.13
W
13
1
9
17.5
W
Tiamat
5
2
13
5.75
L
Anubis
4
6
0
0.67
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,487
Damage
42,466
46,427
Taken
27,786
32,985
Mitigated
18,371
6,477
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,028
5,055
94
2,593
9,201
3,205
2,424
5,202
3,999
0
41,509
L
Bellona
SpummyDay
Bellona
6,674
2,006
0
444
16,709
10,859
0
3,528
12,791
0
17,557
W
18,298
1,786
0
2,740
10,409
9,804
0
3,786
6,623
0
36,689
W
Tiamat
10,140
878
0
2,887
8,176
5,362
248
3,263
4,913
28,859
0
L
Anubis
9,149
312
0
3,783
12,527
6,542
0
2,510
9,728
39,762
0
L
2,664
246
0
2,250
17,191
15,584
0
3,411
13,414
16,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
31,467
137
Minions Killed
151
7
Camps Cleared
5
615,110
Distance Traveled
739,630
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,923
763
65
5
1
240,401
5
L
Bellona
7,430
572
35
3
1
230,828
1
W
Mulan
11,313
870
43
3
3
250,478
5
W
Tiamat
10,231
787
43
3
1
248,751
0
L
Anubis
8,781
675
92
7
6
194,910
2
L
Ganesha
8,524
656
10
1
0
189,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role