Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alaskan169
Da Ji
Level 53
God Stats
35W - 27L
1,596 SR
Queue Stats
272W - 254L
1,481 Elo+
Party 1
Ganesha
Ganesha
DanyEOM
Ganesha
Level 62
God Stats
5W - 3L
1,553 SR
Queue Stats
355W - 356L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Doge98
Danzaburou
Level 98
God Stats
56W - 34L
1,683 SR
Queue Stats
243W - 212L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anderkai
Morgan Le Fay
Level 124
God Stats
1W - 2L
1,212 SR
Queue Stats
276W - 249L
1,484 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,480 Elo+

VS

Team Averages
Level 68
1,344 SR
1,492 Elo+
Danzaburou
Danzaburou
ADCyouLater
Danzaburou
Level 84
God Stats
0W - 2L
1,320 SR
Queue Stats
18W - 14L
1,504 Elo+
Solo
Fenrir
Fenrir
MerlinMan73
Fenrir
Level 45
God Stats
16W - 31L
1,363 SR
Queue Stats
282W - 301L
1,518 Elo+
Solo
Ganesha
Ganesha
Verguetta777
Ganesha
Level 97
God Stats
8W - 6L
1,587 SR
Queue Stats
73W - 80L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zh1nXXE1it3
Cu Chulainn
Level 49
God Stats
0W - 4L
1,223 SR
Queue Stats
62W - 71L
1,491 Elo+
Solo
Discordia
Discordia
lilsmoothconray
Discordia
Level 67
God Stats
1W - 2L
1,226 SR
Queue Stats
371W - 386L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
5 / 2 / 2
12,489
595
11,113
13,293
7,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
18
8 / 3 / 5
11,628
554
9,881
14,956
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DanyEOM
Ganesha
14
0 / 4 / 12
9,890
471
3,812
15,118
12,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Doge98
Danzaburou
20
6 / 0 / 4
13,965
665
8,980
8,692
3,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
anderkai
Morgan Le Fay
19
7 / 2 / 7
12,250
583
19,997
17,387
9,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADCyouLater
Danzaburou
16
1 / 4 / 0
10,625
506
3,312
10,959
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
5 / 7 / 4
10,314
491
10,079
19,864
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Verguetta777
Ganesha
14
0 / 4 / 7
8,043
383
6,417
18,486
18,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
Zh1nXXE1it3
Cu Chulainn
15
1 / 4 / 2
8,521
406
8,722
17,387
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
lilsmoothconray
Discordia
14
4 / 7 / 4
9,188
438
11,693
12,743
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
11
11
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
2
2
3
L
Danzaburou
ADCyouLater
Danzaburou
1
4
0
0.25
W
Da Ji
8
3
5
3.5
W
Ganesha
DanyEOM
Ganesha
0
4
12
1.5
W
Danzaburou
Doge98
Danzaburou
6
0
4
8
L
Fenrir
5
7
4
1
L
Ganesha
Verguetta777
Ganesha
0
4
7
0.88
L
Cu Chulainn
Zh1nXXE1it3
Cu Chulainn
1
4
2
0.5
W
Morgan Le Fay
anderkai
Morgan Le Fay
7
2
7
5.25
L
Discordia
lilsmoothconray
Discordia
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,783
Damage
40,223
69,446
Taken
79,439
38,651
Mitigated
50,480
29,061
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,113
3,715
0
8,380
13,293
7,295
456
774
11,585
81,081
0
L
Danzaburou
ADCyouLater
Danzaburou
3,312
1,729
0
1,138
10,959
3,639
0
2,263
8,696
0
78,680
W
Da Ji
9,881
3,301
0
4,800
14,956
6,141
0
1,587
13,093
0
67,695
W
Ganesha
DanyEOM
Ganesha
3,812
248
604
1,936
15,118
12,113
166
8,007
7,062
17,088
0
W
Danzaburou
Doge98
Danzaburou
8,980
3,503
0
4,593
8,692
3,925
3,970
1,588
7,104
0
109,791
L
Fenrir
10,079
3,790
0
3,407
19,864
7,447
0
7,761
12,103
0
68,930
L
Ganesha
Verguetta777
Ganesha
6,417
251
0
870
18,486
18,616
0
10,613
7,873
34,726
0
L
Cu Chulainn
Zh1nXXE1it3
Cu Chulainn
8,722
1,097
0
3,106
17,387
16,558
0
6,773
10,614
242
40,427
W
Morgan Le Fay
anderkai
Morgan Le Fay
19,997
2,511
0
8,748
17,387
9,177
1,334
6,771
10,616
87,659
0
L
Discordia
lilsmoothconray
Discordia
11,693
443
0
2,077
12,743
4,220
0
7,512
5,231
50,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
46,691
577
Minions Killed
475
0
Camps Cleared
0
1,939,310
Distance Traveled
1,867,421
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,489
595
139
7
0
368,799
1
L
Danzaburou
10,625
506
163
8
0
361,713
9
W
Da Ji
11,628
554
102
5
0
386,782
0
W
Ganesha
9,890
471
5
0
0
383,641
9
W
Danzaburou
13,965
665
194
9
0
400,924
2
L
Fenrir
10,314
491
120
6
0
360,148
9
L
Ganesha
8,043
383
27
1
0
390,764
7
L
Cu Chulainn
8,521
406
66
3
0
397,290
3
W
Morgan Le Fay
12,250
583
137
7
0
399,164
4
L
Discordia
9,188
438
99
5
0
357,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role