Player Matchup

Jing Wei
Jing Wei
FCg20
Jing Wei
Level 29
God Stats
1W - 3L
1,672 SR
Queue Stats
83W - 107L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Sinister4207
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
The ViKinG2979
Jormungandr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Party 1
Team Averages
Level 14
1,557 SR
1,331 Elo+

VS

Team Averages
Level 73
1,402 SR
1,402 Elo+
Persephone
Persephone
Xx_KennyT
Persephone
Level 108
God Stats
4W - 6L
1,341 SR
Queue Stats
561W - 546L
1,471 Elo+
Party 2
Kali
Kali
Zemnexx
Kali
Level 85
God Stats
3W - 3L
1,367 SR
Queue Stats
736W - 800L
1,439 Elo+
Party 2
Fafnir
Fafnir
scuba_steve009
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 61L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FCg20
Jing Wei
9
0 / 7 / 2
7,517
578
3,835
9,885
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Sinister4207
Cthulhu
11
1 / 11 / 1
8,241
634
5,663
17,865
15,524
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
The ViKinG2979
Jormungandr
11
1 / 6 / 0
7,895
607
6,459
11,742
5,318
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Xx_KennyT
Persephone
15
9 / 0 / 13
10,907
839
12,943
4,238
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Zemnexx
Kali
15
11 / 2 / 10
11,133
856
15,913
13,046
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 17
10,739
826
2,915
12,213
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
24
24
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FCg20
Jing Wei
0
7
2
0.14
L
Cthulhu
Sinister4207
Cthulhu
1
11
1
0.14
L
Jormungandr
The ViKinG2979
Jormungandr
1
6
0
0.17
W
Persephone
Xx_KennyT
Persephone
9
0
13
15.5
W
Kali
Zemnexx
Kali
11
2
10
8
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
31,771
39,492
Taken
29,497
23,052
Mitigated
22,540
1,191
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FCg20
Jing Wei
3,835
2,667
0
0
9,885
2,210
0
3,743
6,142
0
15,637
L
Cthulhu
Sinister4207
Cthulhu
5,663
792
0
790
17,865
15,524
0
7,323
10,542
14,349
0
L
Jormungandr
The ViKinG2979
Jormungandr
6,459
1,400
0
401
11,742
5,318
0
4,792
6,950
30,438
0
W
Persephone
Xx_KennyT
Persephone
12,943
799
0
1,481
4,238
1,539
296
2,009
2,229
43,950
0
W
Kali
Zemnexx
Kali
15,913
9,832
0
4,209
13,046
6,142
1,596
6,022
7,024
0
58,261
W
2,915
1,231
0
4,208
12,213
14,859
535
4,717
7,496
6,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
32,779
106
Minions Killed
147
0
Camps Cleared
10
604,992
Distance Traveled
751,637
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,517
578
30
2
0
208,842
0
L
Cthulhu
8,241
634
35
3
0
200,725
1
L
Jormungandr
7,895
607
41
3
0
195,425
1
W
Persephone
10,907
839
68
5
0
257,375
0
W
Kali
11,133
856
69
5
9
268,648
2
W
Fafnir
10,739
826
10
1
1
225,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role