Player Matchup

Thoth
Thoth
FreDy7
Thoth
Level 122
God Stats
10W - 10L
1,570 SR
Queue Stats
761W - 635L
1,632 Elo+
Solo
Tyr
Tyr
dalvor51
Tyr
Level 73
God Stats
10W - 8L
1,410 SR
Queue Stats
209W - 272L
1,428 Elo+
Solo
Anhur
Anhur
deivirack
Anhur
Level 89
God Stats
2W - 1L
1,529 SR
Queue Stats
96W - 110L
1,438 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,499 Elo+

VS

Team Averages
Level 52
1,676 SR
1,456 Elo+
Merlin
Merlin
Jonnywah
Merlin
Level 117
God Stats
10W - 2L
1,659 SR
Queue Stats
50W - 55L
1,417 Elo+
Solo
Hun Batz
Hun Batz
mAuš
Hun Batz
Level 16
God Stats
1W - 2L
1,621 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Vamana
Vamana
xea32
Vamana
Level 22
God Stats
0W - 1L
1,747 SR
Queue Stats
21W - 23L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FreDy7
Thoth
10
4 / 2 / 9
6,265
1,044
5,815
4,152
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 9
5,245
874
2,148
3,480
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
deivirack
Anhur
10
9 / 1 / 5
6,835
1,139
6,132
5,486
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jonnywah
Merlin
8
2 / 5 / 1
5,257
876
3,589
5,959
1,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mAuš
Hun Batz
6
1 / 3 / 2
4,588
765
2,292
3,225
624
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
xea32
Vamana
8
0 / 6 / 2
4,481
747
2,242
7,386
2,130
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
FreDy7
Thoth
4
2
9
4.25
L
Merlin
Jonnywah
Merlin
2
5
1
0.5
W
1
1
9
5.5
W
Anhur
deivirack
Anhur
9
1
5
11.5
L
Hun Batz
mAuš
Hun Batz
1
3
2
0.67
L
Vamana
xea32
Vamana
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,095
Damage
8,123
13,118
Taken
16,570
4,751
Mitigated
4,091
3,605
Healing
1,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
FreDy7
Thoth
5,815
336
0
1,000
4,152
1,160
529
1,333
2,819
21,680
0
L
Merlin
Jonnywah
Merlin
3,589
98
0
838
5,959
1,337
0
2,608
3,311
14,863
0
W
2,148
118
0
924
3,480
2,057
73
963
2,517
0
2,661
W
Anhur
deivirack
Anhur
6,132
3,741
0
1,681
5,486
1,534
1,091
1,629
3,857
0
13,509
L
Hun Batz
mAuš
Hun Batz
2,292
723
0
220
3,225
624
0
707
2,441
0
5,334
L
Vamana
xea32
Vamana
2,242
878
0
359
7,386
2,130
0
2,751
4,556
0
8,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
14,326
64
Minions Killed
55
3
Camps Cleared
3
317,451
Distance Traveled
304,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,265
1,044
43
7
3
116,616
0
L
Merlin
5,257
876
33
6
1
111,530
1
W
Tyr
5,245
874
3
1
0
90,327
0
W
Anhur
6,835
1,139
18
3
0
110,508
3
L
Hun Batz
4,588
765
11
2
0
65,773
0
L
Vamana
4,481
747
11
2
2
127,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role