Player Matchup

Hera
Hera
DontShootImDeaf
Hera
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,571 Elo+
Party 2
Neith
Neith
FireLordZeus1
Neith
Level 26
God Stats
58W - 67L
1,604 SR
Queue Stats
296W - 374L
1,518 Elo+
Solo
Merlin
Merlin
Frissionn
Merlin
Level 26
God Stats
50W - 38L
1,585 SR
Queue Stats
75W - 68L
1,565 Elo+
Solo
Xing Tian
Xing Tian
Mailmansicles
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,571 Elo+
Party 2
Scylla
Scylla
MrChuecos
Scylla
Level 17
God Stats
22W - 21L
1,507 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,546 Elo+

VS

Team Averages
Level 22
1,604 SR
1,561 Elo+
Geb
Geb
Bayon10044
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,512 Elo+
Solo
Nu Wa
Nu Wa
BillCosbyFanClub
Nu Wa
Level 12
God Stats
5W - 2L
1,765 SR
Queue Stats
34W - 24L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
MahatamaGahnji
Ah Puch
Level 26
God Stats
21W - 15L
1,594 SR
Queue Stats
283W - 268L
1,604 Elo+
Party 1
Hercules
Hercules
RevvingEngine
Hercules
Level 18
God Stats
240W - 160L
1,665 SR
Queue Stats
266W - 191L
1,614 Elo+
Solo
Artemis
Artemis
Shush0
Artemis
Level 29
God Stats
8W - 6L
1,494 SR
Queue Stats
818W - 845L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,667
970
14,440
17,910
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 13 / 6
11,531
1,048
15,525
25,167
8,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Frissionn
Merlin
17
1 / 7 / 4
10,572
961
8,773
18,011
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mailmansicles
Xing Tian
17
3 / 9 / 5
10,812
983
11,958
25,954
30,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
MrChuecos
Scylla
16
0 / 9 / 2
9,117
829
8,005
20,287
6,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 29
11,729
1,066
11,536
14,348
19,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 5 / 27
12,230
1,112
24,799
10,002
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
13 / 1 / 15
13,504
1,228
26,509
8,071
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
RevvingEngine
Hercules
20
12 / 2 / 21
12,885
1,171
19,744
24,258
22,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Shush0
Artemis
19
12 / 2 / 20
12,835
1,167
19,661
9,557
3,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
10
Kills
47
47
Deaths
10
20
Assists
112
Player
Kills
Deaths
Assists
KDA
W
3
0
29
17.5
W
7
5
27
4.1
L
3
9
3
0.5
L
3
13
6
0.46
L
Merlin
Frissionn
Merlin
1
7
4
0.43
W
13
1
15
20.5
L
Xing Tian
Mailmansicles
Xing Tian
3
9
5
0.61
L
Scylla
MrChuecos
Scylla
0
9
2
0.11
W
Hercules
RevvingEngine
Hercules
12
2
21
11.25
W
Artemis
Shush0
Artemis
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,701
Damage
102,249
107,329
Taken
66,236
57,266
Mitigated
52,676
2,233
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
1,740
0
0
14,348
19,923
0
9,918
4,430
18,352
0
W
24,799
5,184
151
446
10,002
3,769
0
6,604
3,398
48,750
0
L
14,440
4,529
0
0
17,910
5,422
0
11,183
6,727
31,276
0
L
15,525
7,143
0
2,058
25,167
8,967
0
16,146
9,021
0
28,316
L
Merlin
Frissionn
Merlin
8,773
257
0
0
18,011
6,045
0
9,418
8,593
69,169
0
W
26,509
1,028
0
956
8,071
3,138
0
4,419
3,652
61,308
0
L
Xing Tian
Mailmansicles
Xing Tian
11,958
1,566
0
0
25,954
30,487
0
14,626
11,328
21,475
0
L
Scylla
MrChuecos
Scylla
8,005
1,210
0
175
20,287
6,345
0
11,471
8,816
17,385
0
W
Hercules
RevvingEngine
Hercules
19,744
5,096
0
10,397
24,258
22,055
0
16,228
7,514
0
27,008
W
Artemis
Shush0
Artemis
19,661
12,616
0
266
9,557
3,791
0
6,007
3,550
0
43,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
63,183
214
Minions Killed
209
4
Camps Cleared
7
966,790
Distance Traveled
1,011,290
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,729
1,066
19
2
1
253,288
0
W
Nu Wa
12,230
1,112
41
4
0
158,065
0
L
Hera
10,667
970
34
3
0
198,887
1
L
Neith
11,531
1,048
15
1
0
171,981
0
L
Merlin
10,572
961
118
11
0
193,849
1
W
Ah Puch
13,504
1,228
91
8
3
193,023
0
L
Xing Tian
10,812
983
15
1
1
195,284
1
L
Scylla
9,117
829
32
3
3
206,789
0
W
Hercules
12,885
1,171
12
1
0
227,538
2
W
Artemis
12,835
1,167
46
4
3
179,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role