Player Matchup

Fenrir
Fenrir
BWifi
Fenrir
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 120L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
FancyPnuts
Zhong Kui
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 30L
1,431 Elo+
Party 1
Chernobog
Chernobog
Quack1254
Chernobog
Level 88
God Stats
4W - 2L
1,772 SR
Queue Stats
263W - 251L
1,554 Elo+
Party 1
Hercules
Hercules
R3GR3T1NGL1F3
Hercules
Level 29
God Stats
28W - 40L
1,505 SR
Queue Stats
138W - 135L
1,556 Elo+
Party 1
Ymir
Ymir
trashytrumpett
Ymir
Level 32
God Stats
2W - 7L
1,316 SR
Queue Stats
80W - 121L
1,422 Elo+
Solo
Team Averages
Level 57
1,519 SR
1,505 Elo+

VS

Team Averages
Level 52
1,559 SR
1,497 Elo+
Freya
Freya
Dovahkiin14550
Freya
Level 42
God Stats
14W - 12L
1,642 SR
Queue Stats
196W - 197L
1,544 Elo+
Solo
Bellona
Bellona
EggIRL
Bellona
Level 115
God Stats
6W - 10L
1,486 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 2
Ratatoskr
Ratatoskr
Farning
Ratatoskr
Level 26
God Stats
19W - 14L
1,655 SR
Queue Stats
105W - 98L
1,481 Elo+
Party 2
Athena
Athena
naldington
Athena
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,472 Elo+
Party 2
Sol
Sol
willdye
Sol
Level 59
God Stats
5W - 6L
1,513 SR
Queue Stats
87W - 92L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BWifi
Fenrir
10
4 / 2 / 3
6,163
616
2,988
6,870
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FancyPnuts
Zhong Kui
9
2 / 2 / 5
5,629
563
5,190
6,306
4,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Quack1254
Chernobog
10
6 / 2 / 2
6,049
605
5,283
5,094
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
R3GR3T1NGL1F3
Hercules
10
2 / 2 / 3
6,294
629
4,423
7,530
3,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,384
538
1,276
5,218
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,846
485
3,422
6,009
2,187
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
EggIRL
Bellona
10
2 / 1 / 0
5,494
549
4,386
6,027
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Farning
Ratatoskr
9
3 / 4 / 1
5,599
560
2,193
6,067
1,631
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
naldington
Athena
6
0 / 4 / 0
4,125
413
1,304
5,455
1,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
9
3 / 4 / 1
5,739
574
6,910
7,042
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
8
8
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BWifi
Fenrir
4
2
3
2.75
L
0
2
0
0
L
Bellona
EggIRL
Bellona
2
1
0
2
W
Zhong Kui
FancyPnuts
Zhong Kui
2
2
5
2.25
L
Ratatoskr
Farning
Ratatoskr
3
4
1
0.88
W
Chernobog
Quack1254
Chernobog
6
2
2
3.5
W
Hercules
R3GR3T1NGL1F3
Hercules
2
2
3
1.75
L
Athena
naldington
Athena
0
4
0
0
W
1
0
2
2
L
Sol
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
18,215
31,018
Taken
30,600
14,373
Mitigated
9,867
7,068
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BWifi
Fenrir
2,988
655
0
617
6,870
2,327
0
2,095
4,651
0
28,081
L
3,422
1,244
0
3,385
6,009
2,187
0
388
5,621
25,451
0
L
Bellona
EggIRL
Bellona
4,386
1,019
0
3,550
6,027
2,788
488
381
5,646
0
24,463
W
Zhong Kui
FancyPnuts
Zhong Kui
5,190
391
0
1,896
6,306
4,124
117
3,586
2,458
20,076
0
L
Ratatoskr
Farning
Ratatoskr
2,193
411
0
429
6,067
1,631
0
1,303
4,764
0
20,215
W
Chernobog
Quack1254
Chernobog
5,283
3,340
0
1,464
5,094
1,403
0
1,848
3,220
0
31,080
W
Hercules
R3GR3T1NGL1F3
Hercules
4,423
1,544
35
2,500
7,530
3,331
238
822
6,694
0
32,183
L
Athena
naldington
Athena
1,304
501
0
0
5,455
1,385
0
1,505
3,950
5,483
0
W
1,276
248
0
556
5,218
3,188
0
2,859
2,359
19,875
0
L
Sol
6,910
2,575
0
2,554
7,042
1,876
0
2,889
4,153
30,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
25,803
273
Minions Killed
211
0
Camps Cleared
0
970,504
Distance Traveled
893,064
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,163
616
54
5
0
209,098
3
L
Freya
4,846
485
43
4
0
163,655
0
L
Bellona
5,494
549
49
5
0
186,782
2
W
Zhong Kui
5,629
563
44
4
0
189,364
3
L
Ratatoskr
5,599
560
48
5
0
197,682
0
W
Chernobog
6,049
605
58
6
0
204,470
1
W
Hercules
6,294
629
75
8
0
196,445
1
L
Athena
4,125
413
6
1
0
179,520
0
W
Ymir
5,384
538
42
4
0
171,127
2
L
Sol
5,739
574
65
7
0
165,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role