Player Matchup

Cthulhu
Cthulhu
AkumaSinner_Boy
Cthulhu
Level 105
God Stats
7W - 3L
1,640 SR
Queue Stats
11W - 12L
1,406 Elo+
Solo
Heimdallr
Heimdallr
DrowsyDino
Heimdallr
Level 80
God Stats
3W - 2L
1,680 SR
Queue Stats
60W - 45L
1,581 Elo+
Party 1
Merlin
Merlin
FINESTPRIMOS
Merlin
Level 145
God Stats
2W - 6L
1,276 SR
Queue Stats
241W - 235L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Mapxy
Erlang Shen
Level 144
God Stats
8W - 8L
1,598 SR
Queue Stats
482W - 483L
1,452 Elo+
Solo
Thanatos
Thanatos
Mx ARMY JOHN 02
Thanatos
Level 107
God Stats
6W - 5L
1,455 SR
Queue Stats
206W - 206L
1,484 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,485 Elo+

VS

Team Averages
Level 114
1,613 SR
1,474 Elo+
Mercury
Mercury
Clarkratos
Mercury
Level 60
God Stats
2W - 7L
1,753 SR
Queue Stats
27W - 38L
1,437 Elo+
Party 2
Mulan
Mulan
KireinaRuna
Mulan
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
King Arthur
King Arthur
Obscure Gaia
King Arthur
Level 125
God Stats
0W - 4L
1,540 SR
Queue Stats
32W - 33L
1,481 Elo+
Solo
Freya
Freya
PlannedFlame
Freya
Level 109
God Stats
0W - 1L
1,350 SR
Queue Stats
77W - 64L
1,537 Elo+
Party 2
Hel
Hel
theexpertorca
Hel
Level 121
God Stats
0W - 1L
1,705 SR
Queue Stats
83W - 86L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
10,161
847
12,293
10,506
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
DrowsyDino
Heimdallr
15
0 / 1 / 14
8,585
715
7,377
4,475
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
6 / 3 / 7
10,341
862
9,297
8,445
4,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Mapxy
Erlang Shen
15
3 / 2 / 10
9,170
764
8,092
11,456
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
16
7 / 1 / 8
10,319
860
7,403
8,208
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clarkratos
Mercury
14
2 / 4 / 1
8,489
707
3,170
9,334
3,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 4
8,634
720
9,355
12,776
8,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Obscure Gaia
King Arthur
13
0 / 6 / 3
7,261
605
4,991
11,868
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 2
8,530
711
6,690
10,788
4,049
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 4 / 2
9,343
779
5,251
7,882
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
20
Kills
8
9
Deaths
20
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Mercury
Clarkratos
Mercury
2
4
1
0.63
W
Heimdallr
DrowsyDino
Heimdallr
0
1
14
7
W
Merlin
6
3
7
3.17
L
1
2
4
1.5
W
Erlang Shen
Mapxy
Erlang Shen
3
2
10
4
W
Thanatos
7
1
8
11
L
King Arthur
Obscure Gaia
King Arthur
0
6
3
0.25
L
2
4
2
0.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
29,457
43,090
Taken
52,648
34,648
Mitigated
28,943
15,195
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,293
340
1,404
1,380
10,506
12,434
76
2,566
7,748
36,961
0
L
Mercury
Clarkratos
Mercury
3,170
1,245
0
620
9,334
3,538
0
2,111
6,857
0
18,518
W
Heimdallr
DrowsyDino
Heimdallr
7,377
1,234
0
896
4,475
1,850
2,916
873
3,602
0
30,175
W
Merlin
9,297
187
0
1,268
8,445
4,598
0
2,633
5,725
43,539
0
L
9,355
770
0
2,100
12,776
8,163
0
4,971
7,205
0
25,625
W
Erlang Shen
Mapxy
Erlang Shen
8,092
2,895
0
3,196
11,456
11,897
868
3,912
7,239
0
21,140
W
Thanatos
7,403
1,364
0
7,051
8,208
3,869
489
2,148
5,932
0
28,864
L
King Arthur
Obscure Gaia
King Arthur
4,991
1,034
0
508
11,868
8,719
0
4,593
6,730
0
16,190
L
6,690
1,851
0
2,735
10,788
4,049
0
5,606
4,950
28,658
0
L
5,251
932
3,265
2,363
7,882
4,474
0
3,841
3,594
30,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,576
Gold Earned
42,257
303
Minions Killed
244
10
Camps Cleared
6
1,196,701
Distance Traveled
1,197,761
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,161
847
81
7
2
255,629
2
L
Mercury
8,489
707
27
2
0
257,944
1
W
Heimdallr
8,585
715
40
3
0
226,623
1
W
Merlin
10,341
862
92
8
2
222,737
2
L
Mulan
8,634
720
46
4
2
285,522
0
W
Erlang Shen
9,170
764
32
3
2
227,519
4
W
Thanatos
10,319
860
58
5
4
264,193
4
L
King Arthur
7,261
605
18
2
0
229,966
0
L
Freya
8,530
711
74
6
1
209,642
2
L
Hel
9,343
779
79
7
3
214,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role