Player Matchup

Yemoja
Yemoja
HDMIPort1
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 2
Thoth
Thoth
TheSnoger
Thoth
Level 18
God Stats
11W - 4L
1,633 SR
Queue Stats
16W - 11L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
childishgav
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,544 SR
1,325 Elo+

VS

Team Averages
Level 90
1,589 SR
1,331 Elo+
Cthulhu
Cthulhu
ElChosenJuan586
Cthulhu
Level 125
God Stats
5W - 3L
1,748 SR
Queue Stats
128W - 209L
1,362 Elo+
Solo
Izanami
Izanami
ElephantMoo2
Izanami
Level 27
God Stats
7W - 18L
1,390 SR
Queue Stats
28W - 57L
1,237 Elo+
Party 1
Freya
Freya
theadvanced21
Freya
Level 119
God Stats
7W - 3L
1,630 SR
Queue Stats
116W - 156L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HDMIPort1
Yemoja
10
1 / 1 / 4
7,000
636
3,697
9,122
6,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
TheSnoger
Thoth
10
1 / 5 / 5
7,361
669
8,429
6,894
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
childishgav
Jormungandr
10
3 / 4 / 2
7,679
698
5,343
12,569
10,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
8,205
746
5,454
11,237
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ElephantMoo2
Izanami
12
2 / 2 / 6
7,840
713
4,852
6,320
2,079
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
7 / 2 / 3
8,405
764
11,987
8,421
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
5
Kills
10
10
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Izanami
ElephantMoo2
Izanami
2
2
6
2.5
L
Yemoja
HDMIPort1
Yemoja
1
1
4
3
L
Thoth
TheSnoger
Thoth
1
5
5
0.7
L
Jormungandr
childishgav
Jormungandr
3
4
2
1
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
22,293
28,585
Taken
25,978
20,752
Mitigated
15,885
1,632
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,454
471
145
694
11,237
10,791
252
5,678
5,559
22,027
0
W
Izanami
ElephantMoo2
Izanami
4,852
3,786
0
433
6,320
2,079
1,677
5,391
929
0
25,991
L
Yemoja
HDMIPort1
Yemoja
3,697
989
1,362
270
9,122
6,865
78
5,459
3,663
10,634
0
L
Thoth
TheSnoger
Thoth
8,429
535
0
0
6,894
3,108
0
5,285
1,609
33,074
0
L
Jormungandr
childishgav
Jormungandr
5,343
1,081
0
0
12,569
10,779
0
5,333
7,236
13,032
0
W
11,987
3,424
0
1,495
8,421
3,015
375
6,761
1,660
23,377
3,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
24,450
90
Minions Killed
118
2
Camps Cleared
6
561,347
Distance Traveled
571,279
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,205
746
33
3
0
208,454
7
W
Izanami
7,840
713
55
5
1
191,852
1
L
Yemoja
7,000
636
12
1
0
195,316
0
L
Thoth
7,361
669
58
5
2
190,855
0
L
Jormungandr
7,679
698
20
2
0
175,176
0
W
Freya
8,405
764
30
3
5
170,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role