Player Matchup

Scylla
Scylla
ItsGarry
Scylla
Level 69
God Stats
17W - 13L
1,585 SR
Queue Stats
457W - 395L
1,536 Elo+
Party 2
Medusa
Medusa
Panick94Panda
Medusa
Level 64
God Stats
41W - 27L
1,174 SR
Queue Stats
429W - 376L
1,474 Elo+
Party 3
Amaterasu
Amaterasu
PrinceTacoyum
Amaterasu
Level 107
God Stats
4W - 2L
1,728 SR
Queue Stats
399W - 352L
1,515 Elo+
Party 3
Hel
Hel
RadicalHydra139
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,782 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZaNe099
Tsukuyomi
Level 99
God Stats
4W - 5L
1,282 SR
Queue Stats
242W - 193L
1,561 Elo+
Party 3
Team Averages
Level 71
1,454 SR
1,574 Elo+

VS

Team Averages
Level 69
1,576 SR
1,563 Elo+
Cthulhu
Cthulhu
CursingPuma
Cthulhu
Level 123
God Stats
1W - 3L
1,479 SR
Queue Stats
287W - 236L
1,614 Elo+
Party 1
Charybdis
Charybdis
SaintAlston
Charybdis
Level 34
God Stats
13W - 12L
1,646 SR
Queue Stats
134W - 144L
1,473 Elo+
Solo
Thanatos
Thanatos
UbetShesWet
Thanatos
Level 42
God Stats
1W - 4L
1,716 SR
Queue Stats
585W - 615L
1,494 Elo+
Solo
Janus
Janus
juzoozuj
Janus
Level 104
God Stats
2W - 2L
1,541 SR
Queue Stats
359W - 312L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
loso05
Sylvanus
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 74L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsGarry
Scylla
15
4 / 3 / 1
8,461
529
6,864
8,340
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 5
8,183
511
8,360
8,950
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PrinceTacoyum
Amaterasu
13
6 / 0 / 8
8,326
520
7,733
10,430
9,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 2
9,246
578
6,743
9,759
7,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
ZaNe099
Tsukuyomi
14
4 / 3 / 6
8,734
546
8,564
12,400
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CursingPuma
Cthulhu
14
0 / 0 / 3
8,417
526
6,823
10,318
8,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
SaintAlston
Charybdis
11
0 / 5 / 3
6,960
435
4,242
10,931
2,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
UbetShesWet
Thanatos
15
7 / 5 / 2
9,178
574
5,139
10,587
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
juzoozuj
Janus
16
3 / 4 / 4
9,367
585
8,217
8,903
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
loso05
Sylvanus
8
0 / 8 / 2
5,959
372
3,207
16,736
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
10
10
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CursingPuma
Cthulhu
0
0
3
1.5
W
Scylla
ItsGarry
Scylla
4
3
1
1.5
W
5
2
5
3.75
W
Amaterasu
PrinceTacoyum
Amaterasu
6
0
8
10
W
3
2
2
2
L
Charybdis
SaintAlston
Charybdis
0
5
3
0.3
L
Thanatos
UbetShesWet
Thanatos
7
5
2
1.6
W
Tsukuyomi
ZaNe099
Tsukuyomi
4
3
6
2.33
L
Janus
juzoozuj
Janus
3
4
4
1.25
L
Sylvanus
loso05
Sylvanus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
27,628
49,879
Taken
57,475
27,615
Mitigated
27,727
14,677
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CursingPuma
Cthulhu
6,823
615
0
4,556
10,318
8,352
126
5,050
5,248
56,564
0
W
Scylla
ItsGarry
Scylla
6,864
729
0
923
8,340
2,853
0
3,259
4,893
54,472
0
W
8,360
2,127
0
240
8,950
2,626
800
1,005
7,907
0
56,858
W
Amaterasu
PrinceTacoyum
Amaterasu
7,733
4,000
0
2,477
10,430
9,594
421
3,974
6,298
0
19,405
W
6,743
697
1,402
6,365
9,759
7,933
17
4,478
5,281
63,318
0
L
Charybdis
SaintAlston
Charybdis
4,242
2,243
0
2,947
10,931
2,606
1,116
1,388
9,497
0
39,735
L
Thanatos
UbetShesWet
Thanatos
5,139
1,412
0
7,624
10,587
4,217
0
2,439
8,076
0
46,429
W
Tsukuyomi
ZaNe099
Tsukuyomi
8,564
2,360
0
3,270
12,400
4,609
48
5,004
7,194
0
52,076
L
Janus
juzoozuj
Janus
8,217
676
110
1,990
8,903
2,540
640
2,847
5,846
66,289
0
L
Sylvanus
loso05
Sylvanus
3,207
1,070
210
2,202
16,736
10,012
78
1,694
15,032
15,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
39,881
471
Minions Killed
424
0
Camps Cleared
0
1,584,699
Distance Traveled
1,411,357
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,417
526
117
7
0
297,463
0
W
Scylla
8,461
529
105
7
0
284,800
2
W
Medusa
8,183
511
94
6
0
298,842
2
W
Amaterasu
8,326
520
32
2
0
372,656
9
W
Hel
9,246
578
146
9
0
293,543
1
L
Charybdis
6,960
435
60
4
0
287,802
2
L
Thanatos
9,178
574
80
5
0
298,304
2
W
Tsukuyomi
8,734
546
94
6
0
334,858
3
L
Janus
9,367
585
148
9
0
301,346
7
L
Sylvanus
5,959
372
19
1
0
226,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role