Player Matchup

Hera
Hera
Dilan6640
Hera
Level 29
God Stats
6W - 11L
1,313 SR
Queue Stats
50W - 80L
1,297 Elo+
Solo
Artemis
Artemis
JFKsHeadHitBox
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,325 Elo+
Party 1
Vulcan
Vulcan
NicelyAceTTV
Vulcan
Level 65
God Stats
2W - 5L
1,461 SR
Queue Stats
73W - 86L
1,408 Elo+
Party 1
Bakasura
Bakasura
jocy04
Bakasura
Level 5
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
whyalwayswiththe
Vamana
Level 66
God Stats
0W - 1L
1,638 SR
Queue Stats
63W - 75L
1,460 Elo+
Party 2
Team Averages
Level 34
1,505 SR
1,398 Elo+

VS

Team Averages
Level 27
1,583 SR
1,427 Elo+
Bakasura
Bakasura
CwassointCwarl
Bakasura
Level 29
God Stats
25W - 15L
1,542 SR
Queue Stats
31W - 18L
1,440 Elo+
Party 3
Chaac
Chaac
Domin8or33cx
Chaac
Level 27
God Stats
31W - 19L
1,500 SR
Queue Stats
137W - 176L
1,192 Elo+
Solo
Neith
Neith
Jimmy_Nuutron
Neith
Level 29
God Stats
8W - 3L
1,658 SR
Queue Stats
40W - 33L
1,372 Elo+
Party 3
Nemesis
Nemesis
foxyace2
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Ymir
Ymir
goddard_eatr
Ymir
Level 23
God Stats
2W - 0L
1,714 SR
Queue Stats
19W - 12L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 9 / 1
8,537
427
5,187
21,212
7,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 1
9,010
451
7,134
11,529
4,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
5 / 3 / 2
10,098
505
11,216
10,250
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
jocy04
Bakasura
13
2 / 10 / 0
8,272
414
6,330
17,293
6,730
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 0
8,461
423
6,630
14,236
16,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
14 / 2 / 7
11,799
590
15,324
14,600
9,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 5
8,421
421
4,693
12,378
4,698
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 3 / 16
10,406
520
14,698
14,068
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
foxyace2
Nemesis
15
4 / 2 / 13
9,599
480
8,827
8,513
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 10
9,419
471
10,442
11,688
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
11
Kills
31
32
Deaths
11
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bakasura
14
2
7
8.75
L
Hera
1
9
1
0.17
W
0
3
5
0.83
L
3
5
1
0.7
W
8
3
16
5.33
L
Vulcan
5
3
2
2
W
Nemesis
foxyace2
Nemesis
4
2
13
5.25
W
5
1
10
10
L
Bakasura
jocy04
Bakasura
2
10
0
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
53,984
74,520
Taken
61,247
38,708
Mitigated
34,355
11,488
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,324
11,164
0
4,821
14,600
9,345
2,841
2,583
11,898
0
47,336
L
Hera
5,187
1,693
0
2,914
21,212
7,220
265
3,106
17,397
37,451
0
W
4,693
339
0
4,475
12,378
4,698
173
4,352
8,026
0
50,816
L
7,134
1,690
0
1,874
11,529
4,489
808
969
9,728
0
38,009
W
14,698
8,514
797
5,735
14,068
5,237
1,349
5,073
8,833
0
56,367
L
Vulcan
11,216
3,945
0
740
10,250
4,261
492
0
9,883
84,241
0
W
Nemesis
foxyace2
Nemesis
8,827
3,272
0
1,386
8,513
3,999
857
3,605
4,731
0
31,963
W
10,442
2,193
0
3,177
11,688
11,076
635
1,389
10,012
31,365
0
L
Bakasura
jocy04
Bakasura
6,330
4,765
0
3,163
17,293
6,730
470
2,569
13,858
0
30,717
L
6,630
1,562
0
2,797
14,236
16,008
324
2,783
9,272
241
56,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
49,644
460
Minions Killed
378
0
Camps Cleared
0
1,671,730
Distance Traveled
1,864,215
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,799
590
98
5
0
413,138
0
L
Hera
8,537
427
52
3
0
265,255
0
W
Chaac
8,421
421
73
4
0
357,202
0
L
Artemis
9,010
451
76
4
0
332,561
2
W
Neith
10,406
520
86
4
0
341,869
0
L
Vulcan
10,098
505
135
7
0
355,017
2
W
Nemesis
9,599
480
51
3
0
443,347
0
W
Ymir
9,419
471
70
4
0
308,659
3
L
Bakasura
8,272
414
86
4
0
346,375
0
L
Vamana
8,461
423
111
6
0
372,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role