Player Matchup

Merlin
Merlin
Brolli11
Merlin
Level 27
God Stats
4W - 0L
1,748 SR
Queue Stats
31W - 17L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
BustaDaGroupie
Tsukuyomi
Level 26
God Stats
13W - 5L
1,683 SR
Queue Stats
89W - 72L
1,456 Elo+
Party 1
Neith
Neith
PArk1738
Neith
Level 26
God Stats
41W - 32L
1,554 SR
Queue Stats
190W - 178L
1,453 Elo+
Solo
He Bo
He Bo
Thickyyy
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
tavichh
Cthulhu
Level 25
God Stats
24W - 17L
1,568 SR
Queue Stats
34W - 43L
1,473 Elo+
Solo
Team Averages
Level 24
1,611 SR
1,490 Elo+

VS

Team Averages
Level 19
1,572 SR
1,478 Elo+
Charybdis
Charybdis
BUKANESE
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Belgemine
Aphrodite
Level 28
God Stats
11W - 6L
1,745 SR
Queue Stats
195W - 217L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Yajin42
Gilgamesh
Level 25
God Stats
5W - 7L
1,512 SR
Queue Stats
26W - 32L
1,370 Elo+
Solo
Merlin
Merlin
garz123
Merlin
Level 23
God Stats
36W - 23L
1,605 SR
Queue Stats
74W - 39L
1,625 Elo+
Solo
Kukulkan
Kukulkan
lanyuelin
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brolli11
Merlin
20
9 / 3 / 23
14,069
1,172
24,799
13,036
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BustaDaGroupie
Tsukuyomi
20
13 / 7 / 17
14,123
1,177
22,707
19,234
10,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PArk1738
Neith
20
13 / 5 / 21
14,504
1,209
23,644
12,592
4,656
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Thickyyy
He Bo
20
8 / 4 / 21
13,532
1,128
12,381
16,861
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tavichh
Cthulhu
20
3 / 4 / 29
12,523
1,044
12,084
16,562
15,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BUKANESE
Charybdis
19
6 / 8 / 9
12,738
1,062
14,384
18,564
10,820
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Belgemine
Aphrodite
19
4 / 6 / 11
12,663
1,055
6,708
17,937
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yajin42
Gilgamesh
19
6 / 15 / 14
13,959
1,163
20,657
32,045
16,524
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
garz123
Merlin
19
6 / 10 / 13
13,602
1,134
23,938
19,646
8,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
lanyuelin
Kukulkan
19
1 / 7 / 12
11,170
931
6,894
13,372
5,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
82
46
Kills
23
23
Deaths
46
111
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BUKANESE
Charybdis
6
8
9
1.31
L
Aphrodite
Belgemine
Aphrodite
4
6
11
1.58
W
Merlin
Brolli11
Merlin
9
3
23
6.83
W
Tsukuyomi
BustaDaGroupie
Tsukuyomi
13
7
17
3.07
W
Neith
PArk1738
Neith
13
5
21
4.7
W
He Bo
Thickyyy
He Bo
8
4
21
4.63
L
Gilgamesh
Yajin42
Gilgamesh
6
15
14
0.87
L
Merlin
garz123
Merlin
6
10
13
1.25
L
Kukulkan
lanyuelin
Kukulkan
1
7
12
1
W
Cthulhu
tavichh
Cthulhu
3
4
29
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,615
Damage
72,581
78,285
Taken
101,564
40,162
Mitigated
52,222
4,499
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BUKANESE
Charybdis
14,384
7,919
0
0
18,564
10,820
0
6,666
11,898
0
29,093
L
Aphrodite
Belgemine
Aphrodite
6,708
747
4,878
5,005
17,937
11,122
0
9,720
8,217
16,558
0
W
Merlin
Brolli11
Merlin
24,799
739
0
0
13,036
4,371
0
5,187
7,380
61,231
0
W
Tsukuyomi
BustaDaGroupie
Tsukuyomi
22,707
8,082
0
69
19,234
10,175
0
10,490
8,553
0
31,527
W
Neith
PArk1738
Neith
23,644
17,672
0
888
12,592
4,656
0
4,885
7,467
0
41,084
W
He Bo
Thickyyy
He Bo
12,381
961
0
837
16,861
5,053
0
6,540
9,914
18,231
0
L
Gilgamesh
Yajin42
Gilgamesh
20,657
3,044
0
1,735
32,045
16,524
0
17,279
14,766
0
52,871
L
Merlin
garz123
Merlin
23,938
1,106
0
63
19,646
8,402
0
9,784
9,862
61,816
0
L
Kukulkan
lanyuelin
Kukulkan
6,894
1,445
0
135
13,372
5,354
0
5,815
7,557
19,368
0
W
Cthulhu
tavichh
Cthulhu
12,084
422
155
2,550
16,562
15,907
0
10,438
5,982
39,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,751
Gold Earned
64,132
213
Minions Killed
234
4
Camps Cleared
8
1,134,852
Distance Traveled
1,116,281
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,738
1,062
26
2
1
207,778
0
L
Aphrodite
12,663
1,055
18
2
0
240,591
1
W
Merlin
14,069
1,172
73
6
2
244,911
0
W
Tsukuyomi
14,123
1,177
27
2
1
216,401
0
W
Neith
14,504
1,209
39
3
0
190,566
1
W
He Bo
13,532
1,128
20
2
1
224,031
0
L
Gilgamesh
13,959
1,163
65
5
4
222,533
0
L
Merlin
13,602
1,134
96
8
2
225,378
0
L
Kukulkan
11,170
931
29
2
1
220,001
2
W
Cthulhu
12,523
1,044
54
5
0
258,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role