Player Matchup

Sol
Sol
Jgoia23
Sol
Level 100
God Stats
15W - 12L
1,499 SR
Queue Stats
579W - 613L
1,482 Elo+
Party 2
Neith
Neith
M0ST4RD4
Neith
Level 38
God Stats
29W - 34L
1,594 SR
Queue Stats
127W - 132L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 23
God Stats
41W - 74L
1,427 SR
Queue Stats
43W - 80L
1,368 Elo+
Party 2
Mercury
Mercury
joao_vitttor
Mercury
Level 88
God Stats
6W - 6L
1,720 SR
Queue Stats
497W - 542L
1,506 Elo+
Party 2
Athena
Athena
mantovani_18
Athena
Level 18
God Stats
11W - 20L
1,507 SR
Queue Stats
21W - 48L
1,339 Elo+
Party 2
Team Averages
Level 53
1,549 SR
1,436 Elo+

VS

Team Averages
Level 38
1,507 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FSBRICIOLIMA
Janus
Level 56
God Stats
12W - 6L
1,608 SR
Queue Stats
167W - 216L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
GabrielCookey
Aphrodite
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rafashuts
Tsukuyomi
Level 28
God Stats
17W - 10L
1,522 SR
Queue Stats
65W - 67L
1,484 Elo+
Party 3
Ymir
Ymir
nicolaskalik013
Ymir
Level 37
God Stats
9W - 8L
1,408 SR
Queue Stats
134W - 134L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 3 / 0
6,485
499
8,635
7,124
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
M0ST4RD4
Neith
10
0 / 3 / 0
5,828
448
4,459
5,039
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Murilo1130
Kukulkan
11
0 / 2 / 1
6,132
472
4,859
6,462
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
joao_vitttor
Mercury
10
1 / 4 / 1
6,017
463
4,080
10,626
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 1 / 1
5,691
438
1,835
8,014
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 3 / 4
6,249
481
4,210
7,406
2,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,857
527
5,168
3,954
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
GabrielCookey
Aphrodite
14
3 / 0 / 4
7,852
604
5,980
10,939
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Rafashuts
Tsukuyomi
11
6 / 1 / 0
7,238
557
3,446
7,038
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 6
6,467
497
4,268
9,629
6,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
4
1
W
2
0
3
3.5
W
Aphrodite
GabrielCookey
Aphrodite
3
0
4
5
L
Sol
3
3
0
1
L
Neith
M0ST4RD4
Neith
0
3
0
0
L
Kukulkan
Murilo1130
Kukulkan
0
2
1
0.25
W
Tsukuyomi
Rafashuts
Tsukuyomi
6
1
0
6
L
Mercury
joao_vitttor
Mercury
1
4
1
0.38
L
Athena
0
1
1
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
23,072
37,265
Taken
38,966
14,143
Mitigated
21,241
8,741
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,210
1,184
0
573
7,406
2,448
182
3,924
3,448
0
23,710
W
5,168
0
0
500
3,954
1,218
259
1,876
1,900
37,478
0
W
Aphrodite
GabrielCookey
Aphrodite
5,980
377
1,081
8,726
10,939
9,087
826
1,236
9,639
47,683
0
L
Sol
8,635
2,921
0
2,484
7,124
2,286
810
2,211
4,871
35,740
5,719
L
Neith
M0ST4RD4
Neith
4,459
1,802
0
808
5,039
1,637
0
2,615
2,424
0
27,008
L
Kukulkan
Murilo1130
Kukulkan
4,859
78
0
1,212
6,462
2,245
34
3,239
3,081
33,404
0
W
Tsukuyomi
Rafashuts
Tsukuyomi
3,446
813
0
2,431
7,038
2,317
133
2,406
4,552
0
26,682
L
Mercury
joao_vitttor
Mercury
4,080
1,994
0
2,950
10,626
3,265
0
3,559
7,005
0
25,839
L
Athena
1,835
345
0
1,287
8,014
4,710
198
3,450
4,468
12,597
0
W
4,268
379
0
1,340
9,629
6,171
0
4,537
5,012
25,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
34,663
311
Minions Killed
309
0
Camps Cleared
0
1,198,511
Distance Traveled
1,243,088
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,249
481
55
4
0
249,787
0
W
Janus
6,857
527
70
5
0
266,473
2
W
Aphrodite
7,852
604
98
8
0
234,347
5
L
Sol
6,485
499
83
6
0
226,068
2
L
Neith
5,828
448
56
4
0
166,095
5
L
Kukulkan
6,132
472
78
6
0
256,277
0
W
Tsukuyomi
7,238
557
57
4
0
278,304
1
L
Mercury
6,017
463
61
5
0
255,337
5
L
Athena
5,691
438
33
3
0
294,734
0
W
Ymir
6,467
497
29
2
0
214,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role