Player Matchup

Gilgamesh
Gilgamesh
CL4GG3R
Gilgamesh
Level 22
God Stats
1W - 1L
1,470 SR
Queue Stats
30W - 42L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CursedMother
Morgan Le Fay
Level 25
God Stats
3W - 2L
1,650 SR
Queue Stats
14W - 11L
1,199 Elo+
Solo
Hades
Hades
Gnomio_Raivoso
Hades
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
30W - 20L
1,000 Elo+
Party 2
Ymir
Ymir
Sr_Star-
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,313 Elo+
Party 2
Merlin
Merlin
sisquo10
Merlin
Level 17
God Stats
2W - 5L
1,324 SR
Queue Stats
25W - 56L
1,289 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,214 Elo+

VS

Team Averages
Level 33
1,530 SR
1,221 Elo+
Cu Chulainn
Cu Chulainn
Da_Bear0
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,200 Elo+
Solo
Olorun
Olorun
K_X__K__X__X_N
Olorun
Level 29
God Stats
7W - 12L
1,826 SR
Queue Stats
26W - 46L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
MiiKawaii
Kukulkan
Level 82
God Stats
8W - 12L
1,358 SR
Queue Stats
59W - 79L
1,297 Elo+
Party 3
Charybdis
Charybdis
Zebende97
Charybdis
Level 10
God Stats
3W - 6L
1,099 SR
Queue Stats
8W - 18L
1,032 Elo+
Party 3
Merlin
Merlin
big-bubba-gagle
Merlin
Level 27
God Stats
5W - 6L
1,867 SR
Queue Stats
29W - 45L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CL4GG3R
Gilgamesh
4
0 / 2 / 0
9,530
251
547
1,554
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
CursedMother
Morgan Le Fay
20
19 / 6 / 6
21,029
553
46,195
38,044
16,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
15 / 10 / 7
20,402
537
38,498
42,581
23,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
20
6 / 3 / 13
17,518
461
16,517
34,758
46,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
sisquo10
Merlin
20
1 / 14 / 6
14,546
383
4,908
23,008
8,425

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Da_Bear0
Cu Chulainn
19
0 / 14 / 3
14,580
384
4,549
34,700
14,906
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
19 / 9 / 4
20,947
551
51,734
50,952
32,920
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
MiiKawaii
Kukulkan
20
8 / 5 / 6
18,864
496
28,751
24,134
7,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Zebende97
Charybdis
19
1 / 7 / 7
14,695
387
6,122
20,523
7,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

19
7 / 7 / 0
15,618
411
13,070
21,166
7,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
41
Kills
35
35
Deaths
42
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CL4GG3R
Gilgamesh
0
2
0
0
L
Morgan Le Fay
CursedMother
Morgan Le Fay
19
6
6
3.67
W
Cu Chulainn
Da_Bear0
Cu Chulainn
0
14
3
0.11
L
15
10
7
1.85
W
19
9
4
2.33
W
Kukulkan
MiiKawaii
Kukulkan
8
5
6
2.2
L
Ymir
6
3
13
4.17
W
Charybdis
Zebende97
Charybdis
1
7
7
0.64
W
7
7
0
1
L
Merlin
sisquo10
Merlin
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,665
Damage
104,226
139,945
Taken
151,475
95,191
Mitigated
70,651
42,259
Healing
39,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CL4GG3R
Gilgamesh
547
196
0
217
1,554
502
0
944
610
0
2,462
L
Morgan Le Fay
CursedMother
Morgan Le Fay
46,195
7,610
0
17,742
38,044
16,523
1,691
20,367
17,677
191,055
0
W
Cu Chulainn
Da_Bear0
Cu Chulainn
4,549
993
0
2,240
34,700
14,906
700
21,912
12,788
6,784
53,762
L
38,498
3,399
1,131
18,114
42,581
23,195
3,739
34,657
7,924
131,665
0
W
51,734
33,203
541
25,226
50,952
32,920
9,023
35,840
15,112
166,239
0
W
Kukulkan
MiiKawaii
Kukulkan
28,751
1,104
728
4,877
24,134
7,857
1,982
21,176
2,958
130,953
0
L
Ymir
16,517
3,458
0
5,055
34,758
46,546
1,704
22,312
12,446
85,356
0
W
Charybdis
Zebende97
Charybdis
6,122
3,179
0
954
20,523
7,434
108
17,707
2,816
0
37,749
W
13,070
1,759
0
5,238
21,166
7,534
1,407
12,814
8,131
79,582
0
L
Merlin
sisquo10
Merlin
4,908
558
0
0
23,008
8,425
1,546
16,247
6,761
55,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,025
Gold Earned
84,704
635
Minions Killed
630
0
Camps Cleared
0
2,311,489
Distance Traveled
2,817,960
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,530
251
4
0
0
40,695
0
L
Morgan Le Fay
21,029
553
226
6
0
619,895
0
W
Cu Chulainn
14,580
384
94
2
0
611,003
2
L
Hades
20,402
537
212
6
0
539,978
3
W
Olorun
20,947
551
160
4
0
511,613
0
W
Kukulkan
18,864
496
211
6
0
606,162
3
L
Ymir
17,518
461
110
3
0
609,173
3
W
Charybdis
14,695
387
67
2
0
580,081
7
W
Merlin
15,618
411
98
3
0
509,101
0
L
Merlin
14,546
383
83
2
0
501,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role