Player Matchup

Fenrir
Fenrir
NMVortex
Fenrir
Level 28
God Stats
3W - 6L
1,036 SR
Queue Stats
8W - 16L
1,029 Elo+
Solo
Kukulkan
Kukulkan
Sansonelperro
Kukulkan
Level 15
God Stats
6W - 4L
1,639 SR
Queue Stats
12W - 17L
1,249 Elo+
Solo
Sobek
Sobek
jonnnyj
Sobek
Level 28
God Stats
28W - 39L
1,468 SR
Queue Stats
78W - 101L
1,445 Elo+
Solo
Charybdis
Charybdis
julianmejia1
Charybdis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 49L
1,412 Elo+
Solo
Chaac
Chaac
vortexables
Chaac
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 6L
1,131 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,253 Elo+

VS

Team Averages
Level 27
1,511 SR
1,322 Elo+
Da Ji
Da Ji
Aizakku_X
Da Ji
Level 31
God Stats
13W - 8L
1,601 SR
Queue Stats
288W - 335L
1,388 Elo+
Party 1
Olorun
Olorun
AngelicSins
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,072 Elo+
Solo
Athena
Athena
CrumblyShark466
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,398 Elo+
Solo
Neith
Neith
dagm19
Neith
Level 29
God Stats
33W - 40L
1,483 SR
Queue Stats
384W - 419L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
pamoi2504
Sun Wukong
Level 24
God Stats
18W - 16L
1,469 SR
Queue Stats
163W - 166L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NMVortex
Fenrir
20
8 / 9 / 2
15,149
473
16,723
26,915
15,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Sansonelperro
Kukulkan
20
2 / 11 / 3
13,390
418
8,966
21,247
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
jonnnyj
Sobek
17
3 / 8 / 3
12,629
395
7,963
22,445
25,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
julianmejia1
Charybdis
15
0 / 12 / 1
10,401
325
3,413
19,802
6,458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
10,741
336
5,828
19,746
24,312
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aizakku_X
Da Ji
20
19 / 4 / 8
18,438
576
27,482
22,223
10,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
10
1 / 0 / 1
11,351
355
1,345
569
193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 4 / 10
13,545
423
8,337
24,451
25,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
dagm19
Neith
20
11 / 4 / 4
18,939
592
20,178
23,018
11,045
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
pamoi2504
Sun Wukong
20
11 / 1 / 12
19,379
606
21,801
25,345
17,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
13
Kills
44
44
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aizakku_X
Da Ji
19
4
8
5.75
W
Olorun
1
0
1
1.5
W
2
4
10
1.75
L
Fenrir
NMVortex
Fenrir
8
9
2
1
L
Kukulkan
Sansonelperro
Kukulkan
2
11
3
0.32
W
Neith
dagm19
Neith
11
4
4
3.25
L
Sobek
jonnnyj
Sobek
3
8
3
0.56
L
Charybdis
julianmejia1
Charybdis
0
12
1
0.04
W
Sun Wukong
pamoi2504
Sun Wukong
11
1
12
17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
79,143
110,155
Taken
95,606
81,357
Mitigated
65,749
14,592
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aizakku_X
Da Ji
27,482
12,053
0
2,317
22,223
10,693
2,238
2,041
20,182
0
126,650
W
Olorun
1,345
440
0
204
569
193
742
250
319
17,573
1,698
W
8,337
2,694
32
2,393
24,451
25,976
282
4,088
20,363
48,831
0
L
Fenrir
NMVortex
Fenrir
16,723
5,573
0
5,892
26,915
15,119
0
1,431
25,484
0
109,945
L
Kukulkan
Sansonelperro
Kukulkan
8,966
1,883
0
1,858
21,247
10,110
1,374
3,329
17,918
88,820
0
W
Neith
dagm19
Neith
20,178
13,701
0
5,962
23,018
11,045
8,858
5,812
17,206
0
179,428
L
Sobek
jonnnyj
Sobek
7,963
426
0
2,649
22,445
25,358
1,311
2,032
20,413
40,118
0
L
Charybdis
julianmejia1
Charybdis
3,413
1,097
0
30
19,802
6,458
1,018
0
19,802
0
36,737
W
Sun Wukong
pamoi2504
Sun Wukong
21,801
6,266
0
3,558
25,345
17,842
2,455
4,883
18,869
0
124,938
L
5,828
498
0
4,163
19,746
24,312
763
2,777
16,969
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,310
Gold Earned
81,652
512
Minions Killed
648
0
Camps Cleared
0
2,362,915
Distance Traveled
2,556,687
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,438
576
119
4
0
594,434
0
W
Olorun
11,351
355
39
1
0
141,739
1
W
Athena
13,545
423
49
2
0
617,640
18
L
Fenrir
15,149
473
154
5
0
523,216
0
L
Kukulkan
13,390
418
157
5
0
520,085
0
W
Neith
18,939
592
242
8
0
565,364
2
L
Sobek
12,629
395
79
2
0
477,567
0
L
Charybdis
10,401
325
53
2
0
397,749
0
W
Sun Wukong
19,379
606
199
6
0
637,510
0
L
Chaac
10,741
336
69
2
0
444,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role