Player Matchup

Discordia
Discordia
AndyGroucho
Discordia
Level 131
God Stats
8W - 2L
1,928 SR
Queue Stats
302W - 291L
1,443 Elo+
Solo
Set
Set
Sunatomi
Set
Level 119
God Stats
6W - 9L
1,661 SR
Queue Stats
481W - 469L
1,544 Elo+
Party 1
Chronos
Chronos
Trizix
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,601 Elo+
Party 1
Raijin
Raijin
XwXhEaRtLeSsXwX
Raijin
Level 38
God Stats
1W - 2L
1,528 SR
Queue Stats
15W - 20L
1,380 Elo+
Solo
Hel
Hel
YamaCXIV
Hel
Level 109
God Stats
6W - 10L
1,631 SR
Queue Stats
510W - 498L
1,544 Elo+
Party 1
Team Averages
Level 88
1,649 SR
1,502 Elo+

VS

Team Averages
Level 104
1,531 SR
1,507 Elo+
Nox
Nox
Arch0nT
Nox
Level 89
God Stats
3W - 1L
1,612 SR
Queue Stats
140W - 111L
1,484 Elo+
Party 2
Horus
Horus
DarkRelic99
Horus
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
341W - 331L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
RedBisshou
Zhong Kui
Level 121
God Stats
2W - 3L
1,391 SR
Queue Stats
266W - 255L
1,474 Elo+
Solo
Mulan
Mulan
jtor8923
Mulan
Level 105
God Stats
9W - 3L
1,654 SR
Queue Stats
165W - 129L
1,510 Elo+
Party 2
Bacchus
Bacchus
luis42
Bacchus
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 259L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndyGroucho
Discordia
19
3 / 4 / 8
11,388
670
18,838
13,767
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 5 / 8
12,879
758
20,184
15,269
8,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Trizix
Chronos
18
4 / 7 / 10
11,121
654
17,313
20,304
10,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 9
10,124
596
11,427
14,051
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 13
10,182
599
13,293
18,802
14,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 3 / 10
12,536
737
12,913
11,515
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 18
11,751
691
6,432
28,084
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
RedBisshou
Zhong Kui
20
10 / 6 / 11
14,094
829
24,950
24,224
23,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
jtor8923
Mulan
20
5 / 3 / 17
12,210
718
15,887
20,587
25,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
luis42
Bacchus
18
4 / 5 / 18
12,186
717
12,460
30,044
39,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
21
Kills
27
27
Deaths
21
48
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndyGroucho
Discordia
3
4
8
1.75
W
Nox
6
3
10
3.67
W
2
4
18
2.75
W
Zhong Kui
RedBisshou
Zhong Kui
10
6
11
2.58
L
13
5
8
3.4
L
Chronos
Trizix
Chronos
4
7
10
1.29
L
1
5
9
1.1
L
0
6
13
1.08
W
Mulan
jtor8923
Mulan
5
3
17
4.5
W
Bacchus
luis42
Bacchus
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,055
Damage
72,642
82,193
Taken
114,454
46,811
Mitigated
126,809
33,485
Healing
60,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndyGroucho
Discordia
18,838
231
1,816
2,949
13,767
6,766
248
9,485
4,282
44,339
0
W
Nox
12,913
367
1,418
1,780
11,515
5,567
2,206
7,599
3,728
45,845
0
W
6,432
2,770
10,045
14,775
28,084
33,992
835
11,143
16,545
0
18,890
W
Zhong Kui
RedBisshou
Zhong Kui
24,950
2,812
1,055
8,711
24,224
23,095
1,471
15,968
7,866
43,952
0
L
20,184
7,136
587
1,548
15,269
8,893
532
8,041
7,228
0
30,831
L
Chronos
Trizix
Chronos
17,313
6,383
436
2,423
20,304
10,215
731
11,375
8,929
29,665
0
L
11,427
1,260
718
879
14,051
6,302
55
9,078
4,973
27,633
0
L
13,293
400
12,422
9,707
18,802
14,635
36
12,344
6,458
23,235
0
W
Mulan
jtor8923
Mulan
15,887
1,647
2,285
5,435
20,587
25,000
597
9,328
10,751
0
24,452
W
Bacchus
luis42
Bacchus
12,460
1,619
3,056
11,685
30,044
39,155
304
15,029
14,371
20,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,694
Gold Earned
62,777
159
Minions Killed
146
0
Camps Cleared
0
1,435,348
Distance Traveled
1,546,911
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,388
670
52
3
0
305,786
2
W
Nox
12,536
737
71
4
0
329,805
1
W
Horus
11,751
691
17
1
0
315,554
3
W
Zhong Kui
14,094
829
36
2
0
262,031
3
L
Set
12,879
758
24
1
0
252,384
4
L
Chronos
11,121
654
35
2
0
263,948
0
L
Raijin
10,124
596
28
2
0
299,310
1
L
Hel
10,182
599
20
1
0
313,920
0
W
Mulan
12,210
718
10
1
0
319,494
0
W
Bacchus
12,186
717
12
1
0
320,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role