Player Matchup

Horus
Horus
DaGMan09
Horus
Level 127
God Stats
5W - 1L
1,820 SR
Queue Stats
12W - 3L
1,631 Elo+
Solo
Izanami
Izanami
Davidlr1995
Izanami
Level 102
God Stats
16W - 18L
1,414 SR
Queue Stats
526W - 571L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
MacGyver102
Ao Kuang
Level 84
God Stats
24W - 24L
1,504 SR
Queue Stats
53W - 52L
1,483 Elo+
Solo
Fenrir
Fenrir
V L T00T
Fenrir
Level 67
God Stats
5W - 1L
1,663 SR
Queue Stats
17W - 22L
1,409 Elo+
Party 2
Ymir
Ymir
deaf gummy bear
Ymir
Level 63
God Stats
9W - 5L
1,629 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 2
Team Averages
Level 89
1,606 SR
1,471 Elo+

VS

Team Averages
Level 80
1,515 SR
1,432 Elo+
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FloresQv
Morgan Le Fay
Level 81
God Stats
1W - 1L
1,856 SR
Queue Stats
21W - 32L
1,378 Elo+
Solo
Anhur
Anhur
Henok137
Anhur
Level 88
God Stats
1W - 1L
1,679 SR
Queue Stats
286W - 293L
1,437 Elo+
Party 1
Horus
Horus
Nats_TheBeast
Horus
Level 49
God Stats
0W - 5L
1,077 SR
Queue Stats
331W - 417L
1,441 Elo+
Solo
Ymir
Ymir
Snt-Michael
Ymir
Level 98
God Stats
42W - 51L
1,464 SR
Queue Stats
594W - 625L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaGMan09
Horus
12
3 / 1 / 6
7,084
1,181
5,722
6,045
3,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Davidlr1995
Izanami
12
3 / 0 / 8
7,051
1,175
4,656
1,457
494
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
MacGyver102
Ao Kuang
12
5 / 1 / 7
7,411
1,235
3,998
3,832
1,188
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
V L T00T
Fenrir
12
2 / 0 / 9
6,630
1,105
4,190
5,488
2,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 8
6,497
1,083
3,648
4,284
3,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

390

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 0
5,278
880
1,182
2,087
723
Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
FloresQv
Morgan Le Fay
10
0 / 2 / 0
5,544
924
5,099
3,742
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Henok137
Anhur
11
2 / 4 / 0
6,308
1,051
4,074
8,219
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
5,851
975
1,742
7,094
3,401
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 1
5,758
960
3,032
5,362
4,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
14
Kills
2
2
Deaths
14
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Horus
DaGMan09
Horus
3
1
6
6
W
Izanami
Davidlr1995
Izanami
3
0
8
7
L
Morgan Le Fay
FloresQv
Morgan Le Fay
0
2
0
0
L
Anhur
Henok137
Anhur
2
4
0
0.5
W
Ao Kuang
MacGyver102
Ao Kuang
5
1
7
8.5
L
0
4
1
0.13
L
0
2
1
0.25
W
Fenrir
V L T00T
Fenrir
2
0
9
6.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
15,129
21,106
Taken
26,504
11,490
Mitigated
12,783
5,008
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,182
0
0
613
2,087
723
0
801
1,286
0
1,825
W
Horus
DaGMan09
Horus
5,722
2,120
1,685
2,209
6,045
3,760
0
2,322
3,723
4,918
5,370
W
Izanami
Davidlr1995
Izanami
4,656
2,918
261
52
1,457
494
0
415
1,042
0
19,719
L
Morgan Le Fay
FloresQv
Morgan Le Fay
5,099
756
0
56
3,742
1,491
0
2,021
1,721
10,569
0
L
Anhur
Henok137
Anhur
4,074
2,359
0
0
8,219
2,882
0
2,547
5,672
0
13,519
W
Ao Kuang
MacGyver102
Ao Kuang
3,998
741
0
697
3,832
1,188
0
1,588
2,244
9,847
0
L
1,742
1,060
862
750
7,094
3,401
0
2,287
4,807
0
10,973
L
3,032
288
0
0
5,362
4,286
0
1,746
3,616
13,220
0
W
Fenrir
V L T00T
Fenrir
4,190
535
0
104
5,488
2,563
0
1,796
3,692
0
11,230
W
3,648
672
0
0
4,284
3,485
0
2,010
2,274
13,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
28,739
95
Minions Killed
85
5
Camps Cleared
2
617,058
Distance Traveled
382,882
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,278
880
2
0
0
36,583
1
W
Horus
7,084
1,181
9
2
0
114,055
0
W
Izanami
7,051
1,175
36
6
1
117,059
1
L
Morgan Le Fay
5,544
924
22
4
1
63,976
0
L
Anhur
6,308
1,051
21
4
0
96,815
1
W
Ao Kuang
7,411
1,235
8
1
4
119,293
2
L
Horus
5,851
975
16
3
1
105,977
0
L
Ymir
5,758
960
24
4
0
79,531
0
W
Fenrir
6,630
1,105
24
4
0
144,023
0
W
Ymir
6,497
1,083
18
3
0
122,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role