Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Atrimn
Artio
Level 104
God Stats
9W - 9L
1,535 SR
Queue Stats
184W - 175L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
JasonsRealm
Danzaburou
Level 69
God Stats
36W - 36L
1,412 SR
Queue Stats
101W - 124L
1,399 Elo+
Party 3
Thoth
Thoth
hairfrombelow69
Thoth
Level 64
God Stats
3W - 2L
1,203 SR
Queue Stats
4W - 4L
1,144 Elo+
Party 1
Athena
Athena
xVLxJBird
Athena
Level 118
God Stats
7W - 4L
1,695 SR
Queue Stats
32W - 24L
1,599 Elo+
Party 3
Team Averages
Level 94
1,469 SR
1,435 Elo+

VS

Team Averages
Level 97
1,439 SR
1,418 Elo+
Hera
Hera
Dfury3
Hera
Level 81
God Stats
5W - 5L
1,335 SR
Queue Stats
102W - 143L
1,368 Elo+
Party 2
Charybdis
Charybdis
ElChapoDaTaco01
Charybdis
Level 106
God Stats
1W - 2L
1,400 SR
Queue Stats
98W - 138L
1,372 Elo+
Party 2
Bellona
Bellona
LuckyCloud
Bellona
Level 102
God Stats
4W - 9L
1,454 SR
Queue Stats
104W - 139L
1,391 Elo+
Party 2
Chiron
Chiron
SE6AD0R
Chiron
Level 120
God Stats
23W - 27L
1,464 SR
Queue Stats
117W - 159L
1,504 Elo+
Solo
Nike
Nike
Shawleira
Nike
Level 77
God Stats
70W - 60L
1,545 SR
Queue Stats
544W - 601L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 1 / 2
7,465
533
2,967
10,413
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Atrimn
Artio
14
8 / 0 / 1
8,670
619
9,524
11,100
11,872
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JasonsRealm
Danzaburou
14
5 / 3 / 2
9,064
647
7,219
9,656
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 1
6,457
461
4,197
5,548
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
xVLxJBird
Athena
10
1 / 0 / 6
7,170
512
5,161
10,730
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dfury3
Hera
10
1 / 3 / 3
5,969
426
5,895
5,559
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
ElChapoDaTaco01
Charybdis
9
0 / 1 / 2
5,875
420
2,215
8,576
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
LuckyCloud
Bellona
10
0 / 7 / 1
5,874
420
5,394
11,163
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
SE6AD0R
Chiron
9
2 / 5 / 0
6,129
438
3,348
8,964
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
13
4 / 1 / 0
7,366
526
7,804
10,247
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
2
3
W
Artio
Atrimn
Artio
8
0
1
8.5
L
Hera
Dfury3
Hera
1
3
3
0.83
L
Charybdis
ElChapoDaTaco01
Charybdis
0
1
2
1
W
Danzaburou
JasonsRealm
Danzaburou
5
3
2
2
L
Bellona
LuckyCloud
Bellona
0
7
1
0.07
L
Chiron
SE6AD0R
Chiron
2
5
0
0.4
L
Nike
4
1
0
4
W
1
3
1
0.5
W
Athena
xVLxJBird
Athena
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
24,656
47,447
Taken
44,509
30,400
Mitigated
22,883
20,950
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,967
879
0
3,974
10,413
5,024
0
1,287
8,717
0
39,234
W
Artio
Atrimn
Artio
9,524
1,205
541
7,322
11,100
11,872
850
546
10,349
43,061
0
L
Hera
Dfury3
Hera
5,895
1,366
0
0
5,559
3,914
0
2,523
3,036
20,864
0
L
Charybdis
ElChapoDaTaco01
Charybdis
2,215
1,368
0
3,521
8,576
2,610
0
3,718
4,858
0
28,968
W
Danzaburou
JasonsRealm
Danzaburou
7,219
2,019
0
2,934
9,656
3,580
3,302
1,671
7,781
0
61,670
L
Bellona
LuckyCloud
Bellona
5,394
2,029
0
1,571
11,163
9,252
0
7,647
3,516
0
29,187
L
Chiron
SE6AD0R
Chiron
3,348
1,514
237
1,306
8,964
2,186
0
722
8,242
0
28,161
L
Nike
7,804
1,588
0
3,708
10,247
4,921
0
4,272
5,975
0
48,507
W
4,197
79
0
1,801
5,548
916
0
0
5,086
30,450
0
W
Athena
xVLxJBird
Athena
5,161
1,933
227
4,151
10,730
9,008
186
1,852
8,494
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
31,213
403
Minions Killed
313
0
Camps Cleared
0
1,346,121
Distance Traveled
1,173,630
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,465
533
88
6
0
297,586
2
W
Artio
8,670
619
96
7
0
262,976
1
L
Hera
5,969
426
45
3
0
248,646
1
L
Charybdis
5,875
420
64
5
0
224,294
3
W
Danzaburou
9,064
647
119
9
0
252,453
2
L
Bellona
5,874
420
66
5
0
239,956
2
L
Chiron
6,129
438
58
4
0
189,462
1
L
Nike
7,366
526
80
6
0
271,272
4
W
Thoth
6,457
461
56
4
0
253,299
2
W
Athena
7,170
512
44
3
0
279,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role