Player Matchup

Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CrashxBurns
Hel
Level 122
God Stats
19W - 8L
1,754 SR
Queue Stats
371W - 363L
1,525 Elo+
Party 2
Tiamat
Tiamat
Ripidash
Tiamat
Level 29
God Stats
22W - 18L
1,373 SR
Queue Stats
107W - 110L
1,397 Elo+
Party 1
Bastet
Bastet
Rouge129
Bastet
Level 97
God Stats
17W - 9L
1,653 SR
Queue Stats
231W - 238L
1,498 Elo+
Party 1
Izanami
Izanami
S-Jay-V
Izanami
Level 93
God Stats
16W - 15L
1,959 SR
Queue Stats
358W - 349L
1,591 Elo+
Party 2
Team Averages
Level 76
1,648 SR
1,502 Elo+

VS

Team Averages
Level 60
1,529 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brenuin
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,561 Elo+
Party 3
Charybdis
Charybdis
NorwegianFish
Charybdis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 49L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
akakiller77
Gilgamesh
Level 82
God Stats
7W - 5L
1,564 SR
Queue Stats
44W - 33L
1,552 Elo+
Party 3
Thanatos
Thanatos
shoeshoeddss
Thanatos
Level 13
God Stats
0W - 1L
1,579 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 3 / 5
7,534
471
4,899
13,789
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
14 / 1 / 7
10,455
653
15,807
11,555
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Ripidash
Tiamat
14
1 / 1 / 3
8,189
512
8,376
11,997
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Rouge129
Bastet
14
7 / 2 / 7
8,997
562
7,697
10,298
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
S-Jay-V
Izanami
12
4 / 5 / 2
7,622
476
7,593
8,317
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 10 / 2
7,293
456
6,089
12,431
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Brenuin
Kuzenbo
10
1 / 3 / 8
7,504
469
4,629
15,838
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NorwegianFish
Charybdis
14
8 / 5 / 1
9,941
621
14,549
11,605
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
akakiller77
Gilgamesh
14
1 / 2 / 0
8,027
502
7,587
12,910
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
shoeshoeddss
Thanatos
10
0 / 8 / 4
6,856
429
3,422
10,515
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
28
Kills
11
12
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
5
1.5
L
Morgan Le Fay
 
Morgan Le Fay
1
10
2
0.2
L
Kuzenbo
Brenuin
Kuzenbo
1
3
8
1.67
W
14
1
7
17.5
L
Charybdis
NorwegianFish
Charybdis
8
5
1
1.7
W
Tiamat
Ripidash
Tiamat
1
1
3
2.5
W
Bastet
Rouge129
Bastet
7
2
7
5.25
W
Izanami
S-Jay-V
Izanami
4
5
2
1
L
Gilgamesh
akakiller77
Gilgamesh
1
2
0
0.5
L
Thanatos
shoeshoeddss
Thanatos
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,372
Damage
36,276
55,956
Taken
63,299
29,988
Mitigated
40,044
21,048
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,899
1,062
0
2,281
13,789
12,007
0
4,673
8,934
16,468
0
L
Morgan Le Fay
 
Morgan Le Fay
6,089
590
0
1,486
12,431
4,440
0
7,062
5,369
33,280
0
L
Kuzenbo
Brenuin
Kuzenbo
4,629
1,968
0
2,738
15,838
15,734
0
7,603
8,235
19,183
0
W
15,807
943
2,770
5,947
11,555
5,593
260
3,155
8,108
80,016
0
L
Charybdis
NorwegianFish
Charybdis
14,549
10,742
0
3,673
11,605
3,894
1,018
4,821
6,784
0
59,950
W
Tiamat
Ripidash
Tiamat
8,376
1,242
0
7,048
11,997
6,142
380
59
11,077
46,917
0
W
Bastet
Rouge129
Bastet
7,697
2,419
0
1,741
10,298
3,633
363
1,128
9,077
0
47,714
W
Izanami
S-Jay-V
Izanami
7,593
5,287
0
1,261
8,317
2,613
209
1,162
7,136
0
47,570
L
Gilgamesh
akakiller77
Gilgamesh
7,587
1,230
0
3,833
12,910
11,874
0
7,615
5,295
0
46,704
L
Thanatos
shoeshoeddss
Thanatos
3,422
1,004
0
5,415
10,515
4,102
0
2,317
8,198
0
33,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
39,621
425
Minions Killed
337
0
Camps Cleared
0
1,536,706
Distance Traveled
1,415,423
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,534
471
22
1
0
306,623
4
L
Morgan Le Fay
7,293
456
62
4
0
276,704
3
L
Kuzenbo
7,504
469
23
1
0
271,353
4
W
Hel
10,455
653
139
9
0
339,108
1
L
Charybdis
9,941
621
105
7
0
264,628
1
W
Tiamat
8,189
512
106
7
0
283,974
1
W
Bastet
8,997
562
74
5
0
353,630
5
W
Izanami
7,622
476
84
5
0
253,371
4
L
Gilgamesh
8,027
502
91
6
0
302,932
1
L
Thanatos
6,856
429
56
4
0
299,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role