Player Matchup

Fenrir
Fenrir
Nomad3014
Fenrir
Level 42
God Stats
2W - 4L
1,511 SR
Queue Stats
26W - 28L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
farmwife
Nu Wa
Level 3
God Stats
1W - 2L
1,183 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
willusq
Izanami
Level 49
God Stats
30W - 24L
1,670 SR
Queue Stats
149W - 148L
1,560 Elo+
Party 2
Team Averages
Level 31
1,455 SR
1,526 Elo+

VS

Team Averages
Level 56
1,588 SR
1,356 Elo+
Cabrakan
Cabrakan
DangyDaddy
Cabrakan
Level 30
God Stats
2W - 0L
1,710 SR
Queue Stats
89W - 85L
1,404 Elo+
Party 1
Tiamat
Tiamat
Fritzipoo
Tiamat
Level 118
God Stats
34W - 37L
1,588 SR
Queue Stats
216W - 247L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Larryloser
Sun Wukong
Level 19
God Stats
5W - 9L
1,466 SR
Queue Stats
28W - 33L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nomad3014
Fenrir
13
3 / 8 / 2
10,262
604
7,521
19,040
11,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
farmwife
Nu Wa
12
1 / 6 / 4
9,633
567
3,929
9,377
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
willusq
Izanami
16
3 / 7 / 4
11,184
658
11,204
14,182
5,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DangyDaddy
Cabrakan
16
9 / 4 / 7
12,409
730
14,364
11,362
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Fritzipoo
Tiamat
16
5 / 0 / 14
12,155
715
11,694
7,393
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Larryloser
Sun Wukong
15
7 / 3 / 10
12,265
721
9,869
12,364
8,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
21
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DangyDaddy
Cabrakan
9
4
7
3.13
W
Tiamat
Fritzipoo
Tiamat
5
0
14
12
W
Sun Wukong
Larryloser
Sun Wukong
7
3
10
4
L
Fenrir
Nomad3014
Fenrir
3
8
2
0.5
L
Nu Wa
farmwife
Nu Wa
1
6
4
0.5
L
Izanami
willusq
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
35,927
42,599
Taken
31,119
19,189
Mitigated
20,138
4,928
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DangyDaddy
Cabrakan
14,364
2,043
0
2,535
11,362
7,194
792
1,514
9,848
25,888
0
W
Tiamat
Fritzipoo
Tiamat
11,694
204
29
3,810
7,393
4,246
800
1,369
6,024
53,312
0
W
Sun Wukong
Larryloser
Sun Wukong
9,869
2,491
0
901
12,364
8,698
1,040
1,208
11,156
0
28,630
L
Fenrir
Nomad3014
Fenrir
7,521
1,810
0
3,300
19,040
11,200
0
11,272
7,386
0
24,923
L
Nu Wa
farmwife
Nu Wa
3,929
950
72
239
9,377
2,955
84
6,924
2,313
19,102
0
L
Izanami
willusq
Izanami
11,204
5,823
0
1,317
14,182
5,034
337
7,818
6,046
0
75,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
36,829
205
Minions Killed
172
9
Camps Cleared
5
853,412
Distance Traveled
927,877
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,409
730
32
2
4
291,249
3
W
Tiamat
12,155
715
85
5
1
337,005
3
W
Sun Wukong
12,265
721
55
3
0
299,623
2
L
Fenrir
10,262
604
32
2
3
300,218
2
L
Nu Wa
9,633
567
32
2
1
268,683
0
L
Izanami
11,184
658
141
8
5
284,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role