Player Matchup

Ymir
Ymir
BustaDaGroupie
Ymir
Level 26
God Stats
1W - 2L
1,478 SR
Queue Stats
89W - 72L
1,467 Elo+
Party 2
Neith
Neith
Luchimpy
Neith
Level 25
God Stats
45W - 28L
1,615 SR
Queue Stats
121W - 127L
1,443 Elo+
Solo
Yemoja
Yemoja
PArk1738
Yemoja
Level 26
God Stats
48W - 40L
1,505 SR
Queue Stats
190W - 178L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Thickyyy
Jormungandr
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
35W - 29L
1,481 Elo+
Party 2
Thanatos
Thanatos
cdaniel00
Thanatos
Level 16
God Stats
10W - 19L
1,412 SR
Queue Stats
44W - 49L
1,392 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,449 Elo+

VS

Team Averages
Level 27
1,511 SR
1,497 Elo+
Hades
Hades
Awesomeguy28
Hades
Level 18
God Stats
10W - 3L
1,598 SR
Queue Stats
15W - 8L
1,523 Elo+
Party 1
Izanami
Izanami
Koroshuu
Izanami
Level 29
God Stats
17W - 10L
1,709 SR
Queue Stats
93W - 77L
1,523 Elo+
Solo
Ra
Ra
Mycah
Ra
Level 27
God Stats
1W - 0L
1,248 SR
Queue Stats
12W - 14L
1,403 Elo+
Solo
Awilix
Awilix
PoosSlayer69
Awilix
Level 35
God Stats
2W - 0L
1,706 SR
Queue Stats
18W - 16L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
ShakulFalcon
Sun Wukong
Level 27
God Stats
1W - 0L
1,293 SR
Queue Stats
14W - 6L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 15
13,364
891
15,281
27,532
47,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Luchimpy
Neith
20
2 / 6 / 11
13,350
890
15,193
18,678
7,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
PArk1738
Yemoja
20
6 / 13 / 13
14,560
971
34,896
29,142
14,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Thickyyy
Jormungandr
20
6 / 2 / 18
15,096
1,006
19,289
27,607
41,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
cdaniel00
Thanatos
20
7 / 8 / 10
14,281
952
20,168
21,058
9,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 15
14,665
978
20,571
25,029
14,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Koroshuu
Izanami
20
7 / 2 / 22
15,476
1,032
38,198
18,445
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
0 / 8 / 20
13,083
872
14,021
21,429
11,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
20
12 / 5 / 14
16,104
1,074
20,767
22,827
9,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ShakulFalcon
Sun Wukong
20
11 / 2 / 19
16,149
1,077
24,469
23,657
27,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
126
24
Kills
36
36
Deaths
24
67
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
7
15
1.93
L
3
7
15
1.5
W
Izanami
Koroshuu
Izanami
7
2
22
9
L
Neith
Luchimpy
Neith
2
6
11
1.25
W
Ra
0
8
20
1.25
L
Yemoja
PArk1738
Yemoja
6
13
13
0.96
W
Awilix
12
5
14
3.8
W
Sun Wukong
ShakulFalcon
Sun Wukong
11
2
19
10.25
L
Jormungandr
Thickyyy
Jormungandr
6
2
18
7.5
L
Thanatos
cdaniel00
Thanatos
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,827
Damage
118,026
124,017
Taken
111,387
120,421
Mitigated
69,801
13,681
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,571
2,021
959
5,870
25,029
14,323
0
15,021
10,008
45,548
0
L
15,281
1,903
0
0
27,532
47,384
0
7,936
19,596
23,721
0
W
Izanami
Koroshuu
Izanami
38,198
28,611
0
3,033
18,445
7,167
0
13,979
4,466
0
79,318
L
Neith
Luchimpy
Neith
15,193
10,017
0
1,157
18,678
7,569
0
2,963
15,715
0
47,027
W
Ra
14,021
1,731
2,021
2,803
21,429
11,239
0
15,402
6,027
48,485
0
L
Yemoja
PArk1738
Yemoja
34,896
4,784
2,222
888
29,142
14,657
0
7,088
22,054
72,779
0
W
Awilix
20,767
6,585
0
317
22,827
9,630
0
12,060
10,767
0
32,402
W
Sun Wukong
ShakulFalcon
Sun Wukong
24,469
4,188
0
5,007
23,657
27,442
0
13,004
10,653
0
38,387
L
Jormungandr
Thickyyy
Jormungandr
19,289
5,992
0
0
27,607
41,011
0
9,808
17,799
38,898
0
L
Thanatos
cdaniel00
Thanatos
20,168
6,075
0
9,414
21,058
9,800
0
6,797
14,261
0
35,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,651
Gold Earned
75,477
237
Minions Killed
286
1
Camps Cleared
12
1,292,412
Distance Traveled
1,312,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,665
978
62
4
0
261,507
0
L
Ymir
13,364
891
12
1
0
233,410
0
W
Izanami
15,476
1,032
99
7
1
255,230
0
L
Neith
13,350
890
70
5
0
256,409
2
W
Ra
13,083
872
78
5
2
234,016
0
L
Yemoja
14,560
971
88
6
0
242,640
0
W
Awilix
16,104
1,074
17
1
4
294,619
2
W
Sun Wukong
16,149
1,077
30
2
5
267,279
0
L
Jormungandr
15,096
1,006
38
3
0
273,956
0
L
Thanatos
14,281
952
29
2
1
285,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role