Player Matchup

Guan Yu
Guan Yu
Freeekeh
Guan Yu
Level 105
God Stats
61W - 30L
1,717 SR
Queue Stats
833W - 700L
1,625 Elo+
Party 2
Charybdis
Charybdis
The Coolest 7
Charybdis
Level 125
God Stats
2W - 1L
1,647 SR
Queue Stats
160W - 132L
1,619 Elo+
Party 2
Ymir
Ymir
darth LO
Ymir
Level 103
God Stats
25W - 18L
1,666 SR
Queue Stats
305W - 300L
1,563 Elo+
Party 2
Team Averages
Level 111
1,677 SR
1,602 Elo+

VS

Team Averages
Level 130
1,500 SR
1,517 Elo+
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
NiceHonkersBro
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Freeekeh
Guan Yu
14
4 / 2 / 13
9,868
759
8,516
12,207
11,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
The Coolest 7
Charybdis
14
9 / 2 / 7
10,517
809
12,207
11,160
4,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
6 / 2 / 12
10,506
808
9,177
17,969
19,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
5 / 6 / 1
10,253
789
13,082
12,139
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
11
1 / 7 / 4
8,177
629
8,234
14,171
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
0 / 6 / 1
7,396
569
8,517
9,729
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
6
6
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
6
1
0.92
L
Sylvanus
 
Sylvanus
1
7
4
0.43
W
Guan Yu
Freeekeh
Guan Yu
4
2
13
5.25
L
Hun Batz
0
6
1
0.08
W
Charybdis
The Coolest 7
Charybdis
9
2
7
6.25
W
Ymir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
29,833
41,336
Taken
36,039
34,987
Mitigated
16,833
17,296
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,082
305
92
1,430
12,139
3,755
0
2,200
9,523
35,569
0
L
Sylvanus
 
Sylvanus
8,234
2,838
1,753
2,864
14,171
9,635
16
4,412
9,485
17,541
0
W
Guan Yu
Freeekeh
Guan Yu
8,516
1,889
3,162
4,921
12,207
11,322
420
7,124
5,083
0
24,303
L
Hun Batz
8,517
1,255
0
841
9,729
3,443
0
2,845
6,712
0
22,775
W
Charybdis
The Coolest 7
Charybdis
12,207
6,741
0
4,017
11,160
4,376
2,103
7,362
3,798
0
46,766
W
Ymir
9,177
2,290
649
4,547
17,969
19,289
233
7,123
10,846
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
25,826
141
Minions Killed
116
7
Camps Cleared
3
776,526
Distance Traveled
653,541
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,253
789
57
4
0
230,608
4
L
Sylvanus
8,177
629
21
2
1
181,055
2
W
Guan Yu
9,868
759
39
3
3
287,486
2
L
Hun Batz
7,396
569
38
3
2
241,878
2
W
Charybdis
10,517
809
85
7
3
238,240
3
W
Ymir
10,506
808
17
1
1
250,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role