Player Matchup

Yemoja
Yemoja
NaofumiFinn
Yemoja
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,418 Elo+
Party 1
Bellona
Bellona
OhDangleJunkie
Bellona
Level 136
God Stats
2W - 1L
1,596 SR
Queue Stats
42W - 58L
1,448 Elo+
Party 1
Tyr
Tyr
Pitufooooooooo
Tyr
Level 141
God Stats
9W - 11L
1,371 SR
Queue Stats
279W - 286L
1,531 Elo+
Solo
Ah Puch
Ah Puch
halebop
Ah Puch
Level 104
God Stats
5W - 0L
1,982 SR
Queue Stats
106W - 95L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
tangdatank
Sun Wukong
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 66L
1,460 Elo+
Party 1
Team Averages
Level 125
1,590 SR
1,478 Elo+

VS

Team Averages
Level 131
1,553 SR
1,522 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScobarCash
Morgan Le Fay
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
173W - 215L
1,549 Elo+
Solo
Thor
Thor
Shiroisgood
Thor
Level 153
God Stats
1W - 3L
1,573 SR
Queue Stats
38W - 41L
1,518 Elo+
Solo
Mulan
Mulan
Sunfl0werGal
Mulan
Level 158
God Stats
10W - 6L
1,768 SR
Queue Stats
846W - 772L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
TOXIC KING II
Cernunnos
Level 109
God Stats
3W - 4L
1,423 SR
Queue Stats
654W - 618L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 2 / 15
12,116
577
6,295
14,427
16,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 7 / 8
12,838
611
17,149
28,078
39,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 5 / 14
13,396
638
18,983
44,487
40,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
halebop
Ah Puch
20
6 / 3 / 16
15,018
715
40,840
21,108
11,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
tangdatank
Sun Wukong
20
9 / 2 / 16
15,265
727
26,945
39,918
42,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
3 / 4 / 14
13,262
632
21,347
21,195
16,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ScobarCash
Morgan Le Fay
20
7 / 6 / 9
13,087
623
24,828
25,235
11,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 11
11,517
548
19,042
22,627
8,759
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 3 / 13
13,144
626
15,976
27,204
31,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
TOXIC KING II
Cernunnos
20
2 / 7 / 13
12,412
591
27,855
22,960
9,234
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
79
28
Kills
19
19
Deaths
28
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
14
2.5
W
Yemoja
0
2
15
3.75
W
6
7
8
1.43
W
7
5
14
2.8
L
Morgan Le Fay
ScobarCash
Morgan Le Fay
7
6
9
1.92
L
2
8
11
0.94
L
5
3
13
3.83
L
Cernunnos
TOXIC KING II
Cernunnos
2
7
13
1.21
W
Ah Puch
halebop
Ah Puch
6
3
16
4.67
W
Sun Wukong
tangdatank
Sun Wukong
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,212
Damage
109,048
148,018
Taken
119,221
149,559
Mitigated
77,471
81,725
Healing
62,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
21,347
2,850
17,900
12,252
21,195
16,566
410
9,159
12,036
43,852
0
W
Yemoja
6,295
1,219
15,726
3,965
14,427
16,024
1,769
4,420
10,007
18,124
0
W
17,149
1,478
3,111
3,089
28,078
39,077
874
7,409
20,669
0
28,327
W
18,983
867
2,880
17,876
44,487
40,911
953
12,693
31,794
791
32,013
L
Morgan Le Fay
ScobarCash
Morgan Le Fay
24,828
2,488
3,278
5,681
25,235
11,478
395
11,237
13,998
50,695
0
L
19,042
1,938
1,777
3,537
22,627
8,759
194
6,443
16,184
0
31,316
L
15,976
1,505
2,506
8,154
27,204
31,434
0
13,100
14,104
0
26,510
L
Cernunnos
TOXIC KING II
Cernunnos
27,855
15,636
2,495
5,152
22,960
9,234
765
10,465
12,495
0
56,891
W
Ah Puch
halebop
Ah Puch
40,840
1,034
4,378
8,617
21,108
11,390
1,116
7,607
13,501
84,664
0
W
Sun Wukong
tangdatank
Sun Wukong
26,945
2,934
3,043
19,040
39,918
42,157
806
14,046
25,872
4,496
49,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,633
Gold Earned
63,422
212
Minions Killed
236
0
Camps Cleared
0
1,901,858
Distance Traveled
1,819,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,262
632
75
4
0
403,145
1
W
Yemoja
12,116
577
23
1
0
321,987
0
W
Bellona
12,838
611
16
1
0
370,129
0
W
Tyr
13,396
638
16
1
0
424,432
1
L
Morgan Le Fay
13,087
623
42
2
0
330,186
0
L
Thor
11,517
548
29
1
0
347,630
0
L
Mulan
13,144
626
12
1
0
408,882
0
L
Cernunnos
12,412
591
78
4
0
329,517
1
W
Ah Puch
15,018
715
95
5
0
371,125
1
W
Sun Wukong
15,265
727
62
3
0
414,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role