Player Matchup

Horus
Horus
AverageGamer1
Horus
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 69L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eduant
Morgan Le Fay
Level 111
God Stats
5W - 5L
1,649 SR
Queue Stats
142W - 154L
1,376 Elo+
Solo
Medusa
Medusa
LiftedKermit
Medusa
Level 77
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 28L
1,438 Elo+
Party 1
Hercules
Hercules
Skreatz
Hercules
Level 120
God Stats
12W - 17L
1,535 SR
Queue Stats
408W - 356L
1,423 Elo+
Party 1
Sol
Sol
vikingo_2109
Sol
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,346 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,371 Elo+

VS

Team Averages
Level 104
1,521 SR
1,433 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B__A__D__
Cerberus
Level 104
God Stats
10W - 2L
1,708 SR
Queue Stats
317W - 314L
1,402 Elo+
Solo
Aphrodite
Aphrodite
SawdOFFJustice
Aphrodite
Level 105
God Stats
2W - 0L
1,725 SR
Queue Stats
268W - 254L
1,403 Elo+
Solo
Fafnir
Fafnir
adamdlc
Fafnir
Level 105
God Stats
1W - 2L
1,089 SR
Queue Stats
155W - 149L
1,437 Elo+
Solo
Cthulhu
Cthulhu
tiger_johnny
Cthulhu
Level 109
God Stats
8W - 3L
1,582 SR
Queue Stats
195W - 191L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,373
761
4,295
13,369
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Eduant
Morgan Le Fay
14
2 / 6 / 5
8,572
779
14,070
12,956
4,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
3 / 7 / 5
8,254
750
12,316
12,699
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Skreatz
Hercules
14
3 / 2 / 8
8,086
735
4,963
13,617
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 4
8,578
780
16,514
14,299
4,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 3 / 9
9,885
899
14,500
7,791
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
B__A__D__
Cerberus
16
4 / 2 / 11
9,600
873
8,122
15,125
13,162
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
SawdOFFJustice
Aphrodite
14
1 / 2 / 12
8,669
788
6,052
9,687
7,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
adamdlc
Fafnir
16
3 / 4 / 14
9,665
879
7,084
16,684
21,079
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
tiger_johnny
Cthulhu
17
8 / 2 / 10
10,256
932
22,064
18,982
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
13
Kills
22
22
Deaths
13
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
9
3.5
L
1
3
9
1.83
W
Cerberus
B__A__D__
Cerberus
4
2
11
4.75
L
Morgan Le Fay
Eduant
Morgan Le Fay
2
6
5
0.75
L
Medusa
3
7
5
0.79
W
Aphrodite
SawdOFFJustice
Aphrodite
1
2
12
3.5
L
Hercules
Skreatz
Hercules
3
2
8
3.5
W
Fafnir
adamdlc
Fafnir
3
4
14
2.5
W
Cthulhu
tiger_johnny
Cthulhu
8
2
10
6.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
57,822
66,940
Taken
68,269
41,632
Mitigated
67,905
30,315
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,500
6,350
1,225
1,894
7,791
3,676
3,307
4,128
3,659
0
30,792
L
4,295
2,069
4,153
5,438
13,369
12,490
147
7,280
5,521
0
5,888
W
Cerberus
B__A__D__
Cerberus
8,122
417
1,346
4,639
15,125
13,162
526
6,682
8,443
15,317
0
L
Morgan Le Fay
Eduant
Morgan Le Fay
14,070
1,868
3,440
3,089
12,956
4,292
0
8,000
4,763
31,487
0
L
Medusa
12,316
6,799
0
1,086
12,699
4,514
0
8,487
3,948
0
17,567
W
Aphrodite
SawdOFFJustice
Aphrodite
6,052
1,064
4,940
4,409
9,687
7,909
558
5,828
3,701
15,406
0
L
Hercules
Skreatz
Hercules
4,963
1,046
1,274
5,445
13,617
15,535
140
7,515
5,720
0
9,375
W
Fafnir
adamdlc
Fafnir
7,084
2,911
2,084
5,490
16,684
21,079
72
6,353
10,153
11,828
0
W
Cthulhu
tiger_johnny
Cthulhu
22,064
1,048
578
5,423
18,982
22,079
0
7,593
10,946
39,545
0
L
16,514
5,256
0
6,390
14,299
4,801
0
10,211
3,666
27,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
48,075
91
Minions Killed
123
0
Camps Cleared
0
977,183
Distance Traveled
1,132,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,885
899
35
3
0
209,675
0
L
Horus
8,373
761
8
1
0
213,139
0
W
Cerberus
9,600
873
32
3
0
232,258
0
L
Morgan Le Fay
8,572
779
33
3
0
172,475
0
L
Medusa
8,254
750
10
1
0
171,886
0
W
Aphrodite
8,669
788
11
1
0
230,208
0
L
Hercules
8,086
735
5
0
0
224,651
0
W
Fafnir
9,665
879
6
1
0
213,340
0
W
Cthulhu
10,256
932
39
4
0
246,699
0
L
Sol
8,578
780
35
3
0
195,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role