Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BloodyConverse
Aphrodite
Level 41
God Stats
1W - 1L
1,818 SR
Queue Stats
51W - 32L
1,598 Elo+
Party 3
Arachne
Arachne
Lucas_cashmore
Arachne
Level 79
God Stats
24W - 26L
1,540 SR
Queue Stats
168W - 154L
1,577 Elo+
Party 2
Medusa
Medusa
PopsMan204
Medusa
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 2
Sylvanus
Sylvanus
killermoon24
Sylvanus
Level 128
God Stats
8W - 5L
1,704 SR
Queue Stats
36W - 33L
1,557 Elo+
Party 3
Team Averages
Level 64
1,570 SR
1,483 Elo+

VS

Team Averages
Level 46
1,556 SR
1,556 Elo+
Nemesis
Nemesis
Incursio070
Nemesis
Level 24
God Stats
5W - 1L
1,565 SR
Queue Stats
41W - 32L
1,487 Elo+
Party 1
Merlin
Merlin
SaltyGat
Merlin
Level 44
God Stats
7W - 15L
1,397 SR
Queue Stats
116W - 117L
1,562 Elo+
Solo
Chaac
Chaac
arod209
Chaac
Level 35
God Stats
3W - 1L
1,526 SR
Queue Stats
18W - 19L
1,532 Elo+
Solo
Terra
Terra
bakersdrivethru
Terra
Level 64
God Stats
41W - 30L
1,621 SR
Queue Stats
174W - 146L
1,626 Elo+
Party 1
Izanami
Izanami
petrack
Izanami
Level 62
God Stats
36W - 19L
1,669 SR
Queue Stats
287W - 268L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 5 / 7
13,559
565
21,713
17,396
8,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
BloodyConverse
Aphrodite
18
1 / 4 / 8
12,007
500
16,372
18,993
14,478
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 5 / 6
13,659
569
14,115
21,389
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
PopsMan204
Medusa
12
0 / 13 / 0
8,652
361
2,679
13,532
2,260
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
killermoon24
Sylvanus
12
1 / 5 / 6
9,001
375
6,328
15,843
14,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Incursio070
Nemesis
18
0 / 5 / 3
11,589
483
4,457
17,422
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SaltyGat
Merlin
20
6 / 7 / 6
13,822
576
18,271
15,559
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
arod209
Chaac
19
2 / 5 / 5
12,745
531
10,514
23,364
15,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 1 / 18
13,671
570
10,272
27,982
23,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
petrack
Izanami
20
22 / 2 / 4
17,010
709
25,630
19,975
7,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
20
Kills
32
32
Deaths
20
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
5
7
2.3
L
Aphrodite
BloodyConverse
Aphrodite
1
4
8
1.25
W
Nemesis
Incursio070
Nemesis
0
5
3
0.3
L
10
5
6
2.6
L
Medusa
PopsMan204
Medusa
0
13
0
0
W
Merlin
SaltyGat
Merlin
6
7
6
1.29
W
Chaac
arod209
Chaac
2
5
5
0.9
W
2
1
18
11
L
Sylvanus
killermoon24
Sylvanus
1
5
6
0.8
W
Izanami
petrack
Izanami
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,207
Damage
69,144
87,153
Taken
104,302
49,992
Mitigated
59,333
31,095
Healing
40,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,713
710
0
8,467
17,396
8,766
670
6,956
10,440
99,563
0
L
Aphrodite
BloodyConverse
Aphrodite
16,372
1,946
1,909
10,091
18,993
14,478
470
7,247
11,746
85,030
0
W
Nemesis
Incursio070
Nemesis
4,457
1,475
0
889
17,422
6,899
2,936
6,864
10,558
0
91,042
L
14,115
8,352
0
6,308
21,389
10,014
989
5,836
15,553
0
100,294
L
Medusa
PopsMan204
Medusa
2,679
2,400
0
68
13,532
2,260
0
4,664
8,868
0
28,259
W
Merlin
SaltyGat
Merlin
18,271
1,253
0
3,294
15,559
6,066
2,978
7,176
8,383
96,067
0
W
Chaac
arod209
Chaac
10,514
2,257
0
8,529
23,364
15,171
1,546
12,476
10,888
0
80,007
W
10,272
2,243
2,929
16,015
27,982
23,779
480
9,506
18,476
66,763
0
L
Sylvanus
killermoon24
Sylvanus
6,328
1,326
874
3,378
15,843
14,474
0
3,840
12,003
18,848
7,617
W
Izanami
petrack
Izanami
25,630
21,766
0
8,664
19,975
7,418
3,520
8,149
11,826
0
173,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,878
Gold Earned
68,837
534
Minions Killed
755
0
Camps Cleared
0
1,974,176
Distance Traveled
2,224,638
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,559
565
148
6
0
410,472
9
L
Aphrodite
12,007
500
168
7
0
413,950
0
W
Nemesis
11,589
483
130
5
0
465,982
0
L
Arachne
13,659
569
132
6
0
514,446
6
L
Medusa
8,652
361
44
2
0
333,012
3
W
Merlin
13,822
576
163
7
0
384,511
3
W
Chaac
12,745
531
144
6
0
450,535
0
W
Terra
13,671
570
83
3
0
458,534
1
L
Sylvanus
9,001
375
42
2
0
302,296
4
W
Izanami
17,010
709
235
10
0
465,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role