Player Matchup

Pele
Pele
Hex-SpirtBooty
Pele
Level 146
God Stats
35W - 32L
1,503 SR
Queue Stats
137W - 135L
1,518 Elo+
Solo
Odin
Odin
Hoodie CORN
Odin
Level 104
God Stats
2W - 1L
1,142 SR
Queue Stats
87W - 99L
1,532 Elo+
Solo
Apollo
Apollo
Ozeda12
Apollo
Level 124
God Stats
2W - 2L
1,216 SR
Queue Stats
190W - 193L
1,500 Elo+
Party 1
He Bo
He Bo
Tha Last Hokage
He Bo
Level 93
God Stats
2W - 2L
1,529 SR
Queue Stats
114W - 94L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wrafe
Morgan Le Fay
Level 98
God Stats
15W - 10L
1,543 SR
Queue Stats
157W - 131L
1,517 Elo+
Party 1
Team Averages
Level 113
1,387 SR
1,515 Elo+

VS

Team Averages
Level 51
1,472 SR
1,421 Elo+
Cthulhu
Cthulhu
Crookswood
Cthulhu
Level 48
God Stats
19W - 16L
1,553 SR
Queue Stats
232W - 298L
1,419 Elo+
Party 2
Thanatos
Thanatos
SMG117
Thanatos
Level 59
God Stats
19W - 19L
1,478 SR
Queue Stats
79W - 113L
1,404 Elo+
Solo
Hou Yi
Hou Yi
TheAngryNarwhal
Hou Yi
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 109L
1,528 Elo+
Solo
Kukulkan
Kukulkan
drocarey
Kukulkan
Level 53
God Stats
32W - 31L
1,393 SR
Queue Stats
177W - 215L
1,380 Elo+
Party 2
Merlin
Merlin
issa-vegan
Merlin
Level 49
God Stats
140W - 171L
1,435 SR
Queue Stats
252W - 283L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 19
12,935
1,176
14,184
15,813
6,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 1 / 24
12,408
1,128
20,293
16,480
14,073
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Ozeda12
Apollo
19
12 / 2 / 14
12,461
1,133
20,720
10,864
4,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 11
11,449
1,041
17,685
10,278
3,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Wrafe
Morgan Le Fay
20
8 / 0 / 21
12,244
1,113
21,962
9,082
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crookswood
Cthulhu
16
1 / 9 / 4
9,983
908
9,669
27,752
17,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
SMG117
Thanatos
15
1 / 7 / 2
9,266
842
6,795
11,569
4,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 7 / 3
10,338
940
15,343
21,202
7,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
drocarey
Kukulkan
16
1 / 10 / 2
9,773
888
13,134
19,517
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
issa-vegan
Merlin
16
1 / 10 / 2
10,398
945
11,667
18,254
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
19
43
Kills
6
6
Deaths
43
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crookswood
Cthulhu
1
9
4
0.33
W
9
1
19
18.5
W
8
1
24
20
W
Apollo
Ozeda12
Apollo
12
2
14
9.5
L
Thanatos
SMG117
Thanatos
1
7
2
0.29
W
6
2
11
5.75
L
2
7
3
0.5
W
Morgan Le Fay
Wrafe
Morgan Le Fay
8
0
21
18.5
L
Kukulkan
drocarey
Kukulkan
1
10
2
0.2
L
Merlin
issa-vegan
Merlin
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,844
Damage
56,608
62,517
Taken
98,294
33,024
Mitigated
42,594
14,420
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crookswood
Cthulhu
9,669
264
560
1,748
27,752
17,933
0
10,367
16,987
24,192
0
W
14,184
3,345
0
4,403
15,813
6,414
0
8,043
7,770
0
49,446
W
20,293
2,860
237
1,735
16,480
14,073
0
9,132
7,348
4,471
23,295
W
Apollo
Ozeda12
Apollo
20,720
15,390
351
2,551
10,864
4,989
0
5,370
5,494
0
31,601
L
Thanatos
SMG117
Thanatos
6,795
1,633
0
2,782
11,569
4,317
0
4,283
7,218
0
11,759
W
17,685
402
302
2,153
10,278
3,721
0
6,417
3,861
24,702
0
L
15,343
9,998
0
1,498
21,202
7,150
0
8,235
12,797
0
32,031
W
Morgan Le Fay
Wrafe
Morgan Le Fay
21,962
1,013
562
2,126
9,082
3,827
0
5,508
3,574
44,561
0
L
Kukulkan
drocarey
Kukulkan
13,134
1,149
0
1,179
19,517
6,993
0
8,730
10,639
32,731
0
L
Merlin
issa-vegan
Merlin
11,667
343
0
103
18,254
6,201
0
9,731
8,336
30,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,497
Gold Earned
49,758
199
Minions Killed
161
11
Camps Cleared
5
1,145,726
Distance Traveled
896,360
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,983
908
40
4
1
202,092
0
W
Pele
12,935
1,176
77
7
4
234,091
0
W
Odin
12,408
1,128
11
1
3
241,156
0
W
Apollo
12,461
1,133
28
3
4
229,449
1
L
Thanatos
9,266
842
6
1
0
125,542
1
W
He Bo
11,449
1,041
21
2
0
206,482
0
L
Hou Yi
10,338
940
31
3
1
194,372
0
W
Morgan Le Fay
12,244
1,113
62
6
0
234,548
0
L
Kukulkan
9,773
888
46
4
0
197,655
0
L
Merlin
10,398
945
38
3
3
176,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role