Player Matchup

Zhong Kui
Zhong Kui
A0910238782
Zhong Kui
Level 120
God Stats
0W - 3L
1,264 SR
Queue Stats
260W - 274L
1,402 Elo+
Solo
Rama
Rama
BlueFalcon359
Rama
Level 87
God Stats
2W - 2L
1,835 SR
Queue Stats
165W - 155L
1,411 Elo+
Party 1
Bellona
Bellona
DoctorSombrero
Bellona
Level 89
God Stats
1W - 2L
1,592 SR
Queue Stats
166W - 159L
1,410 Elo+
Party 1
Freya
Freya
FallenHerox420x
Freya
Level 129
God Stats
5W - 2L
1,614 SR
Queue Stats
339W - 286L
1,470 Elo+
Solo
Hercules
Hercules
KaryNeith
Hercules
Level 142
God Stats
6W - 3L
1,604 SR
Queue Stats
247W - 256L
1,441 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,427 Elo+

VS

Team Averages
Level 85
1,550 SR
1,375 Elo+
Izanami
Izanami
CogumelosMagicos
Izanami
Level 101
God Stats
11W - 13L
1,556 SR
Queue Stats
462W - 552L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Gamer_God_Griff
Aphrodite
Level 57
God Stats
1W - 0L
1,351 SR
Queue Stats
22W - 28L
1,362 Elo+
Party 2
Tiamat
Tiamat
Hi im nopes
Tiamat
Level 104
God Stats
5W - 1L
1,825 SR
Queue Stats
171W - 177L
1,406 Elo+
Solo
He Bo
He Bo
StareDecisis911
He Bo
Level 35
God Stats
2W - 0L
1,676 SR
Queue Stats
21W - 28L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
panquesupremo
Gilgamesh
Level 129
God Stats
4W - 4L
1,343 SR
Queue Stats
281W - 305L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A0910238782
Zhong Kui
16
6 / 10 / 7
10,733
716
18,582
19,051
11,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 8 / 7
11,842
789
16,536
15,561
7,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 10 / 9
11,075
738
13,732
24,473
33,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 8 / 4
10,956
730
12,541
14,324
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
KaryNeith
Hercules
19
0 / 4 / 16
11,902
793
13,328
24,982
38,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 18
10,741
716
17,059
11,169
4,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Gamer_God_Griff
Aphrodite
19
7 / 4 / 23
11,916
794
11,278
24,120
19,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
7 / 4 / 25
12,314
821
14,658
12,884
8,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 7 / 12
12,845
856
22,589
16,527
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
panquesupremo
Gilgamesh
20
11 / 1 / 25
12,995
866
16,878
32,506
27,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
143
23
Kills
40
40
Deaths
23
43
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A0910238782
Zhong Kui
6
10
7
0.95
L
8
8
7
1.44
W
2
7
18
1.57
L
3
10
9
0.75
L
6
8
4
1
W
Aphrodite
Gamer_God_Griff
Aphrodite
7
4
23
4.63
W
Tiamat
7
4
25
4.88
L
Hercules
KaryNeith
Hercules
0
4
16
2
W
13
7
12
2.71
W
Gilgamesh
panquesupremo
Gilgamesh
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,719
Damage
82,462
98,391
Taken
97,206
96,819
Mitigated
67,318
24,840
Healing
50,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A0910238782
Zhong Kui
18,582
88
820
2,686
19,051
11,095
0
10,526
8,525
28,427
0
L
16,536
12,568
2,219
2,239
15,561
7,476
2,460
5,810
9,751
0
36,521
W
17,059
11,401
748
843
11,169
4,161
1,210
3,377
7,610
0
32,785
L
13,732
2,785
840
2,711
24,473
33,664
321
12,076
12,397
0
21,673
L
12,541
3,436
507
1,549
14,324
6,414
104
6,993
7,331
17,568
0
W
Aphrodite
Gamer_God_Griff
Aphrodite
11,278
1,498
9,974
13,109
24,120
19,703
963
7,737
16,073
25,465
0
W
Tiamat
14,658
231
2,903
5,281
12,884
8,974
1,377
4,125
8,601
28,900
0
L
Hercules
KaryNeith
Hercules
13,328
2,317
823
10,446
24,982
38,170
340
13,120
11,862
0
29,612
W
22,589
453
1,300
1,619
16,527
6,772
1,455
3,605
12,794
37,132
0
W
Gilgamesh
panquesupremo
Gilgamesh
16,878
3,159
1,466
13,309
32,506
27,708
206
11,063
21,005
0
30,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
60,811
135
Minions Killed
141
0
Camps Cleared
0
1,233,739
Distance Traveled
1,412,469
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,733
716
28
2
0
232,344
0
L
Rama
11,842
789
44
3
0
221,743
0
W
Izanami
10,741
716
41
3
0
203,915
1
L
Bellona
11,075
738
11
1
0
251,803
3
L
Freya
10,956
730
17
1
0
225,451
0
W
Aphrodite
11,916
794
28
2
0
305,372
2
W
Tiamat
12,314
821
19
1
0
281,813
0
L
Hercules
11,902
793
35
2
0
302,398
3
W
He Bo
12,845
856
23
2
0
273,493
0
W
Gilgamesh
12,995
866
30
2
0
347,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role