Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ALIIENS89
Serqet
Level 148
God Stats
3W - 2L
1,515 SR
Queue Stats
209W - 205L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
CaballeroSAD
Amaterasu
Level 109
God Stats
3W - 1L
1,473 SR
Queue Stats
272W - 244L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
lazymanmike
Kuzenbo
Level 128
God Stats
4W - 6L
1,367 SR
Queue Stats
310W - 272L
1,560 Elo+
Party 2
Sol
Sol
repoman133
Sol
Level 141
God Stats
3W - 0L
1,466 SR
Queue Stats
352W - 313L
1,536 Elo+
Party 2
Team Averages
Level 133
1,464 SR
1,516 Elo+

VS

Team Averages
Level 74
1,474 SR
1,472 Elo+
Neith
Neith
Ascendance7
Neith
Level 87
God Stats
9W - 10L
1,473 SR
Queue Stats
427W - 411L
1,500 Elo+
Party 4
Da Ji
Da Ji
DragonDoggo420
Da Ji
Level 44
God Stats
0W - 1L
1,442 SR
Queue Stats
29W - 32L
1,420 Elo+
Party 1
Izanami
Izanami
GamerWinner74
Izanami
Level 72
God Stats
2W - 2L
1,433 SR
Queue Stats
213W - 224L
1,503 Elo+
Solo
Artemis
Artemis
MrTubz
Artemis
Level 103
God Stats
7W - 8L
1,520 SR
Queue Stats
520W - 502L
1,502 Elo+
Party 4
Guan Yu
Guan Yu
kyzah
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 0 / 13
9,920
902
8,514
6,944
2,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
ALIIENS89
Serqet
16
4 / 1 / 14
9,363
851
4,834
11,500
4,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
CaballeroSAD
Amaterasu
15
2 / 2 / 14
8,883
808
5,377
21,005
14,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
lazymanmike
Kuzenbo
15
2 / 5 / 16
9,504
864
9,436
23,754
29,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 4 / 9
10,501
955
23,711
12,806
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,315
756
17,303
10,412
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 3
7,908
719
6,566
11,072
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
15
1 / 3 / 7
8,347
759
11,805
9,281
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MrTubz
Artemis
11
1 / 5 / 2
7,129
648
13,638
8,564
3,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
kyzah
Guan Yu
17
4 / 3 / 7
8,788
799
12,163
17,791
22,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
23
Kills
11
12
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
13
12.5
W
Serqet
ALIIENS89
Serqet
4
1
14
11
L
2
5
6
1
W
Amaterasu
CaballeroSAD
Amaterasu
2
2
14
4.5
L
3
7
3
0.64
L
Izanami
1
3
7
1.5
L
Artemis
MrTubz
Artemis
1
5
2
0.4
L
Guan Yu
kyzah
Guan Yu
4
3
7
2.5
W
Kuzenbo
lazymanmike
Kuzenbo
2
5
16
2
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
61,475
76,009
Taken
57,120
56,327
Mitigated
38,790
37,548
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,514
2,372
1,367
3,871
6,944
2,938
1,336
141
6,753
0
28,878
W
Serqet
ALIIENS89
Serqet
4,834
492
2,176
4,715
11,500
4,642
368
0
11,273
0
11,444
L
17,303
9,183
1,158
2,319
10,412
4,064
0
7,556
2,442
0
29,810
W
Amaterasu
CaballeroSAD
Amaterasu
5,377
757
1,687
9,979
21,005
14,890
930
204
20,447
354
13,498
L
6,566
860
1,046
239
11,072
5,353
0
7,095
3,902
0
9,955
L
Izanami
11,805
8,264
529
634
9,281
4,087
188
4,895
4,386
0
32,320
L
Artemis
MrTubz
Artemis
13,638
5,100
1,781
1,428
8,564
3,169
0
4,569
3,548
0
21,216
L
Guan Yu
kyzah
Guan Yu
12,163
1,681
3,369
6,726
17,791
22,117
0
9,380
8,259
1,258
16,754
W
Kuzenbo
lazymanmike
Kuzenbo
9,436
2,883
497
7,151
23,754
29,649
444
155
23,280
15,264
0
W
23,711
6,211
959
5,146
12,806
4,208
2,624
157
12,219
44,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
40,487
114
Minions Killed
122
0
Camps Cleared
0
1,067,979
Distance Traveled
865,871
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,920
902
27
2
0
232,110
1
W
Serqet
9,363
851
16
1
0
205,162
3
L
Neith
8,315
756
36
3
0
177,504
0
W
Amaterasu
8,883
808
25
2
0
241,138
1
L
Da Ji
7,908
719
9
1
0
183,991
0
L
Izanami
8,347
759
49
4
0
164,224
3
L
Artemis
7,129
648
15
1
0
138,838
0
L
Guan Yu
8,788
799
13
1
0
201,314
0
W
Kuzenbo
9,504
864
4
0
0
200,465
0
W
Sol
10,501
955
42
4
0
189,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role