Player Matchup

Ares
Ares
AWASHJUNGLE
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,294 Elo+
Solo
Neith
Neith
MrRoboto76
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
Nemesis
Nemesis
Steezlenaut
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Tristian314
Anubis
Level 22
God Stats
5W - 9L
1,398 SR
Queue Stats
51W - 85L
1,194 Elo+
Solo
Thor
Thor
aruser
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,480 SR
1,368 Elo+

VS

Team Averages
Level 36
1,503 SR
1,456 Elo+
Kukulkan
Kukulkan
OohMYBrownEye
Kukulkan
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 79
God Stats
79W - 91L
1,395 SR
Queue Stats
234W - 276L
1,373 Elo+
Party 1
Ravana
Ravana
TheSpacialOne
Ravana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,491 Elo+
Solo
Cthulhu
Cthulhu
ZokLeore
Cthulhu
Level 84
God Stats
31W - 14L
1,619 SR
Queue Stats
363W - 401L
1,417 Elo+
Party 3
Ymir
Ymir
badplayer12321
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,406
416
1,412
8,654
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
8
2 / 6 / 0
5,611
432
4,032
6,838
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Steezlenaut
Nemesis
8
1 / 5 / 0
5,420
417
2,566
7,575
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
7
0 / 6 / 2
5,079
391
1,097
6,201
2,005
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
aruser
Thor
7
0 / 6 / 0
4,808
370
2,938
7,567
3,014
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OohMYBrownEye
Kukulkan
11
3 / 0 / 6
6,865
528
5,384
3,802
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheFearlessTrash
Danzaburou
13
13 / 1 / 3
8,876
683
10,107
7,539
2,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 0 / 7
8,162
628
5,212
6,379
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ZokLeore
Cthulhu
13
3 / 1 / 3
7,806
600
3,405
8,255
6,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 6
6,545
503
1,796
6,654
2,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
28
28
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Neith
2
6
0
0.33
W
Kukulkan
OohMYBrownEye
Kukulkan
3
0
6
6
L
Nemesis
Steezlenaut
Nemesis
1
5
0
0.2
W
Danzaburou
TheFearlessTrash
Danzaburou
13
1
3
14.5
W
7
0
7
10.5
L
Anubis
0
6
2
0.17
W
Cthulhu
ZokLeore
Cthulhu
3
1
3
4.5
L
Thor
aruser
Thor
0
6
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
25,904
36,835
Taken
32,629
12,028
Mitigated
15,809
3,008
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,412
123
0
877
8,654
3,167
381
528
8,126
14,147
0
L
Neith
4,032
1,782
0
1,219
6,838
1,709
319
2,364
4,474
0
23,999
W
Kukulkan
OohMYBrownEye
Kukulkan
5,384
268
0
1,060
3,802
1,063
1,641
289
3,391
28,283
0
L
Nemesis
Steezlenaut
Nemesis
2,566
1,232
0
525
7,575
2,133
0
2,929
4,646
0
19,587
W
Danzaburou
TheFearlessTrash
Danzaburou
10,107
6,411
0
3,690
7,539
2,462
0
925
6,614
0
49,449
W
5,212
916
0
3,492
6,379
2,416
188
140
6,084
0
40,521
L
Anubis
1,097
0
0
30
6,201
2,005
0
2,226
3,975
10,060
0
W
Cthulhu
ZokLeore
Cthulhu
3,405
88
210
2,305
8,255
6,952
0
164
8,091
44,637
0
L
Thor
aruser
Thor
2,938
170
0
357
7,567
3,014
0
2,538
5,029
0
10,691
W
1,796
780
0
1,250
6,654
2,916
502
991
5,663
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
38,254
146
Minions Killed
327
0
Camps Cleared
0
1,086,242
Distance Traveled
1,187,253
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,406
416
22
2
0
247,418
0
L
Neith
5,611
432
48
4
0
191,592
0
W
Kukulkan
6,865
528
45
3
0
253,325
5
L
Nemesis
5,420
417
40
3
0
233,138
2
W
Danzaburou
8,876
683
71
5
0
208,745
0
W
Ravana
8,162
628
73
6
0
277,677
1
L
Anubis
5,079
391
15
1
0
212,296
0
W
Cthulhu
7,806
600
111
9
0
259,369
2
L
Thor
4,808
370
21
2
0
201,798
4
W
Ymir
6,545
503
27
2
0
188,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role