Player Matchup

Merlin
Merlin
Camxo13
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,630 Elo+
Party 2
Bellona
Bellona
DELOW2COOL102
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 35L
1,562 Elo+
Party 2
Neith
Neith
Rèħð
Neith
Level 16
God Stats
16W - 10L
1,767 SR
Queue Stats
43W - 35L
1,524 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,572 Elo+

VS

Team Averages
Level 46
1,498 SR
1,521 Elo+
Nemesis
Nemesis
Aka JT5656
Nemesis
Level 103
God Stats
3W - 8L
1,423 SR
Queue Stats
271W - 356L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
Level 27
God Stats
18W - 11L
1,627 SR
Queue Stats
18W - 11L
1,663 Elo+
Solo
Cthulhu
Cthulhu
hakimaa
Cthulhu
Level 7
God Stats
17W - 21L
1,445 SR
Queue Stats
127W - 192L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Camxo13
Merlin
13
5 / 3 / 5
9,250
712
11,513
7,972
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
12
3 / 3 / 6
8,865
682
8,117
10,868
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Rèħð
Neith
14
5 / 1 / 7
9,762
751
9,327
6,861
2,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aka JT5656
Nemesis
11
2 / 4 / 3
8,025
617
3,175
9,961
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
11
3 / 6 / 1
8,108
624
8,911
10,613
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
hakimaa
Cthulhu
11
2 / 3 / 3
7,929
610
5,535
12,989
9,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aka JT5656
Nemesis
2
4
3
0.88
W
Merlin
Camxo13
Merlin
5
3
5
2.5
W
Bellona
3
3
6
2
L
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
3
6
1
0.58
W
Neith
Rèħð
Neith
5
1
7
8.5
L
Cthulhu
hakimaa
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
17,621
25,701
Taken
33,563
12,949
Mitigated
17,389
4,486
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aka JT5656
Nemesis
3,175
1,262
0
780
9,961
4,175
0
4,708
5,253
0
13,184
W
Merlin
Camxo13
Merlin
11,513
272
0
1,082
7,972
2,730
243
4,559
3,413
30,442
0
W
Bellona
8,117
2,129
0
2,317
10,868
7,881
139
6,465
4,403
0
23,463
L
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
8,911
351
95
259
10,613
3,945
0
3,281
7,332
22,660
0
W
Neith
Rèħð
Neith
9,327
3,424
0
1,087
6,861
2,338
2,441
3,848
3,013
0
47,481
L
Cthulhu
hakimaa
Cthulhu
5,535
691
111
536
12,989
9,269
0
3,596
9,393
21,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
24,062
149
Minions Killed
97
8
Camps Cleared
3
681,171
Distance Traveled
712,424
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,025
617
40
3
2
247,401
3
W
Merlin
9,250
712
27
2
1
212,324
4
W
Bellona
8,865
682
37
3
2
244,152
2
L
Morgan Le Fay
8,108
624
29
2
0
240,481
4
W
Neith
9,762
751
85
7
5
224,695
4
L
Cthulhu
7,929
610
28
2
1
224,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role