Player Matchup

Pele
Pele
ANTl H3R0
Pele
Level 148
God Stats
1W - 2L
1,167 SR
Queue Stats
320W - 323L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
GoldenSoldier21
Cthulhu
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
72W - 62L
1,542 Elo+
Party 2
Ganesha
Ganesha
RedRavager94
Ganesha
Level 106
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 2L
1,516 Elo+
Party 2
Thoth
Thoth
ii TonKita
Thoth
Level 109
God Stats
1W - 4L
1,172 SR
Queue Stats
103W - 123L
1,481 Elo+
Solo
Chang'e
Chang'e
yMELLOy
Chang'e
Level 143
God Stats
7W - 6L
1,497 SR
Queue Stats
311W - 317L
1,577 Elo+
Party 1
Team Averages
Level 127
1,461 SR
1,538 Elo+

VS

Team Averages
Level 104
1,589 SR
1,526 Elo+
Olorun
Olorun
Chocolattemalc
Olorun
Level 132
God Stats
5W - 4L
1,573 SR
Queue Stats
158W - 173L
1,498 Elo+
Party 3
Eset
Eset
Denson98
Eset
Level 55
God Stats
3W - 2L
1,612 SR
Queue Stats
139W - 139L
1,553 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Rayburr
Kumbhakarna
Level 129
God Stats
2W - 1L
1,734 SR
Queue Stats
120W - 136L
1,420 Elo+
Party 3
Hera
Hera
TRASHNIKOV
Hera
Level 149
God Stats
4W - 5L
1,689 SR
Queue Stats
331W - 333L
1,529 Elo+
Solo
Aphrodite
Aphrodite
ViciousHail
Aphrodite
Level 55
God Stats
3W - 5L
1,336 SR
Queue Stats
228W - 214L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 1 / 13
10,880
725
17,757
15,255
14,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 8
10,768
718
20,001
16,455
21,504
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
RedRavager94
Ganesha
18
0 / 1 / 21
11,408
761
13,193
20,808
29,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
18
3 / 2 / 6
10,956
730
23,103
10,704
4,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
yMELLOy
Chang'e
18
8 / 2 / 9
11,402
760
10,912
16,662
11,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,520
635
14,064
18,432
8,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
16
1 / 5 / 7
9,245
616
14,076
18,019
6,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Rayburr
Kumbhakarna
16
0 / 3 / 5
9,495
633
5,915
20,544
23,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 7 / 2
9,783
652
14,620
17,097
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
ViciousHail
Aphrodite
17
4 / 3 / 2
10,012
667
13,088
19,442
15,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
22
Kills
9
9
Deaths
22
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
13
11.5
L
2
4
6
1.25
L
Eset
1
5
7
0.9
W
6
3
8
3.33
L
Kumbhakarna
Rayburr
Kumbhakarna
0
3
5
0.83
W
Ganesha
RedRavager94
Ganesha
0
1
21
10.5
L
2
7
2
0.43
L
Aphrodite
ViciousHail
Aphrodite
4
3
2
1.67
W
Thoth
3
2
6
3
W
Chang'e
yMELLOy
Chang'e
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,966
Damage
61,763
79,884
Taken
93,534
82,252
Mitigated
61,340
52,758
Healing
49,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,757
3,545
2,998
4,391
15,255
14,702
1,519
10,839
4,416
0
28,667
L
14,064
8,781
8,804
6,103
18,432
8,802
1,749
13,265
5,032
26,339
0
L
Eset
14,076
1,103
3,479
2,318
18,019
6,602
597
14,571
3,002
26,224
0
W
20,001
275
3,476
2,985
16,455
21,504
172
12,122
4,256
30,549
0
L
Kumbhakarna
Rayburr
Kumbhakarna
5,915
81
1,105
2,412
20,544
23,771
495
10,021
9,968
16,228
0
W
Ganesha
RedRavager94
Ganesha
13,193
850
1,593
4,280
20,808
29,497
144
16,379
4,429
23,567
0
L
14,620
3,045
1,040
1,816
17,097
6,824
616
12,284
4,448
33,103
0
L
Aphrodite
ViciousHail
Aphrodite
13,088
1,970
12,725
9,694
19,442
15,341
468
15,243
3,875
25,618
0
W
Thoth
23,103
325
2,926
1,971
10,704
4,845
2,417
8,482
2,222
57,253
0
W
Chang'e
yMELLOy
Chang'e
10,912
512
18,358
9,780
16,662
11,704
809
13,766
2,798
20,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,414
Gold Earned
48,055
157
Minions Killed
132
0
Camps Cleared
0
1,408,523
Distance Traveled
1,256,680
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,880
725
16
1
0
312,497
0
L
Olorun
9,520
635
25
2
0
219,468
0
L
Eset
9,245
616
25
2
0
270,344
0
W
Cthulhu
10,768
718
33
2
0
251,767
0
L
Kumbhakarna
9,495
633
19
1
0
244,412
1
W
Ganesha
11,408
761
2
0
0
282,311
2
L
Hera
9,783
652
35
2
0
265,187
0
L
Aphrodite
10,012
667
28
2
0
257,269
0
W
Thoth
10,956
730
83
6
0
295,634
2
W
Chang'e
11,402
760
23
2
0
266,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role