Player Matchup

Ymir
Ymir
Chamonoites
Ymir
Level 44
God Stats
8W - 7L
1,536 SR
Queue Stats
179W - 221L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
ProbablyLanee
Ne Zha
Level 97
God Stats
13W - 16L
1,398 SR
Queue Stats
597W - 598L
1,395 Elo+
Party 1
Artio
Artio
SingleGirlsHMU
Artio
Level 89
God Stats
4W - 3L
1,479 SR
Queue Stats
463W - 478L
1,418 Elo+
Party 1
Medusa
Medusa
Tony C4202
Medusa
Level 29
God Stats
17W - 16L
1,485 SR
Queue Stats
161W - 160L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
savvyflame494
Aphrodite
Level 104
God Stats
2W - 2L
1,356 SR
Queue Stats
446W - 494L
1,461 Elo+
Party 2
Team Averages
Level 73
1,451 SR
1,420 Elo+

VS

Team Averages
Level 54
1,487 SR
1,400 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
JGGE117
Kali
Level 101
God Stats
10W - 6L
1,606 SR
Queue Stats
131W - 133L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
Jcorsello1809
Heimdallr
Level 39
God Stats
47W - 58L
1,435 SR
Queue Stats
147W - 173L
1,338 Elo+
Solo
Ymir
Ymir
SlayaTheGoat
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,372 Elo+
Party 3
Odin
Odin
coletrain1129
Odin
Level 37
God Stats
1W - 4L
1,395 SR
Queue Stats
88W - 108L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
8,781
418
3,724
22,387
20,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 5
11,281
537
9,889
14,472
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 0 / 1
12,888
614
14,633
15,399
17,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Tony C4202
Medusa
17
4 / 6 / 4
10,125
482
11,555
14,861
4,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
savvyflame494
Aphrodite
17
3 / 2 / 7
11,104
529
7,146
12,320
6,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 4 / 5
9,307
443
8,052
11,449
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
JGGE117
Kali
18
9 / 4 / 1
11,152
531
13,680
19,703
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Jcorsello1809
Heimdallr
15
7 / 3 / 5
9,750
464
20,569
13,006
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 3
8,053
383
3,630
15,425
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 8 / 0
8,341
397
4,187
16,220
6,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
16
16
Deaths
24
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
5
0.63
W
0
6
8
0.67
L
Kali
JGGE117
Kali
9
4
1
2.38
L
Heimdallr
Jcorsello1809
Heimdallr
7
3
5
3.17
W
5
2
5
3.75
W
11
0
1
11.5
L
0
5
3
0.3
W
Medusa
Tony C4202
Medusa
4
6
4
1
L
0
8
0
0
W
Aphrodite
savvyflame494
Aphrodite
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
50,118
79,439
Taken
75,803
56,077
Mitigated
34,995
31,488
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,052
671
0
1,435
11,449
2,916
353
3,529
7,920
54,828
0
W
3,724
459
117
2,790
22,387
20,217
820
4,482
17,905
29,658
0
L
Kali
JGGE117
Kali
13,680
5,437
0
6,015
19,703
9,292
0
5,817
13,886
0
91,077
L
Heimdallr
Jcorsello1809
Heimdallr
20,569
7,541
0
2,218
13,006
4,635
0
3,326
9,680
0
68,459
W
9,889
3,506
0
7,508
14,472
7,239
574
2,226
12,246
0
90,366
W
14,633
2,149
397
9,391
15,399
17,170
21
1,110
14,149
81,212
0
L
3,630
820
0
1,593
15,425
11,504
0
3,652
11,773
22,139
0
W
Medusa
Tony C4202
Medusa
11,555
5,894
0
3,935
14,861
4,739
1,127
1,376
13,485
0
68,485
L
4,187
1,267
0
3,251
16,220
6,648
0
9,424
6,796
7,828
31,775
W
Aphrodite
savvyflame494
Aphrodite
7,146
1,675
1,893
5,457
12,320
6,712
1,287
3,537
8,783
55,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
46,603
564
Minions Killed
433
0
Camps Cleared
0
2,173,624
Distance Traveled
1,912,732
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,307
443
103
5
0
412,669
0
W
Ymir
8,781
418
60
3
0
472,163
2
L
Kali
11,152
531
128
6
0
429,327
5
L
Heimdallr
9,750
464
97
5
0
388,337
0
W
Ne Zha
11,281
537
128
6
0
452,327
3
W
Artio
12,888
614
151
7
0
442,239
2
L
Ymir
8,053
383
31
1
0
306,302
0
W
Medusa
10,125
482
100
5
0
394,558
3
L
Odin
8,341
397
74
4
0
376,097
4
W
Aphrodite
11,104
529
125
6
0
412,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role