Player Matchup

Ganesha
Ganesha
Agrendeloth
Ganesha
Level 27
God Stats
11W - 4L
1,763 SR
Queue Stats
209W - 106L
1,751 Elo+
Party 1
Terra
Terra
EgDetach
Terra
Level 46
God Stats
1W - 0L
1,615 SR
Queue Stats
94W - 49L
1,749 Elo+
Party 1
Da Ji
Da Ji
Kurogirii
Da Ji
Level 145
God Stats
5W - 2L
1,178 SR
Queue Stats
253W - 161L
1,710 Elo+
Party 1
Janus
Janus
Morecarrots
Janus
Level 158
God Stats
6W - 4L
1,291 SR
Queue Stats
214W - 160L
1,674 Elo+
Party 1
Cernunnos
Cernunnos
killerfish29
Cernunnos
Level 147
God Stats
5W - 1L
1,941 SR
Queue Stats
154W - 101L
1,651 Elo+
Party 1
Team Averages
Level 105
1,557 SR
1,707 Elo+

VS

Team Averages
Level 60
1,584 SR
1,526 Elo+
Ymir
Ymir
Bestbuy95
Ymir
Level 47
God Stats
2W - 3L
1,516 SR
Queue Stats
23W - 28L
1,483 Elo+
Party 2
Thanatos
Thanatos
PrettyFlyRabbi
Thanatos
Level 39
God Stats
38W - 32L
1,537 SR
Queue Stats
52W - 47L
1,555 Elo+
Solo
Mulan
Mulan
ShibaMasterTiG
Mulan
Level 144
God Stats
17W - 7L
1,774 SR
Queue Stats
293W - 275L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
TankBoyChun
Kukulkan
Level 27
God Stats
2W - 3L
1,466 SR
Queue Stats
22W - 34L
1,468 Elo+
Solo
Izanami
Izanami
will666fou
Izanami
Level 44
God Stats
10W - 10L
1,625 SR
Queue Stats
75W - 70L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agrendeloth
Ganesha
15
0 / 5 / 26
10,067
915
4,297
15,171
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
EgDetach
Terra
15
3 / 1 / 14
9,318
847
3,477
13,347
14,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Kurogirii
Da Ji
18
20 / 5 / 9
14,289
1,299
23,536
10,360
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 5 / 12
9,839
894
8,562
7,374
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
killerfish29
Cernunnos
16
6 / 4 / 9
10,328
939
16,500
11,255
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 5 / 6
9,189
835
5,460
12,840
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
13
6 / 7 / 1
9,155
832
6,166
11,504
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
12 / 8 / 2
11,750
1,068
14,681
17,156
20,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
TankBoyChun
Kukulkan
15
0 / 6 / 6
8,305
755
7,363
8,767
2,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
will666fou
Izanami
13
1 / 8 / 3
7,742
704
8,957
14,244
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
34
Kills
20
20
Deaths
34
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Agrendeloth
Ganesha
0
5
26
2.6
L
Ymir
1
5
6
0.8
W
Terra
EgDetach
Terra
3
1
14
10
W
Da Ji
Kurogirii
Da Ji
20
5
9
4.9
W
5
5
12
2.2
L
Thanatos
6
7
1
0.93
L
12
8
2
1.63
L
Kukulkan
TankBoyChun
Kukulkan
0
6
6
0.5
W
Cernunnos
killerfish29
Cernunnos
6
4
9
2.63
L
Izanami
will666fou
Izanami
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,372
Damage
42,627
57,507
Taken
64,511
44,327
Mitigated
42,395
10,350
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Agrendeloth
Ganesha
4,297
1,041
0
1,385
15,171
17,748
123
3,946
11,002
9,851
0
L
Ymir
5,460
671
0
826
12,840
12,758
0
3,632
9,208
19,779
0
W
Terra
EgDetach
Terra
3,477
952
1,024
4,339
13,347
14,464
120
4,429
8,551
6,989
0
W
Da Ji
Kurogirii
Da Ji
23,536
8,020
0
510
10,360
5,023
1,597
1,475
8,844
0
35,006
W
8,562
280
0
470
7,374
2,314
747
846
6,225
27,213
0
L
Thanatos
6,166
625
0
4,742
11,504
3,608
0
3,958
7,546
0
16,331
L
14,681
2,287
0
4,228
17,156
20,705
1
4,046
13,110
0
24,735
L
Kukulkan
TankBoyChun
Kukulkan
7,363
425
0
0
8,767
2,612
131
3,310
5,457
37,804
0
W
Cernunnos
killerfish29
Cernunnos
16,500
9,122
0
2,622
11,255
4,778
1,704
2,185
8,938
0
49,582
L
Izanami
will666fou
Izanami
8,957
6,079
0
529
14,244
2,712
0
1,945
12,299
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
46,141
186
Minions Killed
194
5
Camps Cleared
10
1,059,207
Distance Traveled
886,303
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,067
915
4
0
0
210,792
0
L
Ymir
9,189
835
32
3
1
196,335
2
W
Terra
9,318
847
7
1
0
219,142
3
W
Da Ji
14,289
1,299
30
3
1
219,500
4
W
Janus
9,839
894
58
5
0
215,489
1
L
Thanatos
9,155
832
29
3
3
142,772
0
L
Mulan
11,750
1,068
19
2
2
185,841
1
L
Kukulkan
8,305
755
86
8
3
186,599
1
W
Cernunnos
10,328
939
87
8
4
194,284
2
L
Izanami
7,742
704
28
3
1
174,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role