Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Fuyu_Okami-Kun
Xing Tian
Level 120
God Stats
1W - 0L
1,572 SR
Queue Stats
19W - 12L
1,691 Elo+
Party 1
Serqet
Serqet
autumnwindjay
Serqet
Level 157
God Stats
9W - 8L
1,558 SR
Queue Stats
494W - 429L
1,636 Elo+
Party 1
Team Averages
Level 134
1,543 SR
1,609 Elo+

VS

Team Averages
Level 135
1,532 SR
1,542 Elo+
Chaac
Chaac
Frozexfr
Chaac
Level 141
God Stats
3W - 5L
1,484 SR
Queue Stats
90W - 110L
1,537 Elo+
Solo
Olorun
Olorun
THAxxLASTxxBOSS
Olorun
Level 109
God Stats
6W - 16L
1,389 SR
Queue Stats
138W - 171L
1,472 Elo+
Solo
Arachne
Arachne
ll Odssey ll
Arachne
Level 155
God Stats
0W - 2L
1,722 SR
Queue Stats
290W - 253L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 10
10,044
717
11,560
10,872
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Fuyu_Okami-Kun
Xing Tian
13
2 / 1 / 15
9,654
690
9,750
15,334
16,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
10 / 3 / 5
10,929
781
11,166
13,462
9,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frozexfr
Chaac
12
2 / 2 / 4
8,735
624
12,925
15,316
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 8 / 4
9,174
655
9,612
11,169
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
ll Odssey ll
Arachne
12
3 / 7 / 4
9,340
667
10,655
12,053
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
7
7
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
10
3.33
L
Chaac
Frozexfr
Chaac
2
2
4
2
W
Xing Tian
Fuyu_Okami-Kun
Xing Tian
2
1
15
9.5
L
2
8
4
0.5
W
10
3
5
4.17
L
Arachne
ll Odssey ll
Arachne
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
33,192
39,668
Taken
38,538
32,061
Mitigated
23,813
12,247
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,560
722
2,924
4,034
10,872
5,532
465
2,460
7,959
38,920
0
L
Chaac
Frozexfr
Chaac
12,925
2,347
0
6,031
15,316
15,727
244
8,308
6,582
0
27,150
W
Xing Tian
Fuyu_Okami-Kun
Xing Tian
9,750
1,242
0
3,018
15,334
16,935
243
4,165
10,101
22,989
0
L
9,612
4,672
1,039
1,633
11,169
3,660
807
6,899
3,762
30,852
0
W
11,166
3,754
0
2,271
13,462
9,594
755
2,889
9,981
0
30,906
L
Arachne
ll Odssey ll
Arachne
10,655
7,184
0
1,639
12,053
4,426
47
6,793
4,594
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
27,249
151
Minions Killed
130
7
Camps Cleared
5
774,728
Distance Traveled
716,443
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,044
717
79
6
4
247,129
1
L
Chaac
8,735
624
33
2
1
270,696
3
W
Xing Tian
9,654
690
22
2
0
269,830
0
L
Olorun
9,174
655
62
4
1
222,790
3
W
Serqet
10,929
781
50
4
3
257,769
6
L
Arachne
9,340
667
35
3
3
222,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role