Player Matchup

Artemis
Artemis
Back_camp_goblin
Artemis
Level 155
God Stats
3W - 3L
1,598 SR
Queue Stats
825W - 773L
1,535 Elo+
Party 1
Sol
Sol
BawTTeD
Sol
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
467W - 427L
1,489 Elo+
Party 2
Nike
Nike
Freedomjockeys
Nike
Level 26
God Stats
11W - 5L
1,912 SR
Queue Stats
221W - 214L
1,488 Elo+
Party 2
Fenrir
Fenrir
IHoldLeftClick
Fenrir
Level 25
God Stats
10W - 5L
1,291 SR
Queue Stats
198W - 151L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Knightc0do
Baron Samedi
Level 128
God Stats
8W - 7L
1,711 SR
Queue Stats
365W - 322L
1,572 Elo+
Party 1
Team Averages
Level 75
1,603 SR
1,484 Elo+

VS

Team Averages
Level 75
1,548 SR
1,544 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
NotJake314
Ra
Level 149
God Stats
3W - 9L
1,637 SR
Queue Stats
1,276W - 1,073L
1,590 Elo+
Party 3
Chaac
Chaac
WOLFwreakHAVOC
Chaac
Level 37
God Stats
13W - 8L
1,601 SR
Queue Stats
161W - 156L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
danay19
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 184L
1,493 Elo+
Party 3
Agni
Agni
yoboy445
Agni
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 4
6,077
552
6,158
7,078
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
13
6 / 1 / 2
7,299
664
5,255
5,284
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 0
5,846
531
4,111
5,813
2,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 6
6,627
602
4,755
7,508
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Knightc0do
Baron Samedi
11
5 / 0 / 10
7,165
651
5,895
6,642
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 5 / 2
6,501
591
7,423
8,424
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 4 / 1
5,655
514
2,936
6,773
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,515
592
3,275
5,915
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
danay19
Gilgamesh
6
1 / 7 / 1
4,744
431
710
8,276
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
9
1 / 5 / 3
5,748
523
1,885
5,499
1,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
9
9
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
2
1
W
5
4
4
1.75
W
Sol
6
1
2
7
W
1
1
0
1
W
5
3
6
2.67
W
Baron Samedi
Knightc0do
Baron Samedi
5
0
10
10
L
2
4
1
0.63
L
1
1
0
1
L
Gilgamesh
danay19
Gilgamesh
1
7
1
0.21
L
Agni
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
16,229
32,325
Taken
34,887
14,293
Mitigated
12,993
10,283
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,423
1,954
0
6,528
8,424
2,784
0
4,204
4,056
0
34,875
W
6,158
3,087
0
1,885
7,078
1,946
426
1,848
5,230
0
29,412
W
Sol
5,255
1,388
0
1,849
5,284
1,190
0
290
4,994
43,289
0
W
4,111
990
0
250
5,813
2,469
41
0
5,813
0
26,622
W
4,755
936
0
2,018
7,508
2,923
58
1,295
6,213
0
31,531
W
Baron Samedi
Knightc0do
Baron Samedi
5,895
557
717
3,564
6,642
5,765
0
1,388
5,254
20,131
0
L
2,936
359
201
1,565
6,773
1,847
0
2,277
4,496
28,441
0
L
3,275
733
0
2,667
5,915
3,116
75
0
5,915
0
37,838
L
Gilgamesh
danay19
Gilgamesh
710
152
0
356
8,276
3,983
0
2,775
5,459
0
8,095
L
Agni
1,885
150
122
433
5,499
1,263
369
1,566
3,811
20,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
29,163
285
Minions Killed
262
0
Camps Cleared
0
1,006,873
Distance Traveled
980,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,501
591
62
6
0
218,304
2
W
Artemis
6,077
552
49
4
0
183,527
1
W
Sol
7,299
664
87
8
0
201,846
0
W
Nike
5,846
531
62
6
0
201,429
0
W
Fenrir
6,627
602
63
6
0
221,462
0
W
Baron Samedi
7,165
651
24
2
0
198,609
1
L
Ra
5,655
514
51
5
0
192,290
0
L
Chaac
6,515
592
91
8
0
223,236
0
L
Gilgamesh
4,744
431
10
1
0
177,730
0
L
Agni
5,748
523
48
4
0
168,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role