Player Matchup

Nox
Nox
Divinebabe
Nox
Level 25
God Stats
2W - 4L
1,424 SR
Queue Stats
103W - 103L
1,459 Elo+
Party 3
Ymir
Ymir
Kyrptonian
Ymir
Level 41
God Stats
1W - 1L
1,267 SR
Queue Stats
174W - 164L
1,502 Elo+
Party 3
Scylla
Scylla
Skythebadguy
Scylla
Level 62
God Stats
37W - 17L
1,647 SR
Queue Stats
191W - 142L
1,571 Elo+
Party 3
Artemis
Artemis
letmeloveyvu
Artemis
Level 28
God Stats
140W - 113L
1,563 SR
Queue Stats
192W - 168L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
the_420_night
Danzaburou
Level 47
God Stats
263W - 264L
1,463 SR
Queue Stats
298W - 322L
1,413 Elo+
Solo
Team Averages
Level 41
1,473 SR
1,496 Elo+

VS

Team Averages
Level 49
1,457 SR
1,393 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Foca3043
Anhur
Level 43
God Stats
7W - 12L
1,404 SR
Queue Stats
198W - 279L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
MICTLA3466
Nu Wa
Level 28
God Stats
38W - 43L
1,400 SR
Queue Stats
107W - 184L
1,329 Elo+
Party 1
Jing Wei
Jing Wei
RedRosesForLove
Jing Wei
Level 20
God Stats
71W - 89L
1,482 SR
Queue Stats
190W - 216L
1,403 Elo+
Party 2
Bacchus
Bacchus
ToxicCooki23
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
9,488
949
9,393
7,513
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 22
10,896
1,090
9,145
12,648
14,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
19
17 / 2 / 10
13,494
1,349
21,959
7,571
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
letmeloveyvu
Artemis
17
5 / 0 / 13
10,176
1,018
15,152
6,742
2,514
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
the_420_night
Danzaburou
16
2 / 2 / 15
10,300
1,030
10,354
10,249
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

278

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 6 / 5
9,712
971
10,054
19,198
22,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Foca3043
Anhur
15
0 / 7 / 1
8,501
850
5,049
15,625
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
2 / 6 / 4
9,817
982
10,279
14,418
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
16
0 / 6 / 6
9,071
907
5,024
12,029
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ToxicCooki23
Bacchus
15
3 / 3 / 5
9,751
975
8,385
12,219
20,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
28
Kills
8
8
Deaths
28
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
5
0.92
W
2
3
12
2.67
L
Anhur
Foca3043
Anhur
0
7
1
0.07
W
2
1
22
13
L
Nu Wa
2
6
4
0.67
L
Jing Wei
0
6
6
0.5
W
Scylla
17
2
10
11
L
Bacchus
ToxicCooki23
Bacchus
3
3
5
1.83
W
Artemis
letmeloveyvu
Artemis
5
0
13
11.5
W
Danzaburou
the_420_night
Danzaburou
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,003
Damage
38,791
44,723
Taken
73,489
26,029
Mitigated
57,100
7,288
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,054
5,040
3,923
2,850
19,198
22,045
0
9,669
9,304
0
27,855
W
9,393
552
0
0
7,513
2,600
0
2,963
4,550
20,354
0
L
Anhur
Foca3043
Anhur
5,049
2,573
0
1,385
15,625
5,252
0
8,543
6,944
0
18,218
W
9,145
1,433
0
0
12,648
14,807
0
5,587
7,061
20,362
0
L
Nu Wa
10,279
3,567
188
402
14,418
4,630
0
9,661
4,635
31,503
0
L
Jing Wei
5,024
4,382
0
396
12,029
4,510
0
6,598
5,307
0
20,995
W
Scylla
21,959
1,534
106
1,778
7,571
2,226
0
3,128
4,443
51,488
0
L
Bacchus
ToxicCooki23
Bacchus
8,385
1,008
278
295
12,219
20,663
0
5,314
6,741
16,368
0
W
Artemis
letmeloveyvu
Artemis
15,152
11,008
0
3,748
6,742
2,514
0
2,708
4,034
0
29,311
W
Danzaburou
the_420_night
Danzaburou
10,354
2,652
0
1,656
10,249
3,882
0
4,278
5,971
0
23,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
46,852
190
Minions Killed
159
8
Camps Cleared
3
874,000
Distance Traveled
820,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,712
971
33
3
1
171,370
1
W
Nox
9,488
949
29
3
0
196,023
0
L
Anhur
8,501
850
34
3
0
136,049
0
W
Ymir
10,896
1,090
30
3
3
160,991
2
L
Nu Wa
9,817
982
41
4
1
155,714
1
L
Jing Wei
9,071
907
41
4
1
178,147
0
W
Scylla
13,494
1,349
73
7
3
186,857
1
L
Bacchus
9,751
975
10
1
0
179,413
0
W
Artemis
10,176
1,018
28
3
1
128,045
0
W
Danzaburou
10,300
1,030
30
3
1
202,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role