Player Matchup

Cthulhu
Cthulhu
Muggins2462
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 154L
985 Elo+
Party 2
Vulcan
Vulcan
ShrimpBoyyyyy
Vulcan
Level 118
God Stats
1W - 2L
1,463 SR
Queue Stats
41W - 262L
1,203 Elo+
Party 2
Danzaburou
Danzaburou
YT nugget2533
Danzaburou
Level 29
God Stats
1W - 5L
1,333 SR
Queue Stats
5W - 88L
934 Elo+
Party 2
Team Averages
Level 72
1,432 SR
1,041 Elo+

VS

Team Averages
Level 47
1,428 SR
1,335 Elo+
Yemoja
Yemoja
CupidAndromache
Yemoja
Level 21
God Stats
1W - 3L
1,379 SR
Queue Stats
101W - 107L
1,356 Elo+
Party 1
Izanami
Izanami
FullMetalArtiss
Izanami
Level 47
God Stats
1W - 4L
1,509 SR
Queue Stats
10W - 16L
1,313 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gunbro27
Kumbhakarna
Level 72
God Stats
10W - 9L
1,397 SR
Queue Stats
102W - 108L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Muggins2462
Cthulhu
12
4 / 3 / 7
8,523
775
8,551
10,475
7,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 7
8,561
778
16,493
6,321
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YT nugget2533
Danzaburou
11
4 / 3 / 7
8,265
751
6,125
8,531
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
7,130
648
3,569
8,755
5,545
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 6
6,896
627
6,480
10,457
3,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Kumbhakarna
Gunbro27
Kumbhakarna
11
6 / 6 / 1
8,144
740
8,879
17,377
11,403
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
7
7
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
0
4
6
0.75
L
Kumbhakarna
Gunbro27
Kumbhakarna
6
6
1
1.08
W
Cthulhu
Muggins2462
Cthulhu
4
3
7
2.5
W
3
1
7
6.5
W
Danzaburou
YT nugget2533
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
18,928
25,327
Taken
36,589
13,583
Mitigated
20,682
4,656
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,569
337
1,240
592
8,755
5,545
0
7,685
736
11,335
0
L
6,480
4,769
486
474
10,457
3,734
0
7,271
2,960
0
25,321
L
Kumbhakarna
Gunbro27
Kumbhakarna
8,879
1,602
252
1,767
17,377
11,403
0
9,488
7,585
20,434
0
W
Cthulhu
Muggins2462
Cthulhu
8,551
445
572
1,819
10,475
7,980
408
4,354
6,121
21,361
0
W
16,493
7,558
0
1,283
6,321
2,126
672
3,611
2,710
50,609
0
W
Danzaburou
YT nugget2533
Danzaburou
6,125
2,858
0
982
8,531
3,477
704
4,822
3,709
0
16,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
22,170
132
Minions Killed
83
6
Camps Cleared
2
590,480
Distance Traveled
552,181
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,130
648
13
1
0
189,282
0
L
Izanami
6,896
627
51
5
2
188,346
0
L
Kumbhakarna
8,144
740
19
2
0
174,553
3
W
Cthulhu
8,523
775
28
3
1
203,902
3
W
Vulcan
8,561
778
72
7
3
217,478
0
W
Danzaburou
8,265
751
32
3
2
169,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role