Player Matchup

Anhur
Anhur
EulaCity
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 34L
1,779 Elo+
Party 1
Ah Puch
Ah Puch
GanyuCity
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,779 Elo+
Party 1
Susano
Susano
Koalafieddd
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,474 Elo+
Solo
Loki
Loki
VentiCity
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 63L
1,779 Elo+
Party 1
Cthulhu
Cthulhu
sizm0
Cthulhu
Level 23
God Stats
2W - 2L
1,805 SR
Queue Stats
24W - 22L
1,578 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,678 Elo+

VS

Team Averages
Level 22
1,427 SR
1,543 Elo+
King Arthur
King Arthur
 
King Arthur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BottomBun
Cthulhu
Level 21
God Stats
1W - 0L
1,202 SR
Queue Stats
45W - 48L
1,561 Elo+
Solo
Vulcan
Vulcan
BradBackStabs10
Vulcan
Level 28
God Stats
1W - 0L
1,462 SR
Queue Stats
10W - 20L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Darkdaggers
Danzaburou
Level 27
God Stats
20W - 28L
1,568 SR
Queue Stats
186W - 233L
1,466 Elo+
Solo
Thanatos
Thanatos
Robbyoli
Thanatos
Level 24
God Stats
13W - 21L
1,404 SR
Queue Stats
210W - 227L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EulaCity
Anhur
20
14 / 3 / 2
12,835
583
17,260
15,715
6,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
GanyuCity
Ah Puch
15
2 / 6 / 10
10,757
489
11,457
21,422
7,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
17
1 / 4 / 3
10,501
477
6,816
14,009
6,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
7 / 2 / 5
11,707
532
12,750
13,230
7,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
sizm0
Cthulhu
16
2 / 4 / 2
10,108
459
12,531
21,814
21,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 1 / 6
11,753
534
15,050
18,626
21,471
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
BottomBun
Cthulhu
14
1 / 3 / 8
9,988
454
9,146
19,868
13,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 9 / 2
12,762
580
15,391
13,607
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Darkdaggers
Danzaburou
17
2 / 6 / 1
10,827
492
6,594
17,126
5,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Robbyoli
Thanatos
16
2 / 7 / 7
10,578
481
3,569
17,603
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
26
Kills
19
19
Deaths
26
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
6
9
W
Cthulhu
BottomBun
Cthulhu
1
3
8
1.67
W
8
9
2
1
W
Danzaburou
Darkdaggers
Danzaburou
2
6
1
0.42
L
Anhur
EulaCity
Anhur
14
3
2
5
L
Ah Puch
GanyuCity
Ah Puch
2
6
10
1.17
L
Susano
1
4
3
0.63
W
Thanatos
Robbyoli
Thanatos
2
7
7
0.79
L
Loki
7
2
5
4.75
L
Cthulhu
sizm0
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
49,750
86,190
Taken
86,830
50,984
Mitigated
51,536
20,321
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,050
2,066
0
3,707
18,626
21,471
100
5,905
12,626
0
67,334
W
Cthulhu
BottomBun
Cthulhu
9,146
1,128
270
1,045
19,868
13,170
0
6,926
12,742
28,574
0
W
15,391
5,523
227
203
13,607
4,756
854
6,845
6,762
56,953
0
W
Danzaburou
Darkdaggers
Danzaburou
6,594
2,771
0
3,345
17,126
5,372
0
2,207
14,821
0
75,000
L
Anhur
EulaCity
Anhur
17,260
8,328
0
549
15,715
6,880
0
2,820
12,895
0
107,943
L
Ah Puch
GanyuCity
Ah Puch
11,457
1,110
0
7,232
21,422
7,887
1,165
9,147
12,275
60,106
0
L
Susano
6,816
1,391
0
2,083
14,009
6,969
604
1,731
12,278
0
94,420
W
Thanatos
Robbyoli
Thanatos
3,569
918
0
11,011
17,603
6,767
342
2,284
15,223
0
61,780
L
Loki
12,750
2,718
0
3,231
13,230
7,850
0
2,381
10,849
0
73,878
L
Cthulhu
sizm0
Cthulhu
12,531
833
628
6,598
21,814
21,398
86
8,458
13,356
61,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
55,908
653
Minions Killed
473
0
Camps Cleared
0
2,009,167
Distance Traveled
2,002,804
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,753
534
138
6
0
447,914
12
W
Cthulhu
9,988
454
50
2
0
441,618
9
W
Vulcan
12,762
580
78
4
0
356,429
1
W
Danzaburou
10,827
492
117
5
0
345,299
0
L
Anhur
12,835
583
178
8
0
376,681
3
L
Ah Puch
10,757
489
92
4
0
386,551
8
L
Susano
10,501
477
151
7
0
445,004
4
W
Thanatos
10,578
481
90
4
0
411,544
7
L
Loki
11,707
532
120
5
0
432,571
0
L
Cthulhu
10,108
459
112
5
0
368,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role