Player Matchup

Nemesis
Nemesis
FastBond56
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
Laikron
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
MagiInfinity
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,513 Elo+
Party 2
Skadi
Skadi
techno4201
Skadi
Level 29
God Stats
27W - 39L
1,344 SR
Queue Stats
88W - 121L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
themythicalowl
Sun Wukong
Level 68
God Stats
3W - 5L
1,525 SR
Queue Stats
73W - 95L
1,395 Elo+
Party 3
Team Averages
Level 54
1,474 SR
1,463 Elo+

VS

Team Averages
Level 15
1,461 SR
1,522 Elo+
Neith
Neith
Akhuu20
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1
Horus
Horus
Casalace
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Davechops1
Kuzenbo
Level 28
God Stats
46W - 31L
1,663 SR
Queue Stats
68W - 55L
1,517 Elo+
Solo
Freya
Freya
ItsMegasaurus
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1
Ratatoskr
Ratatoskr
bglockhead69420
Ratatoskr
Level 29
God Stats
0W - 2L
1,144 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FastBond56
Nemesis
19
5 / 4 / 8
11,585
579
9,237
16,901
9,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Laikron
Cthulhu
11
0 / 9 / 1
7,507
375
1,658
13,479
12,046
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
20
13 / 1 / 3
13,454
673
15,235
8,090
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
14
1 / 8 / 2
9,438
472
11,148
13,976
4,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
themythicalowl
Sun Wukong
18
3 / 1 / 3
11,342
567
7,946
9,964
10,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akhuu20
Neith
13
7 / 8 / 3
9,072
454
7,959
12,392
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Casalace
Horus
16
0 / 1 / 1
8,787
439
3,871
9,076
4,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Davechops1
Kuzenbo
17
11 / 2 / 7
11,500
575
15,583
17,847
21,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
7,747
387
4,333
10,830
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
bglockhead69420
Ratatoskr
16
4 / 4 / 3
10,198
510
5,203
12,985
5,834
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
22
Kills
23
23
Deaths
22
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Akhuu20
Neith
7
8
3
1.06
L
Horus
Casalace
Horus
0
1
1
0.5
L
Kuzenbo
Davechops1
Kuzenbo
11
2
7
7.25
W
Nemesis
FastBond56
Nemesis
5
4
8
2.25
L
1
7
1
0.21
W
Cthulhu
Laikron
Cthulhu
0
9
1
0.06
W
Scylla
13
1
3
14.5
L
Ratatoskr
bglockhead69420
Ratatoskr
4
4
3
1.38
W
Skadi
1
8
2
0.25
W
Sun Wukong
themythicalowl
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
36,949
62,410
Taken
63,130
39,432
Mitigated
38,802
8,763
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akhuu20
Neith
7,959
4,619
0
2,244
12,392
4,149
1,762
6,421
5,783
0
44,176
L
Horus
Casalace
Horus
3,871
2,072
597
1,530
9,076
4,175
0
490
8,576
0
50,861
L
Kuzenbo
Davechops1
Kuzenbo
15,583
3,922
263
1,577
17,847
21,205
426
2,516
15,265
63,262
0
W
Nemesis
FastBond56
Nemesis
9,237
2,645
0
2,791
16,901
9,075
310
3,104
13,704
0
88,317
L
4,333
1,357
0
1,137
10,830
3,439
0
5,888
4,608
24,248
0
W
Cthulhu
Laikron
Cthulhu
1,658
123
0
630
13,479
12,046
546
4,789
8,690
19,619
0
W
Scylla
15,235
1,302
0
1,132
8,090
3,315
2,128
2,078
6,012
94,915
0
L
Ratatoskr
bglockhead69420
Ratatoskr
5,203
645
0
1,490
12,985
5,834
0
914
12,005
0
68,092
W
Skadi
11,148
5,943
0
2,112
13,976
4,855
2,030
8,717
5,259
0
58,589
W
Sun Wukong
themythicalowl
Sun Wukong
7,946
1,315
0
2,098
9,964
10,141
1,580
1,650
8,277
0
70,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
47,304
568
Minions Killed
433
0
Camps Cleared
0
1,922,156
Distance Traveled
1,751,716
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,072
454
85
4
0
255,664
1
L
Horus
8,787
439
91
5
0
399,955
4
L
Kuzenbo
11,500
575
99
5
0
356,884
1
W
Nemesis
11,585
579
121
6
0
427,279
5
L
Freya
7,747
387
43
2
0
297,404
5
W
Cthulhu
7,507
375
26
1
0
338,465
0
W
Scylla
13,454
673
185
9
0
394,234
4
L
Ratatoskr
10,198
510
115
6
0
441,809
0
W
Skadi
9,438
472
102
5
0
345,626
0
W
Sun Wukong
11,342
567
134
7
0
416,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role