Player Matchup

Jormungandr
Jormungandr
CaptinCheech553
Jormungandr
Level 63
God Stats
6W - 6L
1,555 SR
Queue Stats
246W - 298L
1,369 Elo+
Party 2
Khepri
Khepri
RivalTangent
Khepri
Level 42
God Stats
3W - 5L
1,354 SR
Queue Stats
70W - 101L
1,251 Elo+
Party 1
Bakasura
Bakasura
TheFishyTomato
Bakasura
Level 84
God Stats
3W - 3L
1,594 SR
Queue Stats
341W - 382L
1,353 Elo+
Party 2
Poseidon
Poseidon
TrC Draco
Poseidon
Level 63
God Stats
3W - 6L
1,360 SR
Queue Stats
154W - 207L
1,289 Elo+
Party 1
Charybdis
Charybdis
Trc Y0HAN07
Charybdis
Level 64
God Stats
1W - 1L
1,180 SR
Queue Stats
117W - 160L
1,299 Elo+
Party 1
Team Averages
Level 63
1,409 SR
1,312 Elo+

VS

Team Averages
Level 93
1,385 SR
1,353 Elo+
Nemesis
Nemesis
FelipeSharp
Nemesis
Level 95
God Stats
0W - 3L
1,244 SR
Queue Stats
346W - 381L
1,412 Elo+
Solo
Kukulkan
Kukulkan
MoneyMike1918
Kukulkan
Level 115
God Stats
8W - 10L
1,415 SR
Queue Stats
191W - 194L
1,373 Elo+
Solo
Sylvanus
Sylvanus
TheMadHatter154
Sylvanus
Level 65
God Stats
94W - 92L
1,430 SR
Queue Stats
339W - 415L
1,315 Elo+
Solo
Neith
Neith
ark8ng6l
Neith
Level 126
God Stats
1W - 2L
1,458 SR
Queue Stats
340W - 372L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
colinsoscopy
Morgan Le Fay
Level 64
God Stats
5W - 8L
1,379 SR
Queue Stats
348W - 386L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptinCheech553
Jormungandr
17
7 / 4 / 1
10,483
582
9,566
13,382
10,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
13
1 / 1 / 2
8,165
454
2,652
10,598
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
18
7 / 2 / 4
10,929
607
12,230
15,065
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
TrC Draco
Poseidon
15
3 / 6 / 2
9,485
527
10,320
10,697
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Trc Y0HAN07
Charybdis
11
0 / 4 / 1
7,115
395
4,293
8,547
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FelipeSharp
Nemesis
14
4 / 3 / 5
9,173
510
8,171
14,213
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MoneyMike1918
Kukulkan
14
3 / 4 / 4
8,854
492
5,442
11,396
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
14
2 / 1 / 3
8,307
462
9,923
13,240
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
ark8ng6l
Neith
13
5 / 4 / 1
8,735
485
6,997
10,622
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
colinsoscopy
Morgan Le Fay
15
3 / 6 / 1
9,090
505
5,710
11,355
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
18
Kills
17
17
Deaths
18
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaptinCheech553
Jormungandr
7
4
1
1.88
L
Nemesis
FelipeSharp
Nemesis
4
3
5
2.17
L
Kukulkan
MoneyMike1918
Kukulkan
3
4
4
1.25
W
Khepri
1
1
2
2
W
Bakasura
7
2
4
4.5
L
Sylvanus
2
1
3
3.5
W
Poseidon
TrC Draco
Poseidon
3
6
2
0.67
W
Charybdis
Trc Y0HAN07
Charybdis
0
4
1
0.13
L
Neith
ark8ng6l
Neith
5
4
1
1.38
L
Morgan Le Fay
colinsoscopy
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
36,243
58,289
Taken
60,826
32,841
Mitigated
28,899
10,682
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaptinCheech553
Jormungandr
9,566
2,479
0
2,298
13,382
10,394
384
4,341
9,041
63,604
0
L
Nemesis
FelipeSharp
Nemesis
8,171
4,298
0
6,231
14,213
5,515
0
5,731
7,922
0
45,884
L
Kukulkan
MoneyMike1918
Kukulkan
5,442
264
316
1,821
11,396
4,640
187
3,526
7,611
55,578
0
W
Khepri
2,652
167
336
1,404
10,598
8,296
404
6,073
4,413
24,014
0
W
Bakasura
12,230
7,755
0
5,597
15,065
8,073
0
2,927
12,094
0
80,175
L
Sylvanus
9,923
3,450
2,157
6,047
13,240
8,503
697
2,312
10,289
39,350
8,561
W
Poseidon
TrC Draco
Poseidon
10,320
926
0
1,047
10,697
3,497
1,042
3,056
7,530
60,200
0
W
Charybdis
Trc Y0HAN07
Charybdis
4,293
1,735
0
0
8,547
2,581
900
2,936
5,543
0
32,803
L
Neith
ark8ng6l
Neith
6,997
2,347
0
1,856
10,622
3,328
1,389
3,546
6,634
0
44,357
L
Morgan Le Fay
colinsoscopy
Morgan Le Fay
5,710
349
0
1,442
11,355
6,913
345
7,020
4,162
51,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
44,159
450
Minions Killed
465
0
Camps Cleared
0
1,684,670
Distance Traveled
1,675,777
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,483
582
111
6
0
283,093
0
L
Nemesis
9,173
510
92
5
0
376,495
7
L
Kukulkan
8,854
492
119
7
0
333,230
1
W
Khepri
8,165
454
34
2
0
350,289
2
W
Bakasura
10,929
607
141
8
0
405,915
0
L
Sylvanus
8,307
462
94
5
0
325,447
1
W
Poseidon
9,485
527
111
6
0
322,508
3
W
Charybdis
7,115
395
53
3
0
322,865
6
L
Neith
8,735
485
63
4
0
318,552
5
L
Morgan Le Fay
9,090
505
97
5
0
322,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role