Player Matchup

Janus
Janus
Julío69
Janus
Level 27
God Stats
12W - 7L
1,812 SR
Queue Stats
102W - 73L
1,572 Elo+
Party 3
King Arthur
King Arthur
NERFminions
King Arthur
Level 51
God Stats
4W - 4L
1,594 SR
Queue Stats
102W - 90L
1,492 Elo+
Party 3
Neith
Neith
Threshloko
Neith
Level 45
God Stats
12W - 17L
1,577 SR
Queue Stats
112W - 132L
1,435 Elo+
Solo
Cerberus
Cerberus
adriano_land-adr
Cerberus
Level 16
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
dkzmegamente
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 2
Team Averages
Level 49
1,640 SR
1,555 Elo+

VS

Team Averages
Level 120
1,509 SR
1,671 Elo+
Sol
Sol
AkasuNNa
Sol
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 86L
1,652 Elo+
Party 1
Ravana
Ravana
Cléééstooon
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 17L
2,002 Elo+
Party 1
Tyr
Tyr
FeehAvelar
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,613 Elo+
Party 1
Agni
Agni
Hugovich_yogur
Agni
Level 112
God Stats
3W - 4L
1,404 SR
Queue Stats
681W - 634L
1,474 Elo+
Solo
Bellona
Bellona
Pkttør
Bellona
Level 154
God Stats
3W - 1L
1,641 SR
Queue Stats
146W - 131L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Julío69
Janus
14
2 / 4 / 2
8,531
569
4,399
8,506
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NERFminions
King Arthur
13
1 / 6 / 0
7,363
491
6,586
16,802
7,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
11
3 / 8 / 3
7,421
495
6,292
10,234
3,257
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 1
5,567
371
2,353
11,647
6,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 2 / 3
7,104
474
2,345
8,202
2,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 10
9,419
628
15,680
14,106
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 4
9,496
633
8,357
7,939
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 3 / 10
8,424
562
7,266
11,307
9,196
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 0 / 2
9,462
631
2,650
3,817
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pkttør
Bellona
14
4 / 1 / 3
9,002
600
7,974
8,341
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
26
26
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
7
1
4
9
W
5
3
10
3.33
W
3
0
2
4
L
Janus
Julío69
Janus
2
4
2
0.75
L
King Arthur
NERFminions
King Arthur
1
6
0
0.17
W
Bellona
Pkttør
Bellona
4
1
3
5.5
L
Neith
3
8
3
0.56
L
0
6
1
0.08
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
41,927
55,391
Taken
45,510
21,445
Mitigated
24,664
10,584
Healing
22,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,680
8,034
0
10,544
14,106
4,302
2,670
2,335
11,771
74,660
0
W
8,357
2,412
0
4,192
7,939
3,322
0
521
7,418
0
66,154
W
7,266
1,182
0
1,869
11,307
9,196
52
2,836
8,471
0
31,344
W
2,650
0
0
1,707
3,817
1,298
0
992
2,825
65,751
0
L
Janus
Julío69
Janus
4,399
292
0
357
8,506
2,483
0
1,725
6,781
57,066
0
L
King Arthur
NERFminions
King Arthur
6,586
853
0
4,438
16,802
7,053
0
3,605
13,197
1,081
44,069
W
Bellona
Pkttør
Bellona
7,974
2,608
0
4,672
8,341
6,546
788
394
7,947
0
49,020
L
Neith
6,292
4,132
0
2,266
10,234
3,257
0
3,542
6,692
0
31,551
L
2,353
62
0
1,668
11,647
6,232
0
8,635
3,012
15,726
0
L
2,345
718
0
1,855
8,202
2,420
0
823
7,379
0
31,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
45,803
370
Minions Killed
504
0
Camps Cleared
0
1,297,382
Distance Traveled
1,481,436
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,419
628
103
7
0
268,570
4
W
Ravana
9,496
633
113
8
0
320,967
4
W
Tyr
8,424
562
51
3
0
301,632
5
W
Agni
9,462
631
132
9
0
279,810
2
L
Janus
8,531
569
132
9
0
286,873
3
L
King Arthur
7,363
491
90
6
0
287,750
4
W
Bellona
9,002
600
105
7
0
310,457
5
L
Neith
7,421
495
48
3
0
246,189
2
L
Cerberus
5,567
371
33
2
0
238,814
0
L
Thor
7,104
474
67
4
0
237,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role