Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TheZephryBiscuit
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,815 Elo+
Party 1
Zhong Kui
Zhong Kui
oblivious2guns
Zhong Kui
Level 136
God Stats
9W - 8L
1,628 SR
Queue Stats
345W - 209L
1,741 Elo+
Party 1
Team Averages
Level 134
1,543 SR
1,685 Elo+

VS

Team Averages
Level 93
1,544 SR
1,589 Elo+
Morgan Le Fay
Morgan Le Fay
Darkdonaar
Morgan Le Fay
Level 66
God Stats
5W - 7L
1,431 SR
Queue Stats
114W - 117L
1,555 Elo+
Solo
Skadi
Skadi
Kenzotrack
Skadi
Level 105
God Stats
3W - 2L
1,702 SR
Queue Stats
89W - 91L
1,605 Elo+
Solo
Geb
Geb
rusasuke
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 5
6,736
674
6,435
5,680
2,010
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
11
0 / 0 / 9
7,372
737
4,856
12,746
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
oblivious2guns
Zhong Kui
12
9 / 0 / 1
8,002
800
9,619
8,146
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkdonaar
Morgan Le Fay
9
0 / 4 / 1
6,217
622
9,515
8,032
2,806
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
10
1 / 4 / 0
6,513
651
5,263
8,756
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 0
6,061
606
4,693
8,500
4,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
L
Morgan Le Fay
Darkdonaar
Morgan Le Fay
0
4
1
0.13
L
Skadi
1
4
0
0.25
W
Xing Tian
0
0
9
4.5
W
Zhong Kui
oblivious2guns
Zhong Kui
9
0
1
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
19,471
26,572
Taken
25,288
18,835
Mitigated
10,672
9,556
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,435
2,094
0
1,629
5,680
2,010
727
3,502
2,178
0
23,517
L
Morgan Le Fay
Darkdonaar
Morgan Le Fay
9,515
991
504
1,182
8,032
2,806
471
4,923
3,109
25,304
0
L
Skadi
5,263
2,591
0
2,073
8,756
3,177
490
5,478
3,278
0
21,276
W
Xing Tian
4,856
644
0
3,227
12,746
10,560
69
7,675
5,071
14,366
0
W
Zhong Kui
oblivious2guns
Zhong Kui
9,619
612
0
4,700
8,146
6,265
460
3,705
4,441
26,570
0
L
4,693
526
300
2,476
8,500
4,689
112
4,636
3,864
12,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
18,791
104
Minions Killed
110
4
Camps Cleared
5
569,845
Distance Traveled
550,168
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,736
674
54
5
0
187,964
1
L
Morgan Le Fay
6,217
622
58
6
2
181,262
5
L
Skadi
6,513
651
40
4
2
170,400
4
W
Xing Tian
7,372
737
15
2
2
180,180
4
W
Zhong Kui
8,002
800
35
4
2
201,701
1
L
Geb
6,061
606
12
1
1
198,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role