Player Matchup

Geb
Geb
Ryguyed
Geb
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
182W - 143L
1,615 Elo+
Solo
Charybdis
Charybdis
ShortyBoy99
Charybdis
Level 146
God Stats
1W - 2L
1,211 SR
Queue Stats
183W - 189L
1,427 Elo+
Party 2
Hades
Hades
VloneTruly-
Hades
Level 71
God Stats
32W - 17L
1,614 SR
Queue Stats
119W - 124L
1,453 Elo+
Party 3
Artio
Artio
Yungtrigga227
Artio
Level 104
God Stats
24W - 15L
1,577 SR
Queue Stats
97W - 94L
1,451 Elo+
Party 3
Freya
Freya
Zombieknight97
Freya
Level 140
God Stats
1W - 3L
1,127 SR
Queue Stats
163W - 179L
1,419 Elo+
Party 2
Team Averages
Level 120
1,406 SR
1,473 Elo+

VS

Team Averages
Level 113
1,593 SR
1,483 Elo+
Geb
Geb
BalencedQuill40
Geb
Level 111
God Stats
18W - 23L
1,496 SR
Queue Stats
76W - 100L
1,451 Elo+
Party 1
Sol
Sol
Kan Ra
Sol
Level 143
God Stats
9W - 9L
1,549 SR
Queue Stats
208W - 213L
1,505 Elo+
Party 1
Zeus
Zeus
King Kire4259
Zeus
Level 125
God Stats
13W - 11L
1,706 SR
Queue Stats
235W - 224L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
King ShubNub
Guan Yu
Level 126
God Stats
13W - 7L
1,653 SR
Queue Stats
99W - 116L
1,471 Elo+
Party 1
Ravana
Ravana
zL Yoshikage
Ravana
Level 62
God Stats
22W - 21L
1,563 SR
Queue Stats
125W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
1 / 0 / 1
3,759
752
977
2,396
1,024
Charybdis
ShortyBoy99
Charybdis
4
0 / 0 / 0
2,945
589
1,246
1,630
420
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
1 / 0 / 2
3,715
743
429
2,499
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 0
3,065
613
967
2,990
815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,419
684
764
2,363
794
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,076
615
538
1,903
659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Kan Ra
Sol
4
0 / 0 / 0
2,942
588
2,565
1,536
217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,171
634
1,221
982
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
King ShubNub
Guan Yu
5
0 / 1 / 0
3,250
650
1,415
2,303
737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
2
0 / 1 / 0
2,677
535
925
1,276
311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Sol
Kan Ra
Sol
0
0
0
0
L
0
1
0
0
L
Guan Yu
King ShubNub
Guan Yu
0
1
0
0
W
Geb
1
0
1
1.5
W
Charybdis
ShortyBoy99
Charybdis
0
0
0
0
W
1
0
2
2
W
0
0
0
0
W
1
0
0
1
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,383
Damage
6,664
11,878
Taken
8,000
3,719
Mitigated
2,197
6,816
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
538
68
126
744
1,903
659
0
490
1,413
3,510
0
L
Sol
Kan Ra
Sol
2,565
1,328
0
574
1,536
217
0
477
1,059
12,480
0
L
1,221
319
0
0
982
273
0
797
185
11,277
0
L
Guan Yu
King ShubNub
Guan Yu
1,415
705
0
715
2,303
737
0
897
1,406
0
11,127
W
Geb
977
280
0
1,715
2,396
1,024
0
0
2,396
12,356
0
W
Charybdis
ShortyBoy99
Charybdis
1,246
605
127
724
1,630
420
0
1,258
372
0
10,017
W
429
100
47
1,192
2,499
666
0
643
1,856
10,404
0
W
967
30
262
1,263
2,990
815
0
1,658
1,332
7,072
0
W
764
276
0
1,486
2,363
794
324
765
1,598
11,495
0
L
Ravana
925
402
0
231
1,276
311
0
476
800
0
4,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,903
Gold Earned
15,116
124
Minions Killed
84
0
Camps Cleared
0
433,302
Distance Traveled
370,517
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,076
615
4
1
0
80,924
2
L
Sol
2,942
588
26
5
0
83,955
0
L
Zeus
3,171
634
14
3
0
73,830
1
L
Guan Yu
3,250
650
29
6
0
85,372
0
W
Geb
3,759
752
36
7
0
94,538
0
W
Charybdis
2,945
589
23
5
0
74,867
1
W
Hades
3,715
743
29
6
0
84,875
0
W
Artio
3,065
613
10
2
0
97,402
0
W
Freya
3,419
684
26
5
0
81,620
1
L
Ravana
2,677
535
11
2
0
46,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role