Player Matchup

Chaac
Chaac
Manho Mango
Chaac
Level 127
God Stats
18W - 7L
1,593 SR
Queue Stats
378W - 354L
1,498 Elo+
Party 1
Olorun
Olorun
Power Gaymer
Olorun
Level 127
God Stats
19W - 11L
1,558 SR
Queue Stats
361W - 332L
1,493 Elo+
Party 1
Cerberus
Cerberus
etho22
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 3
Zhong Kui
Zhong Kui
imAbcd
Zhong Kui
Level 139
God Stats
7W - 9L
1,817 SR
Queue Stats
378W - 354L
1,627 Elo+
Party 3
Da Ji
Da Ji
zaiuwu
Da Ji
Level 109
God Stats
7W - 5L
1,482 SR
Queue Stats
88W - 111L
1,539 Elo+
Party 3
Team Averages
Level 106
1,590 SR
1,571 Elo+

VS

Team Averages
Level 64
1,420 SR
1,468 Elo+
Danzaburou
Danzaburou
AnywayImACowMoo
Danzaburou
Level 64
God Stats
20W - 31L
1,427 SR
Queue Stats
184W - 225L
1,481 Elo+
Party 2
Awilix
Awilix
Isac24siete
Awilix
Level 44
God Stats
2W - 4L
1,502 SR
Queue Stats
152W - 121L
1,611 Elo+
Solo
King Arthur
King Arthur
TheYuriVanguard
King Arthur
Level 67
God Stats
10W - 15L
1,389 SR
Queue Stats
160W - 169L
1,390 Elo+
Party 2
Athena
Athena
Wesbrickfor3
Athena
Level 75
God Stats
4W - 5L
1,514 SR
Queue Stats
157W - 180L
1,414 Elo+
Party 2
He Bo
He Bo
Xx K1NG LAMA xX
He Bo
Level 69
God Stats
1W - 2L
1,267 SR
Queue Stats
259W - 284L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,620
562
4,793
7,051
5,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
9
1 / 0 / 1
5,490
549
2,325
5,240
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
etho22
Cerberus
10
1 / 0 / 2
6,091
609
2,720
6,044
4,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
imAbcd
Zhong Kui
12
3 / 0 / 5
6,959
696
7,245
5,945
4,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
zaiuwu
Da Ji
11
6 / 0 / 2
6,731
673
4,306
5,343
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnywayImACowMoo
Danzaburou
8
0 / 2 / 0
4,734
473
2,085
5,052
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
9
0 / 1 / 1
5,267
527
2,901
6,483
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheYuriVanguard
King Arthur
9
1 / 3 / 0
5,728
573
4,418
6,794
3,323
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
7
0 / 2 / 0
4,578
458
1,196
8,528
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,794
479
2,893
4,706
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnywayImACowMoo
Danzaburou
0
2
0
0
L
Awilix
0
1
1
0.5
W
2
1
2
3
W
Olorun
1
0
1
1.5
L
King Arthur
TheYuriVanguard
King Arthur
1
3
0
0.33
L
Athena
0
2
0
0
L
0
5
0
0
W
Cerberus
etho22
Cerberus
1
0
2
2
W
Zhong Kui
imAbcd
Zhong Kui
3
0
5
5.5
W
Da Ji
zaiuwu
Da Ji
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
13,493
29,623
Taken
31,563
18,873
Mitigated
12,242
13,313
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnywayImACowMoo
Danzaburou
2,085
592
0
1,250
5,052
1,564
0
1,869
3,183
0
19,904
L
Awilix
2,901
1,014
0
444
6,483
2,082
0
2,163
4,320
0
29,402
W
4,793
467
0
2,871
7,051
5,921
0
899
6,152
0
29,252
W
Olorun
2,325
1,096
263
2,447
5,240
1,501
992
1,050
4,190
32,256
0
L
King Arthur
TheYuriVanguard
King Arthur
4,418
832
0
803
6,794
3,323
0
2,757
4,037
0
28,734
L
Athena
1,196
463
0
2,044
8,528
3,886
0
3,041
5,487
15,495
0
L
2,893
109
0
160
4,706
1,387
0
2,460
2,246
22,020
0
W
Cerberus
etho22
Cerberus
2,720
412
0
2,718
6,044
4,591
0
0
6,044
26,451
0
W
Zhong Kui
imAbcd
Zhong Kui
7,245
1,105
0
4,278
5,945
4,447
908
1,581
4,364
43,757
0
W
Da Ji
zaiuwu
Da Ji
4,306
465
0
736
5,343
2,413
0
711
4,632
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
25,101
328
Minions Killed
249
0
Camps Cleared
0
1,029,091
Distance Traveled
960,138
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,734
473
39
4
0
192,365
1
L
Awilix
5,267
527
68
7
0
231,444
0
W
Chaac
5,620
562
55
6
0
226,896
9
W
Olorun
5,490
549
59
6
0
181,653
2
L
King Arthur
5,728
573
66
7
0
196,944
4
L
Athena
4,578
458
36
4
0
173,730
0
L
He Bo
4,794
479
40
4
0
165,655
3
W
Cerberus
6,091
609
74
7
0
190,923
2
W
Zhong Kui
6,959
696
83
8
0
195,764
4
W
Da Ji
6,731
673
57
6
0
233,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role